Player Matchup

Cthulhu
Cthulhu
ALTAIRBR12345
Cthulhu
Level 14
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jptoday321
Morgan Le Fay
Level 66
God Stats
15W - 12L
1,540 SR
Queue Stats
203W - 207L
1,467 Elo+
Party 2
Thanatos
Thanatos
Kill_LeleBR
Thanatos
Level 89
God Stats
0W - 2L
1,403 SR
Queue Stats
25W - 52L
1,231 Elo+
Party 2
Hel
Hel
Red_espartano
Hel
Level 17
God Stats
1W - 3L
1,485 SR
Queue Stats
46W - 53L
1,404 Elo+
Party 2
Tyr
Tyr
WakingProduct21
Tyr
Level 126
God Stats
56W - 63L
1,528 SR
Queue Stats
346W - 384L
1,478 Elo+
Solo
Team Averages
Level 62
1,441 SR
1,416 Elo+

VS

Team Averages
Level 97
1,604 SR
1,525 Elo+
Neith
Neith
LTC Herp
Neith
Level 122
God Stats
87W - 92L
1,508 SR
Queue Stats
333W - 366L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
LoudPastaBoy
Sun Wukong
Level 104
God Stats
8W - 9L
1,649 SR
Queue Stats
236W - 204L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
SuctionLeech0
Kukulkan
Level 48
God Stats
40W - 21L
1,757 SR
Queue Stats
599W - 568L
1,500 Elo+
Party 1
Horus
Horus
lordtah64
Horus
Level 109
God Stats
45W - 29L
1,541 SR
Queue Stats
567W - 452L
1,555 Elo+
Party 1
The Morrigan
The Morrigan
slim jxmmie
The Morrigan
Level 104
God Stats
25W - 18L
1,563 SR
Queue Stats
588W - 529L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 3 / 6
9,426
943
4,925
8,116
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Jptoday321
Morgan Le Fay
16
1 / 8 / 4
9,873
987
12,519
18,464
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Kill_LeleBR
Thanatos
15
3 / 6 / 1
9,613
961
7,771
14,558
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 8 / 3
8,938
894
3,362
16,261
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 3
9,961
996
8,379
12,863
13,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

112

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LTC Herp
Neith
17
6 / 2 / 12
11,084
1,108
12,987
8,186
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
LoudPastaBoy
Sun Wukong
17
4 / 1 / 20
10,796
1,080
11,652
10,156
9,306
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
SuctionLeech0
Kukulkan
17
5 / 0 / 19
11,264
1,126
17,600
8,695
3,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
lordtah64
Horus
17
6 / 2 / 16
10,897
1,090
8,692
8,651
7,271
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
slim jxmmie
The Morrigan
18
8 / 2 / 12
11,491
1,149
13,894
6,963
2,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
7
Kills
29
29
Deaths
7
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
3
6
1
L
Morgan Le Fay
Jptoday321
Morgan Le Fay
1
8
4
0.38
L
Thanatos
Kill_LeleBR
Thanatos
3
6
1
0.58
W
Neith
LTC Herp
Neith
6
2
12
6
W
Sun Wukong
LoudPastaBoy
Sun Wukong
4
1
20
14
L
0
8
3
0.19
W
Kukulkan
SuctionLeech0
Kukulkan
5
0
19
14.5
L
3
4
3
1.13
W
Horus
lordtah64
Horus
6
2
16
7
W
The Morrigan
slim jxmmie
The Morrigan
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,956
Damage
64,825
70,262
Taken
42,651
37,256
Mitigated
25,523
13,395
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,925
90
0
267
8,116
7,200
0
3,662
4,454
14,106
0
L
Morgan Le Fay
Jptoday321
Morgan Le Fay
12,519
165
460
1,450
18,464
6,397
0
10,061
8,403
55,517
0
L
Thanatos
Kill_LeleBR
Thanatos
7,771
832
0
4,439
14,558
5,202
0
4,824
9,734
0
20,070
W
Neith
LTC Herp
Neith
12,987
8,515
0
766
8,186
3,201
0
3,006
4,859
0
32,796
W
Sun Wukong
LoudPastaBoy
Sun Wukong
11,652
2,281
0
311
10,156
9,306
0
4,858
5,115
0
16,834
L
3,362
635
1,910
2,590
16,261
4,551
0
7,186
9,029
19,224
0
W
Kukulkan
SuctionLeech0
Kukulkan
17,600
2,192
130
1,489
8,695
3,280
0
4,651
3,956
29,903
0
L
8,379
370
0
2,279
12,863
13,906
0
3,976
8,887
0
21,031
W
Horus
lordtah64
Horus
8,692
3,396
2,809
2,386
8,651
7,271
0
3,936
4,579
0
17,581
W
The Morrigan
slim jxmmie
The Morrigan
13,894
1,378
191
402
6,963
2,465
0
4,355
2,518
37,275
2,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,811
Gold Earned
55,532
171
Minions Killed
178
8
Camps Cleared
6
964,767
Distance Traveled
1,097,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,426
943
13
1
1
186,167
0
L
Morgan Le Fay
9,873
987
80
8
3
201,799
0
L
Thanatos
9,613
961
20
2
1
213,681
0
W
Neith
11,084
1,108
58
6
3
192,229
0
W
Sun Wukong
10,796
1,080
6
1
0
240,862
0
L
Hel
8,938
894
32
3
1
173,796
0
W
Kukulkan
11,264
1,126
35
4
0
222,588
0
L
Tyr
9,961
996
26
3
2
189,324
0
W
Horus
10,897
1,090
18
2
2
242,777
0
W
The Morrigan
11,491
1,149
61
6
1
198,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role