Player Matchup

Neith
Neith
AndreVillgut19
Neith
Level 12
God Stats
9W - 5L
1,543 SR
Queue Stats
17W - 18L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JDThayer
Morgan Le Fay
Level 8
God Stats
8W - 7L
1,309 SR
Queue Stats
43W - 29L
1,617 Elo+
Solo
Cupid
Cupid
Marranete31
Cupid
Level 29
God Stats
6W - 8L
1,779 SR
Queue Stats
75W - 75L
1,636 Elo+
Solo
Apollo
Apollo
Wheresyacrit
Apollo
Level 12
God Stats
29W - 22L
1,553 SR
Queue Stats
56W - 43L
1,596 Elo+
Solo
Olorun
Olorun
quabe48
Olorun
Level 13
God Stats
4W - 5L
1,367 SR
Queue Stats
78W - 88L
1,505 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,559 Elo+

VS

Team Averages
Level 13
1,540 SR
1,589 Elo+
Set
Set
DemonRiasAkeno
Set
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 79L
1,571 Elo+
Solo
Sol
Sol
NavySoda4314913
Sol
Level 29
God Stats
22W - 19L
1,542 SR
Queue Stats
35W - 27L
1,495 Elo+
Solo
Apollo
Apollo
Scarlett_witch05
Apollo
Level 5
God Stats
2W - 1L
1,658 SR
Queue Stats
2W - 1L
1,748 Elo+
Solo
Cthulhu
Cthulhu
SynKDGAMER
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo
Ra
Ra
clow021
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 2
4,638
580
1,497
3,036
790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
JDThayer
Morgan Le Fay
10
5 / 1 / 1
6,107
763
4,195
2,784
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 0 / 0
5,797
725
3,436
4,609
1,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
9
2 / 0 / 1
5,835
729
1,524
4,477
1,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
quabe48
Olorun
9
3 / 2 / 2
5,178
647
4,479
5,105
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 1
5,804
726
3,679
7,717
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
4,437
555
3,962
5,786
1,859
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

2
0 / 5 / 0
3,097
387
626
3,140
605
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
SynKDGAMER
Cthulhu
5
0 / 1 / 0
3,367
421
708
2,507
813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 5 / 0
3,666
458
914
3,431
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
17
Kills
4
4
Deaths
17
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
3
5
1
0.7
W
Morgan Le Fay
JDThayer
Morgan Le Fay
5
1
1
5.5
W
5
0
0
5
L
1
1
1
1.5
L
0
5
0
0
L
Cthulhu
SynKDGAMER
Cthulhu
0
1
0
0
W
Apollo
2
0
1
2.5
L
0
5
0
0
W
Olorun
quabe48
Olorun
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
9,889
20,011
Taken
22,581
5,624
Mitigated
6,578
8,693
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,497
929
0
835
3,036
790
483
1,117
1,919
0
10,839
L
3,679
1,741
0
2,430
7,717
2,374
0
2,802
4,915
0
24,770
W
Morgan Le Fay
JDThayer
Morgan Le Fay
4,195
581
0
561
2,784
967
374
963
1,821
29,959
0
W
3,436
1,801
35
3,166
4,609
1,269
132
842
3,609
0
29,203
L
3,962
1,263
0
2,694
5,786
1,859
374
3,737
2,049
21,407
0
L
626
386
0
0
3,140
605
0
809
2,331
0
3,091
L
Cthulhu
SynKDGAMER
Cthulhu
708
35
15
15
2,507
813
0
0
2,507
7,461
0
W
Apollo
1,524
1,218
0
1,807
4,477
1,141
88
451
4,026
0
29,852
L
914
80
16
0
3,431
927
0
1,326
2,105
8,947
0
W
Olorun
quabe48
Olorun
4,479
2,544
187
2,102
5,105
1,457
1,104
2,130
2,909
23,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,555
Gold Earned
20,371
250
Minions Killed
126
0
Camps Cleared
0
673,187
Distance Traveled
567,837
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,638
580
25
3
0
128,897
0
L
Set
5,804
726
56
7
0
122,600
0
W
Morgan Le Fay
6,107
763
52
7
0
144,617
0
W
Cupid
5,797
725
64
8
0
132,589
2
L
Sol
4,437
555
38
5
0
127,931
1
L
Apollo
3,097
387
4
1
0
108,498
1
L
Cthulhu
3,367
421
11
1
0
96,923
1
W
Apollo
5,835
729
70
9
0
144,810
0
L
Ra
3,666
458
17
2
0
111,885
0
W
Olorun
5,178
647
39
5
0
122,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role