Player Matchup

Zhong Kui
Zhong Kui
D98_EvO
Zhong Kui
Level 70
God Stats
26W - 35L
1,217 SR
Queue Stats
456W - 624L
1,322 Elo+
Party 1
Izanami
Izanami
GN-_-IQ
Izanami
Level 7
God Stats
2W - 1L
1,722 SR
Queue Stats
30W - 27L
1,301 Elo+
Party 1
Pele
Pele
PREINC_7
Pele
Level 65
God Stats
27W - 39L
1,470 SR
Queue Stats
351W - 503L
1,377 Elo+
Party 1
Khepri
Khepri
Yuri-IQ
Khepri
Level 80
God Stats
24W - 37L
1,399 SR
Queue Stats
470W - 652L
1,416 Elo+
Party 1
Erlang Shen
Erlang Shen
pro_A-A
Erlang Shen
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 360L
1,356 Elo+
Party 1
Team Averages
Level 58
1,462 SR
1,354 Elo+

VS

Team Averages
Level 96
1,552 SR
1,447 Elo+
Cupid
Cupid
Batant
Cupid
Level 88
God Stats
100W - 70L
1,523 SR
Queue Stats
424W - 388L
1,429 Elo+
Party 3
Ymir
Ymir
Bezoman14
Ymir
Level 69
God Stats
214W - 193L
1,470 SR
Queue Stats
404W - 391L
1,440 Elo+
Party 3
Sylvanus
Sylvanus
CHRISVISSER777
Sylvanus
Level 122
God Stats
44W - 34L
1,580 SR
Queue Stats
398W - 389L
1,453 Elo+
Solo
Odin
Odin
Omgamoor_7
Odin
Level 93
God Stats
27W - 19L
1,586 SR
Queue Stats
245W - 252L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
P-A-C-M-A-N69
Morgan Le Fay
Level 107
God Stats
20W - 15L
1,600 SR
Queue Stats
113W - 111L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D98_EvO
Zhong Kui
5
0 / 4 / 0
4,433
369
2,675
6,714
3,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
GN-_-IQ
Izanami
10
0 / 1 / 0
5,720
477
3,286
5,650
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
10
0 / 1 / 1
5,699
475
2,157
6,503
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Yuri-IQ
Khepri
8
0 / 1 / 0
5,172
431
1,682
4,734
3,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
pro_A-A
Erlang Shen
10
1 / 3 / 0
5,892
491
3,574
9,762
4,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Batant
Cupid
11
2 / 0 / 0
6,166
514
4,301
5,323
1,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 0 / 0
6,113
509
1,242
4,435
2,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
12
2 / 0 / 2
6,968
581
3,937
6,835
2,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 0
6,799
567
5,677
7,518
4,628
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
P-A-C-M-A-N69
Morgan Le Fay
12
4 / 0 / 1
7,165
597
5,601
5,586
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
10
10
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
Batant
Cupid
2
0
0
2
W
Ymir
0
0
0
0
W
Sylvanus
2
0
2
3
L
Zhong Kui
D98_EvO
Zhong Kui
0
4
0
0
L
Izanami
GN-_-IQ
Izanami
0
1
0
0
W
2
1
0
2
W
Morgan Le Fay
P-A-C-M-A-N69
Morgan Le Fay
4
0
1
4.5
L
Pele
0
1
1
0.5
L
Khepri
Yuri-IQ
Khepri
0
1
0
0
L
Erlang Shen
pro_A-A
Erlang Shen
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,374
Damage
20,758
33,363
Taken
29,697
13,837
Mitigated
13,842
6,366
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Batant
Cupid
4,301
2,362
268
2,370
5,323
1,502
153
581
4,742
0
35,528
W
Ymir
1,242
0
0
320
4,435
2,816
0
702
3,733
20,505
0
W
Sylvanus
3,937
1,212
130
1,552
6,835
2,848
0
1,597
5,238
43,215
0
L
Zhong Kui
D98_EvO
Zhong Kui
2,675
301
0
1,024
6,714
3,468
0
4,996
1,718
13,075
0
L
Izanami
GN-_-IQ
Izanami
3,286
1,955
0
1,206
5,650
1,316
0
1,111
4,539
0
39,063
W
5,677
2,467
0
1,340
7,518
4,628
56
0
7,518
0
35,287
W
Morgan Le Fay
P-A-C-M-A-N69
Morgan Le Fay
5,601
977
0
1,682
5,586
2,048
1,185
1,477
4,109
45,381
0
L
Pele
2,157
713
0
1,470
6,503
1,764
0
2,046
4,457
0
27,641
L
Khepri
Yuri-IQ
Khepri
1,682
0
0
801
4,734
3,064
0
1,922
2,812
13,118
0
L
Erlang Shen
pro_A-A
Erlang Shen
3,574
2,467
0
1,865
9,762
4,225
0
705
9,057
0
24,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
33,211
238
Minions Killed
352
0
Camps Cleared
0
1,066,038
Distance Traveled
1,062,691
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,166
514
75
6
0
202,670
3
W
Ymir
6,113
509
33
3
0
237,100
4
W
Sylvanus
6,968
581
80
7
0
192,996
4
L
Zhong Kui
4,433
369
23
2
0
137,248
2
L
Izanami
5,720
477
96
8
0
206,049
1
W
Odin
6,799
567
76
6
0
205,562
3
W
Morgan Le Fay
7,165
597
88
7
0
224,363
3
L
Pele
5,699
475
57
5
0
265,446
0
L
Khepri
5,172
431
16
1
0
234,871
3
L
Erlang Shen
5,892
491
46
4
0
222,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role