Player Matchup

Cthulhu
Cthulhu
GrandmasterZee
Cthulhu
Level 29
God Stats
13W - 13L
1,569 SR
Queue Stats
15W - 23L
1,425 Elo+
Solo
Ymir
Ymir
LFF_Ade
Ymir
Level 22
God Stats
0W - 1L
1,106 SR
Queue Stats
10W - 6L
1,695 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Magicyodacoco
Morgan Le Fay
Level 26
God Stats
14W - 17L
1,410 SR
Queue Stats
74W - 69L
1,424 Elo+
Solo
Hachiman
Hachiman
Vyrvik
Hachiman
Level 26
God Stats
0W - 3L
1,220 SR
Queue Stats
18W - 18L
1,410 Elo+
Party 2
Sun Wukong
Sun Wukong
followjuuzou
Sun Wukong
Level 24
God Stats
0W - 1L
1,692 SR
Queue Stats
14W - 16L
1,387 Elo+
Party 2
Team Averages
Level 25
1,399 SR
1,468 Elo+

VS

Team Averages
Level 23
1,351 SR
1,355 Elo+
Ymir
Ymir
WednesdayMari
Ymir
Level 26
God Stats
7W - 5L
1,141 SR
Queue Stats
35W - 31L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
doghouzze
Gilgamesh
Level 15
God Stats
3W - 3L
1,578 SR
Queue Stats
9W - 6L
1,725 Elo+
Solo
Neith
Neith
duplkate
Neith
Level 28
God Stats
94W - 160L
1,386 SR
Queue Stats
173W - 337L
1,304 Elo+
Party 1
Nemesis
Nemesis
xXmichiXx2
Nemesis
Level 26
God Stats
56W - 139L
1,149 SR
Queue Stats
270W - 455L
1,146 Elo+
Party 1
Izanami
Izanami
xXsamXx2
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 121L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 7
17,588
977
33,638
22,772
24,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
LFF_Ade
Ymir
20
1 / 13 / 15
15,134
841
12,885
37,333
43,657
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
Magicyodacoco
Morgan Le Fay
20
1 / 4 / 12
15,945
886
26,141
19,561
12,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
Vyrvik
Hachiman
20
7 / 4 / 8
16,665
926
32,971
22,779
10,899
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
followjuuzou
Sun Wukong
20
4 / 3 / 10
16,123
896
13,096
27,571
26,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 21
17,356
964
19,096
36,326
51,098
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
doghouzze
Gilgamesh
20
13 / 2 / 13
18,699
1,039
31,250
28,862
44,084
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
duplkate
Neith
20
5 / 8 / 13
17,183
955
32,379
27,487
12,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
xXmichiXx2
Nemesis
20
0 / 5 / 3
13,327
740
3,538
7,627
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
xXsamXx2
Izanami
20
8 / 4 / 16
17,366
965
37,105
24,447
10,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
94
22
Kills
28
28
Deaths
22
52
Assists
66
Player
Kills
Deaths
Assists
KDA
L
9
4
7
3.13
L
Ymir
LFF_Ade
Ymir
1
13
15
0.65
L
Morgan Le Fay
Magicyodacoco
Morgan Le Fay
1
4
12
1.75
L
Hachiman
Vyrvik
Hachiman
7
4
8
2.75
W
2
3
21
4.17
W
Gilgamesh
doghouzze
Gilgamesh
13
2
13
9.75
W
Neith
duplkate
Neith
5
8
13
1.44
L
Sun Wukong
followjuuzou
Sun Wukong
4
3
10
3
W
Nemesis
xXmichiXx2
Nemesis
0
5
3
0.3
W
Izanami
xXsamXx2
Izanami
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,731
Damage
123,368
130,016
Taken
124,749
117,102
Mitigated
121,639
8,577
Healing
5,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
33,638
984
1,037
3,228
22,772
24,139
0
2,345
20,257
68,498
0
L
Ymir
LFF_Ade
Ymir
12,885
2,744
0
0
37,333
43,657
0
8,677
28,234
19,303
0
L
Morgan Le Fay
Magicyodacoco
Morgan Le Fay
26,141
1,868
0
964
19,561
12,237
0
2,044
17,365
69,885
0
L
Hachiman
Vyrvik
Hachiman
32,971
21,655
0
2,338
22,779
10,899
0
1,856
20,733
0
64,625
W
19,096
2,332
0
382
36,326
51,098
0
20,415
15,911
61,968
0
W
Gilgamesh
doghouzze
Gilgamesh
31,250
9,831
0
642
28,862
44,084
0
14,840
14,022
0
62,030
W
Neith
duplkate
Neith
32,379
22,434
821
2,323
27,487
12,877
0
15,454
12,033
0
76,550
L
Sun Wukong
followjuuzou
Sun Wukong
13,096
3,511
0
1,010
27,571
26,170
0
3,035
24,331
0
37,442
W
Nemesis
xXmichiXx2
Nemesis
3,538
1,548
0
0
7,627
2,943
0
4,891
2,736
0
11,036
W
Izanami
xXsamXx2
Izanami
37,105
18,300
0
1,780
24,447
10,637
0
17,064
7,383
0
61,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,455
Gold Earned
83,931
338
Minions Killed
346
5
Camps Cleared
12
1,627,174
Distance Traveled
1,415,770
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,588
977
96
5
1
313,474
0
L
Ymir
15,134
841
15
1
0
253,703
1
L
Morgan Le Fay
15,945
886
115
6
1
373,515
0
L
Hachiman
16,665
926
63
4
1
308,286
0
W
Ymir
17,356
964
112
6
4
306,175
0
W
Gilgamesh
18,699
1,039
63
4
7
381,287
1
W
Neith
17,183
955
109
6
0
275,989
0
L
Sun Wukong
16,123
896
49
3
2
378,196
2
W
Nemesis
13,327
740
10
1
0
97,734
0
W
Izanami
17,366
965
52
3
1
354,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role