Player Matchup

Bakasura
Bakasura
Centurion072
Bakasura
Level 94
God Stats
13W - 16L
1,460 SR
Queue Stats
515W - 510L
1,488 Elo+
Party 2
Neith
Neith
Gamehunter645
Neith
Level 29
God Stats
4W - 3L
1,414 SR
Queue Stats
4W - 7L
1,320 Elo+
Party 2
Nike
Nike
Hstevens1999
Nike
Level 105
God Stats
34W - 20L
1,584 SR
Queue Stats
460W - 421L
1,497 Elo+
Party 2
Baron Samedi
Baron Samedi
SavraMan
Baron Samedi
Level 67
God Stats
3W - 1L
1,522 SR
Queue Stats
97W - 116L
1,491 Elo+
Party 2
Tiamat
Tiamat
f1re at wi11
Tiamat
Level 93
God Stats
15W - 18L
1,471 SR
Queue Stats
343W - 333L
1,468 Elo+
Party 2
Team Averages
Level 78
1,490 SR
1,453 Elo+

VS

Team Averages
Level 65
1,512 SR
1,518 Elo+
Hercules
Hercules
Csane79
Hercules
Level 43
God Stats
3W - 4L
1,430 SR
Queue Stats
553W - 565L
1,467 Elo+
Party 1
Hades
Hades
Go-zlin
Hades
Level 102
God Stats
2W - 1L
1,786 SR
Queue Stats
218W - 190L
1,539 Elo+
Party 3
Ares
Ares
KayokoKira
Ares
Level 115
God Stats
1W - 2L
1,435 SR
Queue Stats
45W - 45L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
eiri-animas
Danzaburou
Level 47
God Stats
0W - 2L
1,433 SR
Queue Stats
114W - 81L
1,532 Elo+
Party 3
Ymir
Ymir
sqbotender
Ymir
Level 17
God Stats
7W - 7L
1,475 SR
Queue Stats
11W - 8L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Centurion072
Bakasura
20
8 / 1 / 4
12,280
646
11,634
15,528
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 2 / 2
9,444
497
7,183
6,850
1,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 0 / 8
10,825
570
10,208
15,648
14,093
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SavraMan
Baron Samedi
13
2 / 8 / 6
8,593
452
10,737
13,842
7,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
2 / 2 / 9
10,366
546
14,759
11,123
6,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Csane79
Hercules
10
1 / 4 / 6
6,848
360
4,502
16,929
14,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Go-zlin
Hades
14
7 / 3 / 3
9,243
486
15,942
16,026
8,473
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 8 / 4
8,247
434
9,654
19,381
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
eiri-animas
Danzaburou
11
0 / 1 / 3
7,557
398
5,262
9,678
3,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 3 / 1
7,453
392
3,518
11,857
9,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
19
Kills
13
13
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Centurion072
Bakasura
8
1
4
10
L
Hercules
Csane79
Hercules
1
4
6
1
W
4
2
2
2.5
L
Hades
Go-zlin
Hades
7
3
3
2.83
W
3
0
8
7
L
3
8
4
0.63
W
Baron Samedi
SavraMan
Baron Samedi
2
8
6
0.63
L
Danzaburou
eiri-animas
Danzaburou
0
1
3
1.5
W
Tiamat
2
2
9
3.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,521
Damage
38,878
62,991
Taken
73,871
36,540
Mitigated
43,229
23,600
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Centurion072
Bakasura
11,634
9,353
0
6,817
15,528
6,970
1,734
6,093
9,435
0
94,783
L
Hercules
Csane79
Hercules
4,502
980
82
1,346
16,929
14,714
181
8,187
8,602
0
17,689
W
7,183
2,334
0
1,995
6,850
1,862
2,378
3,473
3,377
0
45,259
L
Hades
Go-zlin
Hades
15,942
1,043
338
6,773
16,026
8,473
539
7,946
7,488
61,040
0
W
10,208
645
0
5,513
15,648
14,093
88
5,340
10,308
6,118
61,192
L
9,654
210
0
2,307
19,381
7,289
0
4,826
14,298
48,319
0
W
Baron Samedi
SavraMan
Baron Samedi
10,737
829
1,233
3,438
13,842
7,044
171
8,902
4,940
39,839
0
L
Danzaburou
eiri-animas
Danzaburou
5,262
2,324
0
2,046
9,678
3,028
0
2,539
7,069
0
47,261
W
Tiamat
14,759
1,933
740
3,864
11,123
6,571
929
5,467
5,656
42,275
0
L
3,518
272
0
1,525
11,857
9,725
0
4,227
7,630
33,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,508
Gold Earned
39,348
510
Minions Killed
363
0
Camps Cleared
0
1,914,430
Distance Traveled
1,731,104
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,280
646
178
9
0
462,441
3
L
Hercules
6,848
360
26
1
0
361,825
1
W
Neith
9,444
497
78
4
0
348,315
5
L
Hades
9,243
486
99
5
0
361,072
2
W
Nike
10,825
570
136
7
0
403,049
4
L
Ares
8,247
434
82
4
0
323,311
3
W
Baron Samedi
8,593
452
56
3
0
336,820
0
L
Danzaburou
7,557
398
92
5
0
367,702
1
W
Tiamat
10,366
546
62
3
0
363,805
6
L
Ymir
7,453
392
64
3
0
317,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role