Player Matchup

Sun Wukong
Sun Wukong
BogYato21
Sun Wukong
Level 17
God Stats
12W - 14L
1,354 SR
Queue Stats
36W - 48L
1,291 Elo+
Party 1
King Arthur
King Arthur
Cifex
King Arthur
Level 20
God Stats
1W - 2L
1,544 SR
Queue Stats
31W - 23L
1,406 Elo+
Party 2
Agni
Agni
DRBubble
Agni
Level 28
God Stats
11W - 16L
1,389 SR
Queue Stats
63W - 70L
1,335 Elo+
Party 1
Olorun
Olorun
oBlight1
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 74L
1,416 Elo+
Solo
Kali
Kali
rbNcx
Kali
Level 27
God Stats
2W - 5L
1,191 SR
Queue Stats
31W - 23L
1,406 Elo+
Party 2
Team Averages
Level 22
1,396 SR
1,371 Elo+

VS

Team Averages
Level 23
1,332 SR
1,389 Elo+
Jormungandr
Jormungandr
Deantjuuh
Jormungandr
Level 28
God Stats
1W - 1L
1,238 SR
Queue Stats
28W - 32L
1,414 Elo+
Party 3
Discordia
Discordia
DeathsVessel
Discordia
Level 27
God Stats
4W - 1L
1,326 SR
Queue Stats
16W - 14L
1,236 Elo+
Solo
Tsukuyomi
Tsukuyomi
KveleR
Tsukuyomi
Level 17
God Stats
6W - 4L
1,525 SR
Queue Stats
26W - 22L
1,431 Elo+
Party 3
Kali
Kali
scurry12
Kali
Level 19
God Stats
46W - 47L
1,411 SR
Queue Stats
54W - 62L
1,382 Elo+
Solo
Medusa
Medusa
tinsu48
Medusa
Level 24
God Stats
1W - 3L
1,160 SR
Queue Stats
9W - 6L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BogYato21
Sun Wukong
20
6 / 5 / 12
14,211
1,093
12,537
22,201
21,847
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Cifex
King Arthur
20
1 / 13 / 15
12,059
928
11,139
33,562
15,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
20
1 / 12 / 16
13,093
1,007
19,327
20,524
7,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
oBlight1
Olorun
20
6 / 7 / 12
13,991
1,076
14,116
23,898
8,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kali
rbNcx
Kali
20
13 / 9 / 6
16,217
1,247
25,446
24,683
10,345
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deantjuuh
Jormungandr
20
3 / 1 / 28
13,158
1,012
12,951
16,116
27,421
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
DeathsVessel
Discordia
20
13 / 5 / 25
15,490
1,192
21,559
10,559
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
KveleR
Tsukuyomi
20
9 / 8 / 26
13,520
1,040
29,734
18,418
7,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
20
6 / 6 / 16
13,515
1,040
20,457
19,597
9,333
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
tinsu48
Medusa
20
15 / 7 / 16
14,965
1,151
32,447
22,096
10,134
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
157
27
Kills
46
46
Deaths
27
61
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BogYato21
Sun Wukong
6
5
12
2.4
L
King Arthur
Cifex
King Arthur
1
13
15
0.65
L
Agni
1
12
16
0.75
W
Jormungandr
Deantjuuh
Jormungandr
3
1
28
17
W
Discordia
DeathsVessel
Discordia
13
5
25
5.1
W
Tsukuyomi
KveleR
Tsukuyomi
9
8
26
2.75
L
Olorun
oBlight1
Olorun
6
7
12
1.71
L
Kali
rbNcx
Kali
13
9
6
1.78
W
Kali
6
6
16
2.33
W
Medusa
tinsu48
Medusa
15
7
16
3.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,565
Damage
117,148
124,868
Taken
86,786
64,306
Mitigated
60,201
15,576
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BogYato21
Sun Wukong
12,537
2,205
0
443
22,201
21,847
0
7,137
15,064
0
49,406
L
King Arthur
Cifex
King Arthur
11,139
1,352
0
3,049
33,562
15,883
0
8,349
25,213
726
16,513
L
Agni
19,327
1,861
0
65
20,524
7,518
0
7,448
13,076
49,443
0
W
Jormungandr
Deantjuuh
Jormungandr
12,951
5,377
0
0
16,116
27,421
0
8,339
7,777
27,434
0
W
Discordia
DeathsVessel
Discordia
21,559
4,643
1,098
1,865
10,559
5,580
0
3,152
7,407
50,404
0
W
Tsukuyomi
KveleR
Tsukuyomi
29,734
8,359
0
46
18,418
7,733
0
10,694
7,724
0
38,008
L
Olorun
oBlight1
Olorun
14,116
10,106
328
3,036
23,898
8,713
0
6,789
17,109
39,503
0
L
Kali
rbNcx
Kali
25,446
21,859
0
8,655
24,683
10,345
0
4,787
19,896
0
37,164
W
Kali
20,457
15,124
0
4,232
19,597
9,333
0
3,007
16,590
0
40,876
W
Medusa
tinsu48
Medusa
32,447
14,590
0
4,976
22,096
10,134
0
8,928
13,168
0
62,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,571
Gold Earned
70,648
225
Minions Killed
219
7
Camps Cleared
11
1,144,766
Distance Traveled
1,136,484
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,211
1,093
79
6
0
238,780
0
L
King Arthur
12,059
928
6
0
0
232,111
0
L
Agni
13,093
1,007
60
5
0
217,384
0
W
Jormungandr
13,158
1,012
22
2
1
247,824
0
W
Discordia
15,490
1,192
62
5
1
202,765
0
W
Tsukuyomi
13,520
1,040
22
2
0
209,280
0
L
Olorun
13,991
1,076
61
5
3
203,364
0
L
Kali
16,217
1,247
19
1
4
253,127
1
W
Kali
13,515
1,040
34
3
7
239,473
4
W
Medusa
14,965
1,151
79
6
2
237,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role