Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MrldArchr
Ah Muzen Cab
Level 123
God Stats
5W - 7L
1,602 SR
Queue Stats
231W - 218L
1,565 Elo+
Party 2
Mulan
Mulan
Versatile Pain
Mulan
Level 126
God Stats
2W - 2L
1,298 SR
Queue Stats
515W - 487L
1,488 Elo+
Solo
Hades
Hades
ryakutheneko
Hades
Level 106
God Stats
16W - 5L
1,767 SR
Queue Stats
223W - 221L
1,512 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,513 Elo+

VS

Team Averages
Level 113
1,476 SR
1,476 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
GuinnessRat
King Arthur
Level 78
God Stats
0W - 1L
1,315 SR
Queue Stats
14W - 23L
1,457 Elo+
Solo
Sylvanus
Sylvanus
HellAsNoFury
Sylvanus
Level 104
God Stats
1W - 3L
1,556 SR
Queue Stats
52W - 57L
1,480 Elo+
Party 1
Artemis
Artemis
WhitePanda01
Artemis
Level 128
God Stats
1W - 1L
1,488 SR
Queue Stats
33W - 41L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
av0cat0_
Ah Puch
Level 101
God Stats
1W - 6L
1,521 SR
Queue Stats
34W - 42L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 2
6,866
572
8,936
6,905
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
 
Bakasura
11
3 / 1 / 2
6,606
551
2,044
7,137
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
MrldArchr
Ah Muzen Cab
13
1 / 0 / 0
7,767
647
2,228
4,952
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
6,104
509
5,950
7,218
5,060
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 1 / 1
7,975
665
5,465
8,061
5,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 0 / 0
6,362
530
2,861
4,012
1,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
GuinnessRat
King Arthur
8
0 / 6 / 0
5,215
435
2,601
8,469
3,965
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
HellAsNoFury
Sylvanus
9
1 / 3 / 0
5,506
459
4,401
13,152
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
WhitePanda01
Artemis
8
0 / 3 / 1
4,948
412
4,586
6,343
1,655
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
av0cat0_
Ah Puch
11
1 / 1 / 0
6,555
546
3,999
4,148
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
3
3
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
W
Bakasura
 
Bakasura
3
1
2
4
L
Tsukuyomi
 
Tsukuyomi
1
0
0
1
L
King Arthur
GuinnessRat
King Arthur
0
6
0
0
L
Sylvanus
HellAsNoFury
Sylvanus
1
3
0
0.33
W
Ah Muzen Cab
MrldArchr
Ah Muzen Cab
1
0
0
1
W
1
1
5
3.5
L
Artemis
WhitePanda01
Artemis
0
3
1
0.17
L
Ah Puch
av0cat0_
Ah Puch
1
1
0
1
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
18,448
34,273
Taken
36,124
15,861
Mitigated
15,833
16,913
Healing
8,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,936
3,379
0
4,565
6,905
1,662
0
1,773
5,132
48,078
0
W
Bakasura
 
Bakasura
2,044
1,627
0
1,852
7,137
2,351
0
1,480
5,551
0
26,740
L
Tsukuyomi
 
Tsukuyomi
2,861
711
42
390
4,012
1,263
0
709
3,303
0
37,848
L
King Arthur
GuinnessRat
King Arthur
2,601
335
0
1,093
8,469
3,965
0
4,756
3,664
0
25,980
L
Sylvanus
HellAsNoFury
Sylvanus
4,401
1,320
788
3,190
13,152
7,594
0
6,280
6,872
20,447
7,178
W
Ah Muzen Cab
MrldArchr
Ah Muzen Cab
2,228
434
0
3,344
4,952
1,627
938
2,453
2,265
0
49,107
W
5,950
921
195
1,270
7,218
5,060
0
2,047
5,171
0
23,204
L
Artemis
WhitePanda01
Artemis
4,586
2,036
795
846
6,343
1,655
0
2,656
3,687
0
19,077
L
Ah Puch
av0cat0_
Ah Puch
3,999
0
0
1,119
4,148
1,356
0
0
4,148
35,734
0
W
5,465
648
46
5,641
8,061
5,161
0
0
8,061
48,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
28,586
448
Minions Killed
315
0
Camps Cleared
0
1,141,923
Distance Traveled
1,114,478
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,866
572
100
8
0
204,289
3
W
Bakasura
6,606
551
63
5
0
278,269
0
L
Tsukuyomi
6,362
530
76
6
0
266,628
0
L
King Arthur
5,215
435
66
6
0
198,095
1
L
Sylvanus
5,506
459
52
4
0
204,243
0
W
Ah Muzen Cab
7,767
647
136
11
0
231,981
1
W
Mulan
6,104
509
29
2
0
227,619
0
L
Artemis
4,948
412
27
2
0
222,684
1
L
Ah Puch
6,555
546
94
8
0
222,828
4
W
Hades
7,975
665
120
10
0
199,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role