Player Matchup

Ymir
Ymir
Barlop11
Ymir
Level 29
God Stats
15W - 17L
1,480 SR
Queue Stats
79W - 113L
1,300 Elo+
Solo
Izanami
Izanami
Lorvenne
Izanami
Level 25
God Stats
8W - 19L
1,657 SR
Queue Stats
183W - 231L
1,397 Elo+
Solo
Neith
Neith
Shadowclaw1984
Neith
Level 23
God Stats
6W - 7L
1,368 SR
Queue Stats
13W - 28L
1,199 Elo+
Solo
Team Averages
Level 26
1,501 SR
1,299 Elo+

VS

Team Averages
Level 63
1,606 SR
1,631 Elo+
Gilgamesh
Gilgamesh
MadHatterHolmes
Gilgamesh
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 28L
1,500 Elo+
Party 1
Athena
Athena
Oops Sage Died
Athena
Level 27
God Stats
11W - 3L
1,700 SR
Queue Stats
42W - 13L
1,765 Elo+
Party 1
Baron Samedi
Baron Samedi
xsadmonkey
Baron Samedi
Level 79
God Stats
15W - 15L
1,617 SR
Queue Stats
673W - 423L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 6 / 0
6,575
658
5,184
11,384
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Lorvenne
Izanami
10
0 / 5 / 1
6,521
652
3,529
9,265
2,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 8 / 0
6,434
643
5,289
8,924
2,468
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MadHatterHolmes
Gilgamesh
11
5 / 1 / 9
8,238
824
3,686
7,868
4,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 0 / 13
9,235
924
5,943
9,649
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
xsadmonkey
Baron Samedi
13
9 / 0 / 10
8,965
897
17,088
9,594
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
51
1
Kills
19
19
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
6
0
0
L
Izanami
Lorvenne
Izanami
0
5
1
0.1
W
Gilgamesh
MadHatterHolmes
Gilgamesh
5
1
9
9.5
W
5
0
13
11.5
L
1
8
0
0.13
W
Baron Samedi
xsadmonkey
Baron Samedi
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,002
Damage
26,717
29,573
Taken
27,111
11,750
Mitigated
20,895
1,726
Healing
13,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,184
96
0
510
11,384
6,579
0
8,617
2,767
18,864
0
L
Izanami
Lorvenne
Izanami
3,529
1,834
0
715
9,265
2,703
0
7,684
1,581
0
24,074
W
Gilgamesh
MadHatterHolmes
Gilgamesh
3,686
902
525
1,211
7,868
4,536
266
1,152
6,716
0
13,718
W
5,943
1,107
0
3,206
9,649
12,009
165
2,424
7,225
18,453
0
L
5,289
2,587
0
501
8,924
2,468
0
6,730
2,194
0
13,122
W
Baron Samedi
xsadmonkey
Baron Samedi
17,088
973
2,867
5,987
9,594
4,350
1,294
1,608
7,986
43,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,530
Gold Earned
26,438
94
Minions Killed
109
0
Camps Cleared
0
433,493
Distance Traveled
594,066
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,575
658
28
3
0
158,494
1
L
Izanami
6,521
652
52
5
0
154,409
1
W
Gilgamesh
8,238
824
23
2
0
162,689
0
W
Athena
9,235
924
28
3
0
221,126
1
L
Neith
6,434
643
14
1
0
120,590
0
W
Baron Samedi
8,965
897
58
6
0
210,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role