Player Matchup

Amaterasu
Amaterasu
AtomicPancake01
Amaterasu
Level 18
God Stats
49W - 24L
1,701 SR
Queue Stats
120W - 82L
1,574 Elo+
Party 2
Ravana
Ravana
Skelet0r12
Ravana
Level 31
God Stats
0W - 1L
1,651 SR
Queue Stats
92W - 98L
1,539 Elo+
Solo
Hachiman
Hachiman
Stylebend
Hachiman
Level 29
God Stats
53W - 41L
1,606 SR
Queue Stats
430W - 336L
1,560 Elo+
Party 2
Merlin
Merlin
Sûpa
Merlin
Level 44
God Stats
11W - 5L
1,838 SR
Queue Stats
126W - 86L
1,720 Elo+
Solo
Khepri
Khepri
the_MATT_GAMER01
Khepri
Level 62
God Stats
10W - 6L
1,621 SR
Queue Stats
59W - 49L
1,527 Elo+
Party 2
Team Averages
Level 37
1,683 SR
1,584 Elo+

VS

Team Averages
Level 85
1,623 SR
1,643 Elo+
Morgan Le Fay
Morgan Le Fay
Dembashlic
Morgan Le Fay
Level 148
God Stats
10W - 2L
1,618 SR
Queue Stats
248W - 206L
1,640 Elo+
Party 1
Ra
Ra
Freddster2op
Ra
Level 107
God Stats
2W - 3L
1,610 SR
Queue Stats
329W - 270L
1,725 Elo+
Party 1
Chaac
Chaac
FrostedIce
Chaac
Level 104
God Stats
12W - 5L
1,651 SR
Queue Stats
75W - 72L
1,614 Elo+
Party 3
Rama
Rama
NotAbductz
Rama
Level 40
God Stats
2W - 1L
1,329 SR
Queue Stats
77W - 65L
1,643 Elo+
Party 3
Thanatos
Thanatos
SarcasticSkeptic
Thanatos
Level 24
God Stats
1W - 1L
1,909 SR
Queue Stats
75W - 79L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AtomicPancake01
Amaterasu
13
3 / 2 / 1
7,781
486
5,678
9,683
7,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Skelet0r12
Ravana
10
0 / 6 / 3
6,752
422
5,057
11,507
4,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
Stylebend
Hachiman
14
2 / 4 / 1
7,827
489
8,073
12,257
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Sûpa
Merlin
12
1 / 5 / 2
7,621
476
11,746
10,788
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 6 / 0
7,509
469
3,308
14,657
8,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dembashlic
Morgan Le Fay
13
0 / 1 / 10
8,745
547
7,301
11,184
9,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 1 / 3
9,775
611
8,459
10,441
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
16
2 / 1 / 4
9,650
603
9,711
12,716
11,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
10 / 3 / 5
10,794
675
17,071
13,930
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 3 / 4
8,731
546
3,609
8,498
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
22
23
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AtomicPancake01
Amaterasu
3
2
1
1.75
W
Morgan Le Fay
Dembashlic
Morgan Le Fay
0
1
10
5
W
4
1
3
5.5
W
Chaac
2
1
4
4
W
10
3
5
4.17
W
6
3
4
2.67
L
Ravana
Skelet0r12
Ravana
0
6
3
0.25
L
Hachiman
Stylebend
Hachiman
2
4
1
0.63
L
Merlin
Sûpa
Merlin
1
5
2
0.4
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,862
Damage
46,151
58,892
Taken
56,769
27,026
Mitigated
32,544
11,580
Healing
28,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AtomicPancake01
Amaterasu
5,678
1,602
0
3,019
9,683
7,902
780
1,407
8,230
0
32,573
W
Morgan Le Fay
Dembashlic
Morgan Le Fay
7,301
885
0
2,431
11,184
9,849
0
4,813
6,323
22,782
0
W
8,459
1,141
1,145
4,216
10,441
3,957
0
4,612
5,829
77,661
0
W
Chaac
9,711
2,153
0
6,193
12,716
11,099
57
476
11,660
12,729
55,199
W
17,071
10,898
0
6,523
13,930
4,961
1,978
3,943
9,939
0
93,474
W
3,609
1,352
0
7,636
8,498
2,678
0
1,278
7,126
0
32,078
L
Ravana
Skelet0r12
Ravana
5,057
2,059
0
1,404
11,507
4,001
0
4,012
7,418
0
36,078
L
Hachiman
Stylebend
Hachiman
8,073
4,909
0
2,389
12,257
3,467
0
1,677
10,580
0
55,470
L
Merlin
Sûpa
Merlin
11,746
524
172
2,136
10,788
3,208
0
4,942
5,586
54,952
0
L
3,308
203
0
2,460
14,657
8,448
0
5,397
9,118
10,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
47,695
347
Minions Killed
529
0
Camps Cleared
0
1,495,016
Distance Traveled
1,563,058
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,781
486
78
5
0
330,651
2
W
Morgan Le Fay
8,745
547
21
1
0
338,188
8
W
Ra
9,775
611
158
10
0
327,382
4
W
Chaac
9,650
603
138
9
0
293,527
5
W
Rama
10,794
675
149
9
0
283,472
2
W
Thanatos
8,731
546
63
4
0
320,489
3
L
Ravana
6,752
422
65
4
0
305,266
2
L
Hachiman
7,827
489
91
6
0
287,065
5
L
Merlin
7,621
476
102
6
0
270,735
3
L
Khepri
7,509
469
11
1
0
301,299
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role