Player Matchup

Artio
Artio
Craftypup123
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Solo
King Arthur
King Arthur
Mosdl1
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,269 Elo+
Solo
Hachiman
Hachiman
WyzLight
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,318 Elo+
Solo
Artemis
Artemis
noha8thshade
Artemis
Level 13
God Stats
2W - 4L
1,293 SR
Queue Stats
5W - 8L
1,354 Elo+
Party 1
Mercury
Mercury
noxsolomain
Mercury
Level 13
God Stats
0W - 2L
1,299 SR
Queue Stats
8W - 15L
1,371 Elo+
Party 1
Team Averages
Level 15
1,419 SR
1,312 Elo+

VS

Team Averages
Level 22
1,437 SR
1,439 Elo+
Fenrir
Fenrir
MerlinMan73
Fenrir
Level 29
God Stats
16W - 31L
1,299 SR
Queue Stats
282W - 301L
1,391 Elo+
Solo
Neith
Neith
NekrossDan
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bellona
Bellona
SandStorm_BR-_-
Bellona
Level 29
God Stats
21W - 15L
1,386 SR
Queue Stats
126W - 160L
1,399 Elo+
Solo
Janus
Janus
Strongfoot
Janus
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dankergoat
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,257
375
2,236
15,142
10,369
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Mosdl1
King Arthur
7
0 / 4 / 1
6,942
316
1,036
5,807
1,903
Hachiman
WyzLight
Hachiman
10
2 / 7 / 1
7,566
344
2,064
15,458
3,926
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
noha8thshade
Artemis
14
0 / 6 / 2
9,139
415
2,871
14,186
5,010
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
noxsolomain
Mercury
16
6 / 8 / 0
10,363
471
12,206
17,182
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 3 / 5
10,042
456
2,378
17,516
12,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
16
1 / 2 / 4
10,646
484
5,966
6,897
2,659
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 0 / 4
12,372
562
9,290
16,996
10,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
20
21 / 1 / 3
15,168
689
23,940
9,138
3,956
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
dankergoat
Morgan Le Fay
15
2 / 3 / 4
10,442
475
5,904
5,021
1,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
9
Kills
29
29
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Fenrir
0
3
5
0.83
L
King Arthur
Mosdl1
King Arthur
0
4
1
0.13
W
Neith
1
2
4
1.5
W
5
0
4
7
W
Janus
21
1
3
22.5
L
Hachiman
WyzLight
Hachiman
2
7
1
0.36
W
Morgan Le Fay
dankergoat
Morgan Le Fay
2
3
4
1.33
L
Artemis
noha8thshade
Artemis
0
6
2
0.17
L
Mercury
noxsolomain
Mercury
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
47,478
67,775
Taken
55,568
27,657
Mitigated
31,693
5,518
Healing
15,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,236
365
0
2,882
15,142
10,369
468
7,321
7,693
20,278
0
W
Fenrir
2,378
817
0
4,047
17,516
12,533
1,067
827
16,689
0
44,988
L
King Arthur
Mosdl1
King Arthur
1,036
292
0
120
5,807
1,903
96
3,109
2,534
0
9,974
W
Neith
5,966
1,723
0
2,157
6,897
2,659
4,126
85
6,812
0
46,361
W
9,290
1,944
0
5,062
16,996
10,943
1,179
913
16,083
0
101,230
W
Janus
23,940
2,666
317
2,734
9,138
3,956
318
271
8,867
117,786
0
L
Hachiman
WyzLight
Hachiman
2,064
1,306
322
1,791
15,458
3,926
96
5,728
9,602
0
30,597
W
Morgan Le Fay
dankergoat
Morgan Le Fay
5,904
1,090
0
1,164
5,021
1,602
2,194
140
4,881
37,303
0
L
Artemis
noha8thshade
Artemis
2,871
930
0
0
14,186
5,010
702
7,003
6,967
0
46,973
L
Mercury
noxsolomain
Mercury
12,206
6,146
0
403
17,182
6,449
0
5,929
11,135
0
78,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,267
Gold Earned
58,670
337
Minions Killed
573
0
Camps Cleared
0
1,522,313
Distance Traveled
2,052,117
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,257
375
43
2
0
369,321
1
W
Fenrir
10,042
456
63
3
0
371,328
7
L
King Arthur
6,942
316
22
1
0
175,704
0
W
Neith
10,646
484
90
4
0
395,466
0
W
Bellona
12,372
562
160
7
0
444,595
1
W
Janus
15,168
689
194
9
0
501,464
2
L
Hachiman
7,566
344
50
2
0
311,829
0
W
Morgan Le Fay
10,442
475
66
3
0
339,264
0
L
Artemis
9,139
415
94
4
0
316,997
3
L
Mercury
10,363
471
128
6
0
348,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role