Player Matchup

Izanami
Izanami
DJEnder0309
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,292 Elo+
Solo
Chronos
Chronos
WordlessCarton4
Chronos
Level 27
God Stats
16W - 16L
1,700 SR
Queue Stats
70W - 77L
1,363 Elo+
Solo
Danzaburou
Danzaburou
geo30200
Danzaburou
Level 28
God Stats
4W - 5L
1,374 SR
Queue Stats
42W - 47L
1,375 Elo+
Party 2
Jormungandr
Jormungandr
jaeldiur
Jormungandr
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,270 Elo+
Solo
Arachne
Arachne
niswadu13
Arachne
Level 29
God Stats
16W - 11L
1,508 SR
Queue Stats
63W - 66L
1,329 Elo+
Party 2
Team Averages
Level 22
1,517 SR
1,326 Elo+

VS

Team Averages
Level 11
1,481 SR
1,245 Elo+
Ares
Ares
LennyWolf11
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,244 Elo+
Party 1
Izanami
Izanami
SonnyBoom
Izanami
Level 27
God Stats
16W - 37L
1,400 SR
Queue Stats
130W - 183L
1,322 Elo+
Solo
Ra
Ra
aren__tyr
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,073 Elo+
Solo
Danzaburou
Danzaburou
cesotec
Danzaburou
Level 11
God Stats
1W - 2L
1,545 SR
Queue Stats
9W - 15L
1,324 Elo+
Party 1
Mulan
Mulan
spaceds
Mulan
Level 8
God Stats
0W - 2L
1,461 SR
Queue Stats
2W - 3L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJEnder0309
Izanami
17
8 / 2 / 11
12,001
546
13,166
9,350
3,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
8 / 7 / 14
11,445
520
21,125
21,539
8,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
geo30200
Danzaburou
14
3 / 6 / 8
10,642
484
7,446
12,554
5,188
Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
jaeldiur
Jormungandr
17
3 / 0 / 15
11,763
535
8,720
14,666
19,158
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
niswadu13
Arachne
20
23 / 0 / 3
15,368
699
21,818
20,956
14,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 5
8,653
393
3,137
19,241
7,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
SonnyBoom
Izanami
17
8 / 10 / 0
11,154
507
16,553
22,253
8,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

9
1 / 12 / 4
7,909
360
7,555
10,772
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
cesotec
Danzaburou
13
3 / 3 / 7
8,967
408
9,473
13,395
10,851
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
spaceds
Mulan
14
2 / 11 / 0
9,046
411
7,714
21,737
22,610
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
45
Kills
14
15
Deaths
47
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
DJEnder0309
Izanami
8
2
11
6.75
L
0
11
5
0.23
L
Izanami
SonnyBoom
Izanami
8
10
0
0.8
W
8
7
14
2.14
L
1
12
4
0.25
L
Danzaburou
cesotec
Danzaburou
3
3
7
2.17
W
Danzaburou
geo30200
Danzaburou
3
6
8
1.17
W
Jormungandr
jaeldiur
Jormungandr
3
0
15
10.5
W
Arachne
niswadu13
Arachne
23
0
3
24.5
L
Mulan
spaceds
Mulan
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,275
Damage
44,432
79,065
Taken
87,398
51,649
Mitigated
52,162
20,489
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DJEnder0309
Izanami
13,166
9,343
0
1,992
9,350
3,863
2,453
1,587
7,643
0
57,161
L
3,137
481
0
324
19,241
7,302
234
8,284
10,957
10,902
0
L
Izanami
SonnyBoom
Izanami
16,553
13,199
0
2,032
22,253
8,259
1,504
4,768
17,485
0
83,337
W
21,125
8,476
0
5,419
21,539
8,954
2,413
3,053
18,228
51,061
0
L
7,555
1,268
142
377
10,772
3,140
991
3,250
7,522
30,323
0
L
Danzaburou
cesotec
Danzaburou
9,473
2,757
0
1,737
13,395
10,851
57
6,932
6,463
566
36,688
W
Danzaburou
geo30200
Danzaburou
7,446
3,797
0
952
12,554
5,188
2,157
3,215
9,095
0
37,520
W
Jormungandr
jaeldiur
Jormungandr
8,720
2,532
0
0
14,666
19,158
866
2,596
11,972
57,540
0
W
Arachne
niswadu13
Arachne
21,818
15,824
0
12,126
20,956
14,486
4,578
541
20,415
0
143,100
L
Mulan
spaceds
Mulan
7,714
855
0
1,252
21,737
22,610
250
6,611
15,126
424
33,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,219
Gold Earned
45,729
520
Minions Killed
354
0
Camps Cleared
0
2,028,231
Distance Traveled
1,645,433
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,001
546
107
5
0
386,700
3
L
Ares
8,653
393
14
1
0
376,029
0
L
Izanami
11,154
507
151
7
0
311,797
0
W
Chronos
11,445
520
67
3
0
389,419
0
L
Ra
7,909
360
66
3
0
237,961
0
L
Danzaburou
8,967
408
58
3
0
368,223
2
W
Danzaburou
10,642
484
56
3
0
315,453
0
W
Jormungandr
11,763
535
99
5
0
403,202
1
W
Arachne
15,368
699
191
9
0
533,457
0
L
Mulan
9,046
411
65
3
0
351,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role