Player Matchup

Medusa
Medusa
FIFIUnFoRtUnAtE
Medusa
Level 64
God Stats
35W - 24L
1,601 SR
Queue Stats
169W - 169L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Papsi2197
Cthulhu
Level 69
God Stats
17W - 21L
1,434 SR
Queue Stats
98W - 85L
1,517 Elo+
Party 2
Baron Samedi
Baron Samedi
soho1996
Baron Samedi
Level 122
God Stats
6W - 4L
1,731 SR
Queue Stats
171W - 153L
1,547 Elo+
Solo
Team Averages
Level 85
1,589 SR
1,529 Elo+

VS

Team Averages
Level 65
1,250 SR
1,513 Elo+
Agni
Agni
BoomBeachXD
Agni
Level 49
God Stats
0W - 2L
1,174 SR
Queue Stats
25W - 17L
1,598 Elo+
Party 1
Mulan
Mulan
Galipapa
Mulan
Level 103
God Stats
0W - 4L
1,144 SR
Queue Stats
67W - 64L
1,499 Elo+
Party 1
Chernobog
Chernobog
Haranilov
Chernobog
Level 43
God Stats
24W - 43L
1,432 SR
Queue Stats
98W - 126L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
10,458
804
12,155
10,617
4,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
Papsi2197
Cthulhu
14
3 / 2 / 9
9,203
708
7,386
13,549
15,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
soho1996
Baron Samedi
13
3 / 2 / 5
8,981
691
10,006
8,559
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
7,853
604
5,868
8,538
2,676
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Galipapa
Mulan
12
4 / 5 / 1
8,730
672
10,545
15,906
15,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Haranilov
Chernobog
11
0 / 5 / 4
7,539
580
4,142
8,642
2,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
5
5
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
7
1
6
10
L
Mulan
Galipapa
Mulan
4
5
1
0.9
L
Chernobog
Haranilov
Chernobog
0
5
4
0.4
W
Cthulhu
Papsi2197
Cthulhu
3
2
9
3.75
W
Baron Samedi
soho1996
Baron Samedi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,547
Damage
20,555
32,725
Taken
33,086
23,995
Mitigated
20,922
10,314
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,868
429
0
336
8,538
2,676
0
4,370
4,168
26,442
0
W
12,155
4,881
0
1,264
10,617
4,305
2,244
1,435
8,852
0
53,234
L
Mulan
Galipapa
Mulan
10,545
1,263
290
3,262
15,906
15,323
0
7,961
7,945
0
15,238
L
Chernobog
Haranilov
Chernobog
4,142
2,708
0
379
8,642
2,923
0
5,061
3,581
0
26,099
W
Cthulhu
Papsi2197
Cthulhu
7,386
685
797
3,070
13,549
15,451
179
3,017
10,144
27,951
0
W
Baron Samedi
soho1996
Baron Samedi
10,006
403
1,758
3,425
8,559
4,239
0
1,416
6,992
36,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
24,122
168
Minions Killed
101
0
Camps Cleared
0
721,177
Distance Traveled
592,603
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,853
604
28
2
0
200,247
2
W
Medusa
10,458
804
89
7
0
234,286
1
L
Mulan
8,730
672
14
1
0
195,887
0
L
Chernobog
7,539
580
59
5
0
196,469
2
W
Cthulhu
9,203
708
29
2
0
256,138
3
W
Baron Samedi
8,981
691
50
4
0
230,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role