Player Matchup

Bakasura
Bakasura
Andre_Cordeiro78
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gkirly99
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hera
Hera
MachineOmago
Hera
Level 20
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 5L
880 Elo+
Solo
Horus
Horus
TheSchmeat76
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 23L
1,403 Elo+
Solo
Kuzenbo
Kuzenbo
sirkillsalot562
Kuzenbo
Level 24
God Stats
0W - 7L
1,018 SR
Queue Stats
5W - 15L
1,201 Elo+
Solo
Team Averages
Level 15
1,397 SR
1,297 Elo+

VS

Team Averages
Level 16
1,556 SR
1,369 Elo+
Nemesis
Nemesis
FireFae3
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
WinCraftPedro
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
apolobertino
Cthulhu
Level 26
God Stats
17W - 10L
1,670 SR
Queue Stats
35W - 31L
1,091 Elo+
Solo
Bellona
Bellona
kasou_12
Bellona
Level 22
God Stats
15W - 25L
1,510 SR
Queue Stats
90W - 89L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lINOMIl
Morgan Le Fay
Level 26
God Stats
19W - 9L
1,599 SR
Queue Stats
55W - 33L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 6 / 2
6,179
309
1,538
4,596
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
Gkirly99
Morgan Le Fay
9
2 / 6 / 2
7,058
353
3,314
6,786
2,352
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 8 / 2
8,348
417
7,982
10,581
4,121
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
9 / 0 / 4
9,432
472
12,566
16,424
8,594
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
5 / 2 / 2
8,772
439
9,331
15,824
17,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FireFae3
Nemesis
9
1 / 15 / 3
7,274
364
3,286
15,257
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
WinCraftPedro
Amaterasu
12
2 / 6 / 4
8,367
418
4,459
15,048
12,209
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
apolobertino
Cthulhu
15
1 / 3 / 1
9,228
461
9,672
12,430
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
kasou_12
Bellona
17
5 / 1 / 1
10,050
503
9,461
15,002
13,842
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
lINOMIl
Morgan Le Fay
15
10 / 3 / 2
9,992
500
11,726
9,155
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
20
Kills
19
22
Deaths
28
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Nemesis
FireFae3
Nemesis
1
15
3
0.17
L
Morgan Le Fay
Gkirly99
Morgan Le Fay
2
6
2
0.5
L
3
8
2
0.5
L
9
0
4
11
W
Amaterasu
WinCraftPedro
Amaterasu
2
6
4
0.67
W
Cthulhu
apolobertino
Cthulhu
1
3
1
0.5
W
Bellona
kasou_12
Bellona
5
1
1
5.5
W
Morgan Le Fay
lINOMIl
Morgan Le Fay
10
3
2
3.67
L
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,731
Damage
38,604
54,211
Taken
66,892
34,382
Mitigated
38,763
9,475
Healing
9,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,538
1,004
0
233
4,596
1,349
52
340
4,256
0
7,982
W
Nemesis
FireFae3
Nemesis
3,286
2,204
0
1,014
15,257
4,106
638
1,590
13,617
15
18,364
L
Morgan Le Fay
Gkirly99
Morgan Le Fay
3,314
563
0
385
6,786
2,352
1,566
1,779
5,007
13,673
0
L
7,982
4,694
0
70
10,581
4,121
1,287
5,095
5,486
38,687
0
L
12,566
5,962
1,043
4,249
16,424
8,594
874
6,540
9,884
0
37,193
W
Amaterasu
WinCraftPedro
Amaterasu
4,459
2,473
0
3,886
15,048
12,209
929
418
14,530
0
35,224
W
Cthulhu
apolobertino
Cthulhu
9,672
2,159
0
1,146
12,430
5,230
197
7,534
4,896
54,238
0
W
Bellona
kasou_12
Bellona
9,461
3,693
0
1,530
15,002
13,842
370
6,893
8,109
0
67,704
W
Morgan Le Fay
lINOMIl
Morgan Le Fay
11,726
729
0
1,965
9,155
3,376
2,122
4,192
4,963
58,829
0
L
9,331
5,785
0
3,495
15,824
17,966
17
7,644
8,180
30,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,789
Gold Earned
44,911
184
Minions Killed
396
0
Camps Cleared
0
1,314,499
Distance Traveled
1,703,463
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,179
309
15
1
0
114,180
0
W
Nemesis
7,274
364
21
1
0
289,794
4
L
Morgan Le Fay
7,058
353
21
1
0
207,266
0
L
Hera
8,348
417
61
3
0
298,118
0
L
Horus
9,432
472
54
3
0
361,250
0
W
Amaterasu
8,367
418
52
3
0
374,589
2
W
Cthulhu
9,228
461
105
5
0
341,458
1
W
Bellona
10,050
503
123
6
0
349,818
0
W
Morgan Le Fay
9,992
500
95
5
0
347,804
0
L
Kuzenbo
8,772
439
33
2
0
333,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role