Player Matchup

Izanami
Izanami
FiercestDust767
Izanami
Level 27
God Stats
24W - 38L
1,390 SR
Queue Stats
51W - 94L
1,220 Elo+
Party 2
Apollo
Apollo
FireStormszz
Apollo
Level 26
God Stats
28W - 32L
1,353 SR
Queue Stats
124W - 139L
1,418 Elo+
Solo
Ymir
Ymir
Juanma-Sant-
Ymir
Level 16
God Stats
6W - 9L
1,187 SR
Queue Stats
51W - 56L
1,247 Elo+
Solo
Sol
Sol
alesuki
Sol
Level 27
God Stats
37W - 20L
1,512 SR
Queue Stats
242W - 253L
1,308 Elo+
Solo
Kumbhakarna
Kumbhakarna
yZurgBR
Kumbhakarna
Level 29
God Stats
2W - 4L
1,287 SR
Queue Stats
63W - 105L
1,282 Elo+
Party 2
Team Averages
Level 25
1,346 SR
1,295 Elo+

VS

Team Averages
Level 23
1,453 SR
1,250 Elo+
Ra
Ra
Ckorvus
Ra
Level 26
God Stats
0W - 2L
1,325 SR
Queue Stats
55W - 67L
1,275 Elo+
Party 1
Mercury
Mercury
Khayrom
Mercury
Level 18
God Stats
9W - 12L
1,175 SR
Queue Stats
49W - 89L
1,171 Elo+
Solo
Heimdallr
Heimdallr
SorryIrmaosBR
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 162L
1,274 Elo+
Solo
Bellona
Bellona
samuka_pro
Bellona
Level 18
God Stats
4W - 3L
1,593 SR
Queue Stats
41W - 40L
1,192 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
twinslual_tte
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,673 SR
Queue Stats
19W - 26L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,430
495
5,079
6,523
1,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
12
5 / 2 / 3
7,195
553
6,269
8,186
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 0 / 5
6,568
505
3,027
5,796
5,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sol
14
12 / 1 / 0
9,143
703
10,112
8,714
3,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
yZurgBR
Kumbhakarna
10
1 / 1 / 2
6,391
492
2,191
7,758
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,282
483
2,571
7,128
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Khayrom
Mercury
12
2 / 4 / 1
7,238
557
4,880
10,482
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
SorryIrmaosBR
Heimdallr
5
0 / 15 / 2
4,995
384
56
10,545
2,966
Bellona
samuka_pro
Bellona
11
2 / 2 / 0
6,858
528
8,149
11,257
8,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
twinslual_tte
Morgan Le Fay
11
2 / 1 / 1
6,332
487
5,986
6,482
1,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
23
Kills
6
6
Deaths
27
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
2
2
1
1.25
W
Apollo
5
2
3
3.25
W
3
0
5
5.5
L
Mercury
Khayrom
Mercury
2
4
1
0.63
L
Heimdallr
SorryIrmaosBR
Heimdallr
0
15
2
0.07
W
Sol
12
1
0
12
L
Bellona
samuka_pro
Bellona
2
2
0
1
L
Morgan Le Fay
twinslual_tte
Morgan Le Fay
2
1
1
2.5
W
Kumbhakarna
yZurgBR
Kumbhakarna
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,678
Damage
21,642
36,977
Taken
45,894
18,410
Mitigated
19,719
10,330
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,571
414
14
1,022
7,128
2,414
822
5,465
1,663
32,608
0
W
5,079
2,776
0
934
6,523
1,845
846
2,182
4,341
0
30,880
W
Apollo
6,269
4,485
0
4,222
8,186
2,877
1,053
1,287
6,877
0
45,222
W
3,027
979
0
250
5,796
5,368
297
903
4,893
13,394
0
L
Mercury
Khayrom
Mercury
4,880
3,007
0
1,620
10,482
3,746
0
2,730
7,752
0
40,772
L
Heimdallr
SorryIrmaosBR
Heimdallr
56
0
0
0
10,545
2,966
0
2,968
7,577
0
1,322
W
Sol
10,112
3,324
0
4,038
8,714
3,206
1,046
2,168
6,364
55,676
4,096
L
Bellona
samuka_pro
Bellona
8,149
1,126
0
3,965
11,257
8,852
164
2,486
8,771
7,760
30,933
L
Morgan Le Fay
twinslual_tte
Morgan Le Fay
5,986
1,539
44
952
6,482
1,741
486
1,239
5,243
32,820
0
W
Kumbhakarna
yZurgBR
Kumbhakarna
2,191
598
0
886
7,758
5,114
0
4,033
3,725
13,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
31,705
286
Minions Killed
252
0
Camps Cleared
0
1,224,196
Distance Traveled
1,237,880
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,282
483
72
6
0
203,612
3
W
Izanami
6,430
495
50
4
0
241,963
2
W
Apollo
7,195
553
78
6
0
235,765
2
W
Ymir
6,568
505
31
2
0
233,363
0
L
Mercury
7,238
557
70
5
0
288,749
1
L
Heimdallr
4,995
384
0
0
0
279,110
0
W
Sol
9,143
703
113
9
0
257,301
0
L
Bellona
6,858
528
67
5
0
245,590
0
L
Morgan Le Fay
6,332
487
43
3
0
220,819
4
W
Kumbhakarna
6,391
492
14
1
0
255,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role