Player Matchup

Yemoja
Yemoja
CalzoneLARGE
Yemoja
Level 17
God Stats
3W - 7L
1,189 SR
Queue Stats
90W - 105L
1,277 Elo+
Solo
Izanami
Izanami
Default404
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
HaRoN323
Zeus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jormungandr
Jormungandr
metropolitano
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
pm99
Fenrir
Level 29
God Stats
6W - 5L
1,735 SR
Queue Stats
93W - 111L
1,402 Elo+
Solo
Team Averages
Level 11
1,485 SR
1,436 Elo+

VS

Team Averages
Level 7
1,441 SR
1,238 Elo+
Olorun
Olorun
GenjiRevenge
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,500 Elo+
Party 2
Thanatos
Thanatos
Gharadi
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
kanefu
Jormungandr
Level 19
God Stats
2W - 1L
1,542 SR
Queue Stats
86W - 99L
1,317 Elo+
Solo
Ratatoskr
Ratatoskr
klow44
Ratatoskr
Level 8
God Stats
3W - 6L
1,161 SR
Queue Stats
3W - 11L
971 Elo+
Party 1
Izanami
Izanami
seif_du_42
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
900 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 6
7,522
501
4,907
8,296
3,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Default404
Izanami
9
3 / 6 / 4
6,376
425
5,451
8,606
2,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
10
4 / 12 / 2
6,816
454
5,736
10,611
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
metropolitano
Jormungandr
10
4 / 5 / 2
7,202
480
3,383
10,793
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
pm99
Fenrir
12
4 / 5 / 2
7,776
518
6,366
13,190
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
16 / 3 / 2
10,639
709
19,666
11,806
4,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Gharadi
Thanatos
18
10 / 2 / 1
10,775
718
8,774
14,509
6,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
kanefu
Jormungandr
14
3 / 0 / 2
8,496
566
7,336
6,567
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ratatoskr
klow44
Ratatoskr
9
0 / 4 / 3
6,160
411
1,018
7,152
3,716
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
seif_du_42
Izanami
8
0 / 6 / 1
5,943
396
1,470
8,269
3,755
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
15
Kills
29
30
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
6
1.5
L
Izanami
Default404
Izanami
3
6
4
0.83
W
Olorun
16
3
2
5.67
W
Thanatos
Gharadi
Thanatos
10
2
1
5.25
L
Zeus
4
12
2
0.42
W
Jormungandr
kanefu
Jormungandr
3
0
2
4
W
Ratatoskr
klow44
Ratatoskr
0
4
3
0.38
L
Jormungandr
metropolitano
Jormungandr
4
5
2
1
L
Fenrir
pm99
Fenrir
4
5
2
1
W
Izanami
seif_du_42
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,843
Damage
38,264
51,496
Taken
48,303
18,575
Mitigated
24,022
9,305
Healing
26,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,907
1,404
1,319
1,139
8,296
3,468
81
3,744
4,509
25,092
0
L
Izanami
Default404
Izanami
5,451
3,912
0
1,123
8,606
2,097
283
3,944
4,621
0
19,229
W
Olorun
19,666
13,030
0
6,642
11,806
4,976
3,922
5,237
6,154
55,053
6,714
W
Thanatos
Gharadi
Thanatos
8,774
2,268
0
16,234
14,509
6,187
501
2,336
12,027
0
84,520
L
Zeus
5,736
980
0
305
10,611
2,791
217
5,731
4,783
25,507
0
W
Jormungandr
kanefu
Jormungandr
7,336
2,478
0
2,398
6,567
5,388
306
1,504
4,861
43,624
0
W
Ratatoskr
klow44
Ratatoskr
1,018
937
0
1,167
7,152
3,716
515
1,949
5,031
0
9,669
L
Jormungandr
metropolitano
Jormungandr
3,383
1,520
0
720
10,793
5,133
85
5,066
5,598
18,795
0
L
Fenrir
pm99
Fenrir
6,366
3,087
0
4,699
13,190
5,086
336
5,642
7,205
0
39,924
W
Izanami
seif_du_42
Izanami
1,470
1,400
0
0
8,269
3,755
536
1,965
6,058
0
15,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
42,013
225
Minions Killed
379
0
Camps Cleared
0
1,246,336
Distance Traveled
1,242,553
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,522
501
40
3
0
252,718
9
L
Izanami
6,376
425
28
2
0
248,163
0
W
Olorun
10,639
709
87
6
0
238,771
1
W
Thanatos
10,775
718
150
10
0
288,174
0
L
Zeus
6,816
454
53
4
0
236,303
4
W
Jormungandr
8,496
566
91
6
0
210,052
2
W
Ratatoskr
6,160
411
22
1
0
269,362
3
L
Jormungandr
7,202
480
30
2
0
251,144
1
L
Fenrir
7,776
518
74
5
0
258,008
0
W
Izanami
5,943
396
29
2
0
236,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role