Player Matchup

Yemoja
Yemoja
Rest00
Yemoja
Level 7
God Stats
4W - 3L
1,592 SR
Queue Stats
35W - 29L
1,564 Elo+
Party 2
Susano
Susano
ShooterBoi
Susano
Level 8
God Stats
10W - 9L
1,225 SR
Queue Stats
24W - 24L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
XXH4MXX
Gilgamesh
Level 125
God Stats
5W - 8L
979 SR
Queue Stats
333W - 319L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gustavokadocla
Morgan Le Fay
Level 30
God Stats
1W - 1L
1,575 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Artemis
Artemis
johnny8k
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 34
1,374 SR
1,490 Elo+

VS

Team Averages
Level 21
1,484 SR
1,371 Elo+
Jormungandr
Jormungandr
AragonSTR
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Burguer ninja17
Hun Batz
Level 29
God Stats
5W - 12L
1,282 SR
Queue Stats
118W - 176L
1,347 Elo+
Party 3
Heimdallr
Heimdallr
LhamaSarc
Heimdallr
Level 25
God Stats
9W - 20L
1,343 SR
Queue Stats
58W - 81L
1,351 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Venemy1
Morgan Le Fay
Level 21
God Stats
1W - 2L
1,794 SR
Queue Stats
29W - 64L
1,252 Elo+
Party 3
Chang'e
Chang'e
keoyr
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 152L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Rest00
Yemoja
8
0 / 0 / 3
6,061
466
656
1,949
1,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
ShooterBoi
Susano
9
0 / 0 / 3
5,951
458
3,464
7,220
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
XXH4MXX
Gilgamesh
14
4 / 1 / 0
8,345
642
3,443
6,811
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
gustavokadocla
Morgan Le Fay
12
1 / 1 / 1
7,204
554
4,030
4,531
1,568
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
johnny8k
Artemis
9
3 / 1 / 0
6,331
487
3,453
4,666
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AragonSTR
Jormungandr
3
0 / 1 / 1
4,762
366
243
911
243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
11
0 / 1 / 1
6,385
491
2,763
8,871
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
LhamaSarc
Heimdallr
10
1 / 2 / 0
6,146
473
3,396
5,214
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Venemy1
Morgan Le Fay
11
1 / 3 / 0
6,139
472
3,877
5,292
1,552
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
keoyr
Chang'e
11
0 / 1 / 1
5,838
449
700
5,647
2,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
2
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AragonSTR
Jormungandr
0
1
1
0.5
L
Hun Batz
0
1
1
0.5
L
Heimdallr
LhamaSarc
Heimdallr
1
2
0
0.5
W
Yemoja
Rest00
Yemoja
0
0
3
1.5
W
Susano
ShooterBoi
Susano
0
0
3
1.5
L
Morgan Le Fay
Venemy1
Morgan Le Fay
1
3
0
0.33
W
Gilgamesh
XXH4MXX
Gilgamesh
4
1
0
4
W
Morgan Le Fay
gustavokadocla
Morgan Le Fay
1
1
1
1.5
W
Artemis
johnny8k
Artemis
3
1
0
3
L
Chang'e
keoyr
Chang'e
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,046
Damage
10,979
25,177
Taken
25,935
10,979
Mitigated
8,625
9,971
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AragonSTR
Jormungandr
243
243
0
40
911
243
0
0
911
1,047
0
L
Hun Batz
2,763
1,212
0
3,806
8,871
2,763
0
517
8,354
0
39,354
L
Heimdallr
LhamaSarc
Heimdallr
3,396
785
0
1,418
5,214
1,537
0
354
4,860
0
25,496
W
Yemoja
Rest00
Yemoja
656
534
2,799
563
1,949
1,908
644
0
1,949
3,998
0
W
Susano
ShooterBoi
Susano
3,464
1,141
0
3,245
7,220
2,391
0
0
7,220
0
30,204
L
Morgan Le Fay
Venemy1
Morgan Le Fay
3,877
401
0
810
5,292
1,552
0
697
4,595
24,016
0
W
Gilgamesh
XXH4MXX
Gilgamesh
3,443
823
0
2,631
6,811
3,235
174
3,632
3,179
0
37,947
W
Morgan Le Fay
gustavokadocla
Morgan Le Fay
4,030
422
0
76
4,531
1,568
1,146
1,188
3,343
45,214
0
W
Artemis
johnny8k
Artemis
3,453
1,632
0
657
4,666
1,877
1,036
0
4,666
0
27,272
L
Chang'e
keoyr
Chang'e
700
153
47
1,746
5,647
2,530
301
3,118
2,529
19,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
29,270
306
Minions Killed
248
0
Camps Cleared
0
1,211,281
Distance Traveled
958,712
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,762
366
1
0
0
56,737
0
L
Hun Batz
6,385
491
93
7
0
266,098
1
L
Heimdallr
6,146
473
56
4
0
234,678
1
W
Yemoja
6,061
466
7
1
0
233,151
2
W
Susano
5,951
458
60
5
0
290,281
0
L
Morgan Le Fay
6,139
472
58
4
0
205,538
4
W
Gilgamesh
8,345
642
93
7
0
251,713
5
W
Morgan Le Fay
7,204
554
91
7
0
245,275
2
W
Artemis
6,331
487
55
4
0
190,861
0
L
Chang'e
5,838
449
40
3
0
195,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role