Player Matchup

Chaac
Chaac
MegatonaFurioso
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 140L
1,447 Elo+
Solo
Danzaburou
Danzaburou
PynkTurtle2
Danzaburou
Level 126
God Stats
20W - 14L
1,687 SR
Queue Stats
332W - 320L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
Level 124
God Stats
53W - 38L
1,652 SR
Queue Stats
222W - 203L
1,611 Elo+
Party 1
Team Averages
Level 111
1,613 SR
1,564 Elo+

VS

Team Averages
Level 101
1,591 SR
1,584 Elo+
Poseidon
Poseidon
Shadowsabr
Poseidon
Level 127
God Stats
1W - 3L
1,505 SR
Queue Stats
167W - 174L
1,565 Elo+
Party 2
Odin
Odin
second2onlyme
Odin
Level 68
God Stats
9W - 7L
1,579 SR
Queue Stats
28W - 31L
1,630 Elo+
Solo
Fafnir
Fafnir
swimsniper45
Fafnir
Level 109
God Stats
2W - 1L
1,687 SR
Queue Stats
21W - 22L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
11,257
625
9,212
19,446
21,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
PynkTurtle2
Danzaburou
17
8 / 4 / 6
13,302
739
15,372
14,987
6,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TH3-ZAPP3R08
Baron Samedi
17
5 / 2 / 10
12,108
673
14,440
13,847
12,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Shadowsabr
Poseidon
16
1 / 5 / 7
11,582
643
17,163
12,670
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 3
11,623
646
12,651
19,688
25,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
14
3 / 6 / 2
11,793
655
7,369
19,685
29,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
15
Kills
9
9
Deaths
15
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
Danzaburou
PynkTurtle2
Danzaburou
8
4
6
2.75
L
Poseidon
Shadowsabr
Poseidon
1
5
7
0.9
W
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
5
2
10
5
L
5
4
3
1.63
L
Fafnir
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,024
Damage
37,183
48,280
Taken
52,043
40,528
Mitigated
59,136
17,845
Healing
8,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,212
1,232
0
7,166
19,446
21,875
118
9,186
9,641
9
31,472
W
Danzaburou
PynkTurtle2
Danzaburou
15,372
8,346
1,015
2,213
14,987
6,208
1,993
7,241
7,375
0
62,548
L
Poseidon
Shadowsabr
Poseidon
17,163
1,140
0
379
12,670
4,209
790
4,157
7,835
67,824
0
W
Baron Samedi
TH3-ZAPP3R08
Baron Samedi
14,440
618
2,299
5,152
13,847
12,445
496
8,391
5,226
47,998
0
L
12,651
787
0
4,584
19,688
25,492
0
4,408
14,839
309
29,093
L
Fafnir
7,369
1,397
0
3,614
19,685
29,435
145
5,272
13,660
24,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
34,998
211
Minions Killed
185
0
Camps Cleared
0
930,845
Distance Traveled
929,254
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,257
625
36
2
0
341,249
0
W
Danzaburou
13,302
739
112
6
0
296,793
2
L
Poseidon
11,582
643
100
6
0
300,293
3
W
Baron Samedi
12,108
673
63
4
0
292,803
3
L
Odin
11,623
646
55
3
0
341,890
0
L
Fafnir
11,793
655
30
2
0
287,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role