Player Matchup

Serqet
Serqet
BulbiGorno
Serqet
Level 115
God Stats
9W - 4L
1,524 SR
Queue Stats
54W - 40L
1,539 Elo+
Party 2
Kukulkan
Kukulkan
FPS Jxmes
Kukulkan
Level 108
God Stats
9W - 8L
1,245 SR
Queue Stats
129W - 118L
1,381 Elo+
Solo
Danzaburou
Danzaburou
GerbiIIe
Danzaburou
Level 48
God Stats
17W - 9L
1,754 SR
Queue Stats
45W - 31L
1,586 Elo+
Party 2
Fenrir
Fenrir
Narrumath
Fenrir
Level 66
God Stats
1W - 0L
1,737 SR
Queue Stats
32W - 24L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
xX_TKD-Gamer_Xx
Amaterasu
Level 148
God Stats
3W - 2L
1,744 SR
Queue Stats
207W - 218L
1,486 Elo+
Solo
Team Averages
Level 97
1,601 SR
1,505 Elo+

VS

Team Averages
Level 68
1,568 SR
1,395 Elo+
Zeus
Zeus
G2_Currywurst247
Zeus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 39L
1,388 Elo+
Party 1
Sobek
Sobek
ZorroKyubi
Sobek
Level 104
God Stats
3W - 6L
1,677 SR
Queue Stats
194W - 164L
1,514 Elo+
Party 3
Heimdallr
Heimdallr
guiblade9
Heimdallr
Level 135
God Stats
9W - 6L
1,673 SR
Queue Stats
202W - 184L
1,506 Elo+
Party 3
Ao Kuang
Ao Kuang
m_Tw1nTower
Ao Kuang
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 42L
1,142 Elo+
Party 1
King Arthur
King Arthur
vCriticalKush
King Arthur
Level 29
God Stats
2W - 3L
1,491 SR
Queue Stats
24W - 29L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BulbiGorno
Serqet
16
7 / 0 / 8
10,785
568
6,364
13,839
8,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
FPS Jxmes
Kukulkan
16
6 / 2 / 6
11,217
590
15,153
10,239
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
GerbiIIe
Danzaburou
18
6 / 1 / 5
12,281
646
7,139
7,420
3,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Narrumath
Fenrir
16
7 / 0 / 6
11,022
580
9,180
12,895
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
xX_TKD-Gamer_Xx
Amaterasu
18
5 / 3 / 7
11,925
628
13,105
18,224
16,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,379
388
2,855
10,620
2,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
2 / 5 / 1
8,006
421
3,112
14,430
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
guiblade9
Heimdallr
13
1 / 6 / 2
8,177
430
7,063
12,254
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
m_Tw1nTower
Ao Kuang
12
1 / 6 / 0
7,826
412
3,939
19,412
6,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
vCriticalKush
King Arthur
14
2 / 5 / 1
8,736
460
6,942
15,417
7,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
31
Kills
6
6
Deaths
31
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
BulbiGorno
Serqet
7
0
8
11
W
Kukulkan
FPS Jxmes
Kukulkan
6
2
6
4.5
L
0
9
0
0
W
Danzaburou
GerbiIIe
Danzaburou
6
1
5
8.5
W
Fenrir
Narrumath
Fenrir
7
0
6
10
L
Sobek
2
5
1
0.5
L
Heimdallr
guiblade9
Heimdallr
1
6
2
0.33
L
Ao Kuang
m_Tw1nTower
Ao Kuang
1
6
0
0.17
L
King Arthur
vCriticalKush
King Arthur
2
5
1
0.5
W
Amaterasu
xX_TKD-Gamer_Xx
Amaterasu
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,941
Damage
23,911
62,617
Taken
72,133
37,221
Mitigated
30,258
25,560
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BulbiGorno
Serqet
6,364
843
0
4,569
13,839
8,843
1,742
2,860
10,979
62
39,872
W
Kukulkan
FPS Jxmes
Kukulkan
15,153
1,448
0
1,303
10,239
4,010
178
3,780
6,459
73,886
0
L
2,855
292
80
1,064
10,620
2,378
182
1,779
8,459
36,363
0
W
Danzaburou
GerbiIIe
Danzaburou
7,139
1,692
0
3,218
7,420
3,090
6,832
1,569
5,851
0
98,585
W
Fenrir
Narrumath
Fenrir
9,180
2,544
0
5,800
12,895
5,112
1,530
2,859
10,036
0
72,059
L
Sobek
3,112
244
0
3,260
14,430
9,754
0
5,072
9,277
10,843
0
L
Heimdallr
guiblade9
Heimdallr
7,063
2,191
0
1,190
12,254
3,925
0
3,407
8,564
0
47,574
L
Ao Kuang
m_Tw1nTower
Ao Kuang
3,939
1,104
26
7,862
19,412
6,984
763
2,934
15,871
49,882
0
L
King Arthur
vCriticalKush
King Arthur
6,942
1,543
0
3,233
15,417
7,217
1,121
2,023
13,046
0
43,704
W
Amaterasu
xX_TKD-Gamer_Xx
Amaterasu
13,105
4,863
0
10,670
18,224
16,166
1,311
3,262
14,962
0
75,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
40,124
579
Minions Killed
332
0
Camps Cleared
0
1,945,828
Distance Traveled
1,608,410
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,785
568
66
3
0
426,460
1
W
Kukulkan
11,217
590
128
7
0
385,009
0
L
Zeus
7,379
388
74
4
0
277,387
0
W
Danzaburou
12,281
646
157
8
0
352,586
1
W
Fenrir
11,022
580
98
5
0
401,087
1
L
Sobek
8,006
421
22
1
0
354,753
0
L
Heimdallr
8,177
430
81
4
0
337,151
2
L
Ao Kuang
7,826
412
77
4
0
304,872
0
L
King Arthur
8,736
460
78
4
0
334,247
0
W
Amaterasu
11,925
628
130
7
0
380,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role