Player Matchup

Khepri
Khepri
BLUESTAR2002453
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Solo
Chernobog
Chernobog
FR0me
Chernobog
Level 25
God Stats
7W - 9L
1,363 SR
Queue Stats
23W - 35L
1,333 Elo+
Solo
Medusa
Medusa
Meister_Yoga_69
Medusa
Level 28
God Stats
7W - 7L
1,330 SR
Queue Stats
9W - 7L
1,221 Elo+
Solo
Da Ji
Da Ji
One_Juicy_Devil
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 192L
1,451 Elo+
Solo
Guan Yu
Guan Yu
omega47k
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,439 SR
1,336 Elo+

VS

Team Averages
Level 18
1,366 SR
1,341 Elo+
Nemesis
Nemesis
Aimous1191
Nemesis
Level 24
God Stats
26W - 30L
1,344 SR
Queue Stats
121W - 129L
1,309 Elo+
Solo
Sobek
Sobek
Shini-DN
Sobek
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 64L
1,320 Elo+
Solo
Osiris
Osiris
ZerMoChill
Osiris
Level 25
God Stats
11W - 6L
1,290 SR
Queue Stats
43W - 33L
1,428 Elo+
Party 1
Neith
Neith
franklyn26r
Neith
Level 3
God Stats
2W - 1L
1,207 SR
Queue Stats
2W - 1L
1,225 Elo+
Solo
Ao Kuang
Ao Kuang
xTrim_7
Ao Kuang
Level 20
God Stats
7W - 2L
1,491 SR
Queue Stats
18W - 13L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
10,044
478
5,198
17,850
17,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
FR0me
Chernobog
15
5 / 5 / 5
9,735
464
12,585
14,739
5,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 1
9,186
437
7,479
12,214
3,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

15
4 / 1 / 0
9,848
469
5,137
6,579
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
omega47k
Guan Yu
6
0 / 5 / 0
6,448
307
2,748
6,549
2,759
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aimous1191
Nemesis
18
6 / 3 / 5
11,759
560
9,699
14,257
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Shini-DN
Sobek
14
1 / 1 / 6
9,330
444
4,296
14,728
9,788
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
ZerMoChill
Osiris
20
8 / 1 / 4
13,703
653
11,536
14,176
9,888
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
0 / 6 / 8
9,114
434
6,388
11,462
5,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
xTrim_7
Ao Kuang
19
7 / 0 / 3
12,482
594
8,614
12,286
4,918
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
11
Kills
22
23
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aimous1191
Nemesis
6
3
5
2.83
L
1
5
7
0.9
L
Chernobog
FR0me
Chernobog
5
5
5
1.5
L
1
7
1
0.21
L
4
1
0
4
W
Sobek
Shini-DN
Sobek
1
1
6
4
W
Osiris
ZerMoChill
Osiris
8
1
4
10
W
0
6
8
0.67
L
Guan Yu
omega47k
Guan Yu
0
5
0
0
W
Ao Kuang
xTrim_7
Ao Kuang
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,147
Damage
40,533
57,931
Taken
66,909
31,734
Mitigated
36,194
10,378
Healing
23,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aimous1191
Nemesis
9,699
6,699
0
836
14,257
6,051
0
764
13,493
0
107,798
L
5,198
209
0
3,248
17,850
17,191
0
4,528
13,322
36,639
0
L
Chernobog
FR0me
Chernobog
12,585
8,102
0
3,062
14,739
5,417
894
2,009
12,730
0
50,994
L
7,479
2,135
0
1,087
12,214
3,953
186
3,716
8,498
0
56,755
L
5,137
763
0
2,452
6,579
2,414
0
1,378
5,201
0
38,115
W
Sobek
Shini-DN
Sobek
4,296
391
109
3,723
14,728
9,788
490
1,558
13,170
25,297
0
W
Osiris
ZerMoChill
Osiris
11,536
2,850
0
7,046
14,176
9,888
1,339
315
13,861
0
93,282
W
6,388
2,480
0
3,503
11,462
5,549
643
2,287
9,175
0
27,216
L
Guan Yu
omega47k
Guan Yu
2,748
1,096
50
479
6,549
2,759
0
1,279
5,270
0
11,508
W
Ao Kuang
xTrim_7
Ao Kuang
8,614
3,187
259
7,876
12,286
4,918
4,295
348
11,938
87,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,261
Gold Earned
56,388
296
Minions Killed
515
0
Camps Cleared
0
1,665,248
Distance Traveled
1,976,941
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,759
560
120
6
0
432,300
3
L
Khepri
10,044
478
49
2
0
300,556
3
L
Chernobog
9,735
464
73
3
0
403,196
1
L
Medusa
9,186
437
80
4
0
340,775
4
L
Da Ji
9,848
469
71
3
0
406,993
2
W
Sobek
9,330
444
33
2
0
400,282
0
W
Osiris
13,703
653
179
9
0
395,436
2
W
Neith
9,114
434
40
2
0
324,057
1
L
Guan Yu
6,448
307
23
1
0
213,728
1
W
Ao Kuang
12,482
594
143
7
0
424,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role