Player Matchup

Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BluntGremlin
Sylvanus
Level 93
God Stats
2W - 3L
1,586 SR
Queue Stats
478W - 548L
1,412 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XDarkElementsX
Morgan Le Fay
Level 79
God Stats
21W - 15L
1,729 SR
Queue Stats
162W - 170L
1,494 Elo+
Solo
Team Averages
Level 98
1,605 SR
1,469 Elo+

VS

Team Averages
Level 76
1,478 SR
1,451 Elo+
Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
LoisSenju
Merlin
Level 81
God Stats
29W - 22L
1,273 SR
Queue Stats
773W - 1,016L
1,387 Elo+
Solo
King Arthur
King Arthur
THE-FRICAN-RICAN
King Arthur
Level 37
God Stats
7W - 7L
1,661 SR
Queue Stats
10W - 14L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
7 / 8 / 5
12,672
667
9,027
18,289
6,873
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
BluntGremlin
Sylvanus
14
3 / 3 / 8
11,508
606
7,778
23,815
21,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
XDarkElementsX
Morgan Le Fay
14
4 / 10 / 8
11,555
608
16,673
24,386
8,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
14 / 3 / 6
15,452
813
30,702
17,701
6,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
LoisSenju
Merlin
17
3 / 5 / 7
12,721
670
14,122
12,814
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
THE-FRICAN-RICAN
King Arthur
18
4 / 6 / 13
13,248
697
11,095
16,462
14,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
14
Kills
21
21
Deaths
14
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
8
5
1.19
W
Susano
 
Susano
14
3
6
5.67
L
Sylvanus
BluntGremlin
Sylvanus
3
3
8
2.33
W
Merlin
LoisSenju
Merlin
3
5
7
1.3
W
King Arthur
THE-FRICAN-RICAN
King Arthur
4
6
13
1.75
L
Morgan Le Fay
XDarkElementsX
Morgan Le Fay
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,478
Damage
55,919
66,490
Taken
46,977
36,915
Mitigated
26,238
16,740
Healing
3,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,027
4,650
0
1,790
18,289
6,873
444
2,556
15,733
0
43,209
W
Susano
 
Susano
30,702
7,171
0
0
17,701
6,865
1,082
10,028
7,367
0
74,786
L
Sylvanus
BluntGremlin
Sylvanus
7,778
1,743
2,306
5,951
23,815
21,787
250
6,290
17,525
23,267
0
W
Merlin
LoisSenju
Merlin
14,122
398
0
3,091
12,814
4,442
712
4,281
8,131
66,554
0
W
King Arthur
THE-FRICAN-RICAN
King Arthur
11,095
1,519
0
0
16,462
14,931
523
8,997
7,028
0
36,763
L
Morgan Le Fay
XDarkElementsX
Morgan Le Fay
16,673
1,944
1,247
5,446
24,386
8,255
174
5,276
19,110
43,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
41,421
178
Minions Killed
227
0
Camps Cleared
0
867,832
Distance Traveled
1,014,976
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,672
667
81
4
0
293,055
3
W
Susano
15,452
813
62
3
0
363,298
2
L
Sylvanus
11,508
606
39
2
0
276,648
0
W
Merlin
12,721
670
111
6
0
308,515
0
W
King Arthur
13,248
697
54
3
0
343,163
5
L
Morgan Le Fay
11,555
608
58
3
0
298,129
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role