Player Matchup

Hou Yi
Hou Yi
Silver I
BrownKing91
Hou Yi
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 183L
1,303 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Elogic88
Zhong Kui
Gold IV
Level 105
God Stats
110W - 87L
1,638 SR
Queue Stats
286W - 289L
1,388 MMR
Solo
Ymir
Ymir
Silver II
Luel3160
Ymir
Silver II
Level 69
God Stats
10W - 9L
1,602 SR
Queue Stats
109W - 123L
1,302 MMR
Party 1
Nemesis
Nemesis
Silver I
Raytechs1
Nemesis
Silver I
Level 97
God Stats
3W - 2L
1,334 SR
Queue Stats
117W - 128L
1,321 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
lI-Say-lI
Morgan Le Fay
Gold III
Level 160
God Stats
3W - 8L
1,450 SR
Queue Stats
484W - 472L
1,303 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,505 SR
1,323 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,612 SR
1,325 MMR
Cthulhu
Cthulhu
Gold V
AirJonah23
Cthulhu
Gold V
Level 103
God Stats
2W - 3L
1,595 SR
Queue Stats
302W - 315L
1,288 MMR
Solo
Ullr
Ullr
Gold III
DaemonReverti
Ullr
Gold III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,380 MMR
Party 2
Kali
Kali
Silver I
MooonVibes
Kali
Silver I
Level 77
God Stats
23W - 14L
1,662 SR
Queue Stats
44W - 39L
1,385 MMR
Solo
Serqet
Serqet
Silver III
VxXTheBigOXxV
Serqet
Silver III
Level 38
God Stats
5W - 5L
1,607 SR
Queue Stats
75W - 88L
1,223 MMR
Party 2
Janus
Janus
Gold II
xX_anddres_Xx
Janus
Gold II
Level 136
God Stats
22W - 13L
1,695 SR
Queue Stats
441W - 436L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
7 / 6 / 7
21,666
570
17,681
32,901
16,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Elogic88
Zhong Kui
20
5 / 3 / 5
20,009
527
31,648
27,611
32,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
20
1 / 2 / 24
21,150
557
8,737
42,887
68,821
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Raytechs1
Nemesis
20
11 / 4 / 7
21,641
570
24,795
36,427
24,859
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
lI-Say-lI
Morgan Le Fay
20
13 / 5 / 5
22,514
592
35,093
26,611
15,007
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Cu ChulainnTiamatGilgameshAthenaCabrakan

VS

Bans
MulanScyllaFenrirIzanamiSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AirJonah23
Cthulhu
12
1 / 3 / 1
11,788
310
3,482
9,761
4,860
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 13 / 5
18,605
490
30,494
37,342
16,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 7 / 9
17,671
465
17,330
38,301
21,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 8 / 8
19,054
501
8,226
37,834
51,648
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
9 / 6 / 4
19,785
521
25,989
26,129
10,723
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
37
Kills
19
20
Deaths
37
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AirJonah23
Cthulhu
1
3
1
0.5
W
Hou Yi
7
6
7
1.75
L
6
13
5
0.65
W
Zhong Kui
Elogic88
Zhong Kui
5
3
5
2.5
W
Ymir
1
2
24
6.5
L
0
7
9
0.64
W
Nemesis
Raytechs1
Nemesis
11
4
7
3.63
L
3
8
8
0.88
W
Morgan Le Fay
lI-Say-lI
Morgan Le Fay
13
5
5
3.1
L
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,954
Damage
85,521
166,437
Taken
149,367
157,644
Mitigated
105,648
65,102
Healing
29,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AirJonah23
Cthulhu
3,482
156
0
3,281
9,761
4,860
0
6,568
3,193
28,159
0
W
Hou Yi
17,681
10,487
0
14,831
32,901
16,123
7,783
6,148
26,277
0
214,344
L
30,494
10,793
0
5,513
37,342
16,616
5,272
15,196
22,146
0
163,991
W
Zhong Kui
Elogic88
Zhong Kui
31,648
1,809
0
13,167
27,611
32,834
6,508
5,821
20,980
146,218
0
W
Ymir
8,737
1,717
1,759
11,527
42,887
68,821
621
7,092
34,949
59,266
0
L
17,330
9,147
0
13,245
38,301
21,801
97
18,113
20,188
0
164,489
W
Nemesis
Raytechs1
Nemesis
24,795
12,000
0
15,609
36,427
24,859
792
10,823
25,029
0
209,469
L
8,226
783
0
2,368
37,834
51,648
412
21,204
16,630
0
37,870
W
Morgan Le Fay
lI-Say-lI
Morgan Le Fay
35,093
2,162
1,803
6,406
26,611
15,007
2,959
5,418
20,675
191,117
0
L
25,989
1,077
152
4,658
26,129
10,723
791
14,851
11,278
150,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

106,980
Gold Earned
86,903
965
Minions Killed
749
0
Camps Cleared
0
3,550,758
Distance Traveled
3,055,870
50
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,788
310
54
1
0
205,454
3
W
Hou Yi
21,666
570
249
7
0
608,176
10
L
Ullr
18,605
490
199
5
0
598,324
1
W
Zhong Kui
20,009
527
203
5
0
598,622
8
W
Ymir
21,150
557
61
2
0
791,379
5
L
Kali
17,671
465
214
6
0
733,305
4
W
Nemesis
21,641
570
200
5
0
833,632
14
L
Serqet
19,054
501
47
1
0
761,292
0
W
Morgan Le Fay
22,514
592
252
7
0
718,949
13
L
Janus
19,785
521
235
6
0
757,495
24

Distance Traveled

Minion Kills by Role

Gold Earned by Role