Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Coloma2393
Tiamat
Level 160
God Stats
0W - 5L
1,247 SR
Queue Stats
161W - 124L
1,604 Elo+
Solo
Medusa
Medusa
Der Teufel9898
Medusa
Level 154
God Stats
0W - 4L
1,438 SR
Queue Stats
158W - 160L
1,501 Elo+
Party 1
Fafnir
Fafnir
KannibaIe
Fafnir
Level 160
God Stats
7W - 12L
1,659 SR
Queue Stats
572W - 404L
1,641 Elo+
Party 1
Team Averages
Level 154
1,469 SR
1,549 Elo+

VS

Team Averages
Level 109
1,570 SR
1,615 Elo+
Scylla
Scylla
Buzemann94
Scylla
Level 111
God Stats
4W - 3L
1,769 SR
Queue Stats
320W - 321L
1,647 Elo+
Solo
Sobek
Sobek
HenkSolo
Sobek
Level 128
God Stats
3W - 4L
1,488 SR
Queue Stats
289W - 294L
1,651 Elo+
Solo
Kali
Kali
LagasaurusRx177
Kali
Level 109
God Stats
21W - 14L
1,558 SR
Queue Stats
514W - 427L
1,670 Elo+
Solo
Apollo
Apollo
WheaTsS
Apollo
Level 99
God Stats
7W - 5L
1,537 SR
Queue Stats
232W - 236L
1,537 Elo+
Solo
Chaac
Chaac
Winnet Thief
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 2 / 1
7,440
531
9,110
9,421
3,350
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
 
Susano
12
3 / 2 / 0
7,122
509
5,132
9,617
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Coloma2393
Tiamat
12
2 / 3 / 1
7,262
519
8,506
7,736
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 0
7,444
532
4,685
7,170
2,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
KannibaIe
Fafnir
10
0 / 3 / 3
6,153
440
4,005
11,312
8,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Buzemann94
Scylla
13
1 / 2 / 6
7,409
529
4,938
7,673
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
HenkSolo
Sobek
11
1 / 0 / 7
7,487
535
4,073
11,986
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 4
8,046
575
6,573
10,304
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
WheaTsS
Apollo
15
3 / 1 / 0
8,779
627
6,913
7,891
2,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 1 / 0
8,177
584
7,303
14,299
10,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
11
11
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
L
Susano
 
Susano
3
2
0
1.5
W
Scylla
Buzemann94
Scylla
1
2
6
2
L
Tiamat
Coloma2393
Tiamat
2
3
1
0.83
L
1
1
0
1
W
Sobek
HenkSolo
Sobek
1
0
7
4.5
L
Fafnir
KannibaIe
Fafnir
0
3
3
0.5
W
5
2
4
3.5
W
Apollo
WheaTsS
Apollo
3
1
0
3
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,438
Damage
29,800
45,256
Taken
52,153
21,204
Mitigated
28,007
12,097
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,110
1,056
0
3,958
9,421
3,350
28
0
9,421
50,560
0
L
Susano
 
Susano
5,132
1,230
0
500
9,617
3,010
0
1,493
8,124
0
44,368
W
Scylla
Buzemann94
Scylla
4,938
673
0
1,821
7,673
2,376
0
3,130
4,239
46,465
0
L
Tiamat
Coloma2393
Tiamat
8,506
1,219
0
2,392
7,736
4,390
0
4,009
3,727
41,464
0
L
4,685
2,735
0
3,223
7,170
2,096
0
569
6,601
0
53,194
W
Sobek
HenkSolo
Sobek
4,073
555
0
4,552
11,986
8,143
0
4,457
7,250
21,444
0
L
Fafnir
KannibaIe
Fafnir
4,005
1,108
0
2,024
11,312
8,358
0
2,940
8,372
20,120
0
W
6,573
2,927
0
5,054
10,304
4,810
0
3,901
6,165
0
48,398
W
Apollo
WheaTsS
Apollo
6,913
4,655
0
3,194
7,891
2,432
0
578
7,308
0
80,007
W
7,303
890
0
8,181
14,299
10,246
0
9,110
5,189
0
52,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,421
Gold Earned
39,898
386
Minions Killed
457
0
Camps Cleared
0
1,333,441
Distance Traveled
1,361,864
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,440
531
101
7
0
257,221
4
L
Susano
7,122
509
76
5
0
297,083
2
W
Scylla
7,409
529
91
7
0
263,833
1
L
Tiamat
7,262
519
77
6
0
246,592
7
L
Medusa
7,444
532
103
7
0
276,219
0
W
Sobek
7,487
535
24
2
0
278,789
6
L
Fafnir
6,153
440
29
2
0
256,326
2
W
Kali
8,046
575
82
6
0
285,545
1
W
Apollo
8,779
627
149
11
0
257,197
3
W
Chaac
8,177
584
111
8
0
276,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role