Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
AJGums
Ratatoskr
Level 107
God Stats
0W - 1L
1,322 SR
Queue Stats
31W - 19L
1,633 Elo+
Party 1
Cernunnos
Cernunnos
DrColeyy
Cernunnos
Level 158
God Stats
10W - 5L
1,740 SR
Queue Stats
224W - 185L
1,665 Elo+
Party 1
Kukulkan
Kukulkan
KJGums
Kukulkan
Level 15
God Stats
5W - 2L
1,699 SR
Queue Stats
5W - 2L
1,658 Elo+
Party 1
King Arthur
King Arthur
ShoGosu
King Arthur
Level 155
God Stats
2W - 2L
1,414 SR
Queue Stats
221W - 181L
1,655 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,622 Elo+

VS

Team Averages
Level 81
1,474 SR
1,528 Elo+
Anubis
Anubis
DangitDevin
Anubis
Level 22
God Stats
2W - 3L
1,461 SR
Queue Stats
11W - 15L
1,483 Elo+
Party 2
Chaac
Chaac
DontMind10
Chaac
Level 28
God Stats
3W - 1L
1,698 SR
Queue Stats
25W - 21L
1,561 Elo+
Solo
Ares
Ares
RANDYz nRAGED
Ares
Level 148
God Stats
16W - 12L
1,568 SR
Queue Stats
457W - 431L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TRXJHV
Morgan Le Fay
Level 147
God Stats
3W - 4L
1,371 SR
Queue Stats
166W - 149L
1,534 Elo+
Party 3
Apollo
Apollo
bws024
Apollo
Level 61
God Stats
2W - 1L
1,272 SR
Queue Stats
99W - 111L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 3 / 23
11,332
944
8,349
13,732
15,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
AJGums
Ratatoskr
16
3 / 2 / 11
9,868
822
4,806
7,953
4,481
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
DrColeyy
Cernunnos
18
17 / 2 / 12
13,548
1,129
25,025
13,479
6,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
KJGums
Kukulkan
14
0 / 2 / 17
8,573
714
5,990
6,111
3,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ShoGosu
King Arthur
16
10 / 4 / 12
11,686
974
10,352
13,590
12,893
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
0 / 10 / 3
7,204
600
2,068
11,565
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
16
2 / 4 / 5
9,721
810
7,238
11,835
9,686
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 8 / 6
10,113
843
6,936
15,895
12,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
TRXJHV
Morgan Le Fay
14
2 / 7 / 4
8,664
722
13,291
11,458
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
bws024
Apollo
16
4 / 6 / 2
10,063
839
6,718
9,913
3,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
35
Kills
11
13
Deaths
35
75
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
3
23
5.5
L
Ratatoskr
AJGums
Ratatoskr
3
2
11
4.25
W
Anubis
0
10
3
0.15
W
Chaac
2
4
5
1.13
L
Cernunnos
DrColeyy
Cernunnos
17
2
12
11.5
L
Kukulkan
KJGums
Kukulkan
0
2
17
4.25
W
3
8
6
0.75
L
King Arthur
ShoGosu
King Arthur
10
4
12
4
W
Morgan Le Fay
TRXJHV
Morgan Le Fay
2
7
4
0.57
W
Apollo
bws024
Apollo
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,522
Damage
36,251
54,865
Taken
60,666
42,771
Mitigated
33,095
16,597
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,349
2,240
5,542
5,778
13,732
15,856
407
5,484
7,868
16,664
0
L
Ratatoskr
AJGums
Ratatoskr
4,806
1,356
0
1,493
7,953
4,481
1,198
3,470
4,483
0
25,925
W
Anubis
2,068
281
46
475
11,565
4,044
0
3,191
8,358
13,625
0
W
Chaac
7,238
719
0
2,128
11,835
9,686
0
2,413
9,335
0
29,366
L
Cernunnos
DrColeyy
Cernunnos
25,025
14,837
0
2,870
13,479
6,210
4,156
6,902
6,577
0
60,439
L
Kukulkan
KJGums
Kukulkan
5,990
320
0
489
6,111
3,331
1,008
2,110
4,001
20,029
0
W
6,936
217
0
598
15,895
12,470
2
2,980
12,831
13,445
0
L
King Arthur
ShoGosu
King Arthur
10,352
1,896
0
425
13,590
12,893
277
4,485
9,105
133
27,350
W
Morgan Le Fay
TRXJHV
Morgan Le Fay
13,291
637
0
822
11,458
3,723
0
3,283
8,175
30,145
0
W
Apollo
bws024
Apollo
6,718
3,075
0
735
9,913
3,172
0
2,583
7,330
0
22,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,007
Gold Earned
45,765
248
Minions Killed
211
9
Camps Cleared
7
1,134,509
Distance Traveled
992,388
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,332
944
21
2
0
201,191
1
L
Ratatoskr
9,868
822
59
5
2
257,431
0
W
Anubis
7,204
600
43
4
0
173,817
0
W
Chaac
9,721
810
55
5
3
207,277
0
L
Cernunnos
13,548
1,129
85
7
5
228,326
2
L
Kukulkan
8,573
714
38
3
0
224,991
0
W
Ares
10,113
843
13
1
1
197,520
2
L
King Arthur
11,686
974
45
4
2
222,570
2
W
Morgan Le Fay
8,664
722
49
4
3
205,014
0
W
Apollo
10,063
839
51
4
0
208,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role