Player Matchup

Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Gold III
Verminzxc
Apollo
Gold III
Level 63
God Stats
26W - 16L
1,695 SR
Queue Stats
292W - 306L
1,479 MMR
Solo
Terra
Terra
Bronze III
Wiiiny
Terra
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,493 MMR
Party 1
Anubis
Anubis
Gold II
Yvyny
Anubis
Gold II
Level 159
God Stats
5W - 8L
1,513 SR
Queue Stats
198W - 195L
1,506 MMR
Solo
Kukulkan
Kukulkan
Gold II
matiasNR9
Kukulkan
Gold II
Level 141
God Stats
1W - 1L
1,987 SR
Queue Stats
55W - 57L
1,508 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,639 SR
1,497 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,555 SR
1,487 MMR
Cu Chulainn
Cu Chulainn
Gold II
Facundo045
Cu Chulainn
Gold II
Level 68
God Stats
31W - 22L
1,695 SR
Queue Stats
140W - 129L
1,592 MMR
Solo
Izanami
Izanami
Gold II
Goold13
Izanami
Gold II
Level 121
God Stats
12W - 11L
1,514 SR
Queue Stats
153W - 147L
1,582 MMR
Party 2
Agni
Agni
Gold II
KabalSchutzër
Agni
Gold II
Level 156
God Stats
2W - 0L
1,505 SR
Queue Stats
114W - 102L
1,520 MMR
Solo
Fafnir
Fafnir
Silver I
Piruzaldo
Fafnir
Silver I
Level 66
God Stats
1W - 0L
1,738 SR
Queue Stats
25W - 39L
1,217 MMR
Party 2
Pele
Pele
Gold III
Snersax
Pele
Gold III
Level 68
God Stats
1W - 1L
1,322 SR
Queue Stats
28W - 23L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 7 / 10
9,737
464
8,469
15,887
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Verminzxc
Apollo
17
5 / 3 / 6
10,611
505
14,294
16,920
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Wiiiny
Terra
12
0 / 5 / 10
8,790
419
4,270
18,690
17,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Yvyny
Anubis
17
5 / 4 / 3
10,516
501
11,304
14,463
8,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
matiasNR9
Kukulkan
17
4 / 6 / 7
10,566
503
11,695
13,706
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
GilgameshAthenaJanusMorgan Le FaySet

VS

Bans
PersephoneTsukuyomiGebNemesisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Facundo045
Cu Chulainn
19
4 / 2 / 9
12,411
591
14,095
21,342
20,223
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Goold13
Izanami
19
5 / 3 / 0
12,234
583
9,912
15,622
5,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 3 / 4
12,991
619
22,321
13,926
5,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Piruzaldo
Fafnir
17
2 / 3 / 10
11,983
571
8,458
17,638
23,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Snersax
Pele
17
5 / 5 / 8
11,686
556
10,329
16,392
6,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
56
16
Kills
25
25
Deaths
16
36
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
7
10
1
W
Cu Chulainn
Facundo045
Cu Chulainn
4
2
9
4.25
W
Izanami
Goold13
Izanami
5
3
0
1.67
W
9
3
4
3.67
W
Fafnir
Piruzaldo
Fafnir
2
3
10
2.33
W
Pele
Snersax
Pele
5
5
8
1.8
L
Apollo
Verminzxc
Apollo
5
3
6
2.67
L
Terra
Wiiiny
Terra
0
5
10
1
L
Anubis
Yvyny
Anubis
5
4
3
1.63
L
Kukulkan
matiasNR9
Kukulkan
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,032
Damage
65,115
79,666
Taken
84,920
43,696
Mitigated
61,913
30,098
Healing
24,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,469
2,957
0
11,007
15,887
5,786
0
3,841
11,914
0
59,525
W
Cu Chulainn
Facundo045
Cu Chulainn
14,095
1,436
0
6,059
21,342
20,223
405
8,946
12,396
7,841
68,604
W
Izanami
Goold13
Izanami
9,912
6,892
0
8,122
15,622
5,702
8,611
1,363
14,259
0
112,555
W
22,321
663
0
3,422
13,926
5,597
0
7,021
6,905
104,279
0
W
Fafnir
Piruzaldo
Fafnir
8,458
2,052
0
2,160
17,638
23,887
46
6,220
11,418
26,909
0
W
Pele
Snersax
Pele
10,329
1,842
0
4,468
16,392
6,504
0
3,989
12,403
0
76,938
L
Apollo
Verminzxc
Apollo
14,294
7,991
0
5,407
16,920
6,280
778
7,213
9,269
0
75,129
L
Terra
Wiiiny
Terra
4,270
657
1,705
4,609
18,690
17,393
0
10,603
7,427
14,172
0
L
Anubis
Yvyny
Anubis
11,304
701
0
5,223
14,463
8,799
76
4,483
9,633
62,237
0
L
Kukulkan
matiasNR9
Kukulkan
11,695
1,178
125
2,022
13,706
5,438
130
5,229
8,281
73,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,220
Gold Earned
61,305
518
Minions Killed
681
0
Camps Cleared
0
1,960,477
Distance Traveled
2,004,840
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,737
464
95
5
0
402,488
7
W
Cu Chulainn
12,411
591
169
8
0
400,753
4
W
Izanami
12,234
583
174
8
0
374,074
4
W
Agni
12,991
619
192
9
0
421,174
0
W
Fafnir
11,983
571
27
1
0
407,909
10
W
Pele
11,686
556
119
6
0
400,930
9
L
Apollo
10,611
505
131
6
0
391,444
11
L
Terra
8,790
419
14
1
0
394,039
6
L
Anubis
10,516
501
117
6
0
394,286
11
L
Kukulkan
10,566
503
161
8
0
378,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role