Player Matchup

Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum II
CostaOldSchool
Kumbhakarna
Platinum II
Level 160
God Stats
6W - 4L
1,811 SR
Queue Stats
91W - 93L
2,035 MMR
Party 1
Hachiman
Hachiman
Gold II
Rashevsky
Hachiman
Gold II
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 45L
1,873 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,604 SR
1,803 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,515 SR
1,799 MMR
Neith
Neith
Platinum V
EveryasT_HUN
Neith
Platinum V
Level 156
God Stats
9W - 12L
1,514 SR
Queue Stats
161W - 198L
1,773 MMR
Solo
Thoth
Thoth
Platinum III
Leroux_Hyunkel
Thoth
Platinum III
Level 65
God Stats
13W - 16L
1,583 SR
Queue Stats
36W - 35L
1,815 MMR
Solo
Sobek
Sobek
Gold II
javi_halconr
Sobek
Gold II
Level 129
God Stats
10W - 21L
1,447 SR
Queue Stats
347W - 437L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
6 / 3 / 4
8,926
811
10,844
11,891
8,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
CostaOldSchool
Kumbhakarna
11
0 / 1 / 11
7,668
697
2,236
11,803
7,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Rashevsky
Hachiman
13
6 / 3 / 6
9,228
839
12,193
9,331
2,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaFenrirTiamatCabrakanMorgan Le Fay

VS

Bans
PersephoneCupidScyllaMedusaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 3
7,819
711
9,499
10,394
3,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 4
8,181
744
12,394
9,862
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 3
7,253
659
3,317
11,563
8,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
7
7
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
4
2.67
W
Kumbhakarna
CostaOldSchool
Kumbhakarna
0
1
11
5.5
L
4
6
3
0.92
L
3
2
4
2.5
W
Hachiman
Rashevsky
Hachiman
6
3
6
3
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,273
Damage
25,210
33,025
Taken
31,819
18,899
Mitigated
14,260
10,217
Healing
7,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,844
671
0
6,462
11,891
8,343
726
4,428
7,463
27,069
0
W
Kumbhakarna
CostaOldSchool
Kumbhakarna
2,236
187
30
2,196
11,803
7,667
85
6,001
5,802
7,680
0
L
9,499
4,591
0
1,997
10,394
3,117
368
4,815
5,579
0
18,423
L
12,394
917
0
3,120
9,862
3,047
334
3,766
6,096
44,426
0
W
Hachiman
Rashevsky
Hachiman
12,193
6,683
0
1,529
9,331
2,889
1,939
5,282
4,049
0
37,880
L
3,317
26
0
2,583
11,563
8,096
253
4,499
7,064
10,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
23,253
113
Minions Killed
114
0
Camps Cleared
0
650,629
Distance Traveled
606,338
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,926
811
54
5
0
214,369
2
W
Kumbhakarna
7,668
697
6
1
0
230,792
2
L
Neith
7,819
711
32
3
0
179,208
2
L
Thoth
8,181
744
66
6
0
208,500
2
W
Hachiman
9,228
839
53
5
0
205,468
2
L
Sobek
7,253
659
16
1
0
218,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role