Player Matchup

Gilgamesh
Gilgamesh
BreezeLight
Gilgamesh
Level 29
God Stats
3W - 5L
1,478 SR
Queue Stats
5W - 8L
1,298 Elo+
Party 3
Ganesha
Ganesha
Cagadoo
Ganesha
Level 27
God Stats
6W - 3L
1,442 SR
Queue Stats
6W - 7L
1,367 Elo+
Party 3
Fafnir
Fafnir
Ckorvus
Fafnir
Level 26
God Stats
1W - 3L
1,200 SR
Queue Stats
55W - 67L
1,263 Elo+
Solo
Izanami
Izanami
FiercestDust767
Izanami
Level 27
God Stats
24W - 38L
1,405 SR
Queue Stats
51W - 94L
1,233 Elo+
Party 2
Bakasura
Bakasura
yZurgBR
Bakasura
Level 29
God Stats
4W - 2L
1,719 SR
Queue Stats
63W - 105L
1,293 Elo+
Party 2
Team Averages
Level 28
1,449 SR
1,291 Elo+

VS

Team Averages
Level 23
1,482 SR
1,315 Elo+
Sylvanus
Sylvanus
Hordsz
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,443 Elo+
Party 1
Ymir
Ymir
Juanma-Sant-
Ymir
Level 16
God Stats
6W - 9L
1,388 SR
Queue Stats
51W - 56L
1,269 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yuri2622
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,487 SR
Queue Stats
4W - 14L
1,147 Elo+
Solo
Sol
Sol
alesuki
Sol
Level 27
God Stats
37W - 20L
1,539 SR
Queue Stats
242W - 253L
1,319 Elo+
Solo
Bellona
Bellona
yDiibs
Bellona
Level 42
God Stats
3W - 4L
1,496 SR
Queue Stats
568W - 576L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BreezeLight
Gilgamesh
11
3 / 2 / 0
7,279
404
5,973
11,199
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Cagadoo
Ganesha
11
0 / 3 / 3
6,803
378
3,996
8,614
5,910
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fafnir
Ckorvus
Fafnir
11
0 / 3 / 7
8,302
461
4,010
16,040
15,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 2 / 2
6,634
369
2,979
7,238
1,998
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
yZurgBR
Bakasura
10
3 / 9 / 1
7,025
390
5,327
13,184
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hordsz
Sylvanus
12
2 / 3 / 5
7,900
439
9,710
9,313
3,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 0 / 6
7,865
437
3,908
7,907
8,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
Yuri2622
Morgan Le Fay
8
0 / 6 / 1
6,362
353
1,734
6,167
1,597
Magic Focus

Magic Focus

+20
Magical Power

Sol
17
3 / 0 / 3
10,477
582
9,159
7,003
2,797
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
yDiibs
Bellona
17
12 / 1 / 0
10,071
560
13,209
11,271
9,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
8
Kills
19
19
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BreezeLight
Gilgamesh
3
2
0
1.5
L
Ganesha
Cagadoo
Ganesha
0
3
3
0.5
L
Fafnir
Ckorvus
Fafnir
0
3
7
1.17
L
2
2
2
1.5
W
Sylvanus
Hordsz
Sylvanus
2
3
5
1.5
W
2
0
6
5
W
Morgan Le Fay
Yuri2622
Morgan Le Fay
0
6
1
0.08
W
Sol
3
0
3
4.5
W
Bellona
yDiibs
Bellona
12
1
0
12
L
Bakasura
yZurgBR
Bakasura
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,285
Damage
37,720
56,275
Taken
41,661
34,452
Mitigated
26,310
11,007
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BreezeLight
Gilgamesh
5,973
2,019
0
3,641
11,199
5,766
1,004
4,815
6,384
0
25,678
L
Ganesha
Cagadoo
Ganesha
3,996
570
0
2,045
8,614
5,910
910
2,434
6,180
28,367
0
L
Fafnir
Ckorvus
Fafnir
4,010
900
0
3,872
16,040
15,430
69
10,430
5,610
18,338
0
L
2,979
1,426
0
0
7,238
1,998
0
2,969
4,269
0
24,190
W
Sylvanus
Hordsz
Sylvanus
9,710
3,897
957
1,889
9,313
3,774
1,022
2,380
6,615
32,230
7,098
W
3,908
1,129
0
1,147
7,907
8,386
204
2,061
5,714
22,866
0
W
Morgan Le Fay
Yuri2622
Morgan Le Fay
1,734
333
0
160
6,167
1,597
169
1,659
4,326
5,672
0
W
Sol
9,159
1,579
0
5,201
7,003
2,797
6,498
328
6,675
81,081
6,000
W
Bellona
yDiibs
Bellona
13,209
4,955
0
5,003
11,271
9,756
465
1,313
9,628
14,660
50,150
L
Bakasura
yZurgBR
Bakasura
5,327
3,056
0
1,449
13,184
5,348
0
5,162
8,022
0
28,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,043
Gold Earned
42,675
227
Minions Killed
379
0
Camps Cleared
0
1,515,218
Distance Traveled
1,568,060
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,279
404
73
4
0
297,601
2
L
Ganesha
6,803
378
16
1
0
271,104
3
L
Fafnir
8,302
461
32
2
0
310,434
2
L
Izanami
6,634
369
52
3
0
293,604
1
W
Sylvanus
7,900
439
62
3
0
282,891
0
W
Ymir
7,865
437
45
3
0
298,199
0
W
Morgan Le Fay
6,362
353
6
0
0
279,151
0
W
Sol
10,477
582
162
9
0
346,990
0
W
Bellona
10,071
560
104
6
0
360,829
3
L
Bakasura
7,025
390
54
3
0
342,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role