Player Matchup

Kali
Kali
GDR00
Kali
Level 53
God Stats
9W - 4L
1,926 SR
Queue Stats
93W - 128L
1,300 Elo+
Party 2
Zhong Kui
Zhong Kui
IIgabrielzitoII
Zhong Kui
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
363W - 401L
1,356 Elo+
Party 2
Khepri
Khepri
MegaZilarra25
Khepri
Level 29
God Stats
19W - 30L
1,215 SR
Queue Stats
103W - 178L
1,195 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
UtopianEmblem
Morgan Le Fay
Level 41
God Stats
13W - 20L
1,291 SR
Queue Stats
111W - 165L
1,239 Elo+
Party 4
Nike
Nike
lCaca iwnl
Nike
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 46L
1,239 Elo+
Party 2
Team Averages
Level 51
1,486 SR
1,266 Elo+

VS

Team Averages
Level 51
1,352 SR
1,263 Elo+
Bellona
Bellona
DarkSpectro Br
Bellona
Level 30
God Stats
0W - 4L
1,128 SR
Queue Stats
48W - 108L
1,292 Elo+
Party 1
Set
Set
ZinhoSPvidaloka
Set
Level 103
God Stats
2W - 4L
1,510 SR
Queue Stats
748W - 1,087L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
captSlauter
Danzaburou
Level 44
God Stats
11W - 15L
1,360 SR
Queue Stats
20W - 32L
1,225 Elo+
Party 3
Persephone
Persephone
jwhit67
Persephone
Level 49
God Stats
29W - 37L
1,265 SR
Queue Stats
186W - 224L
1,274 Elo+
Solo
Anubis
Anubis
kdubbydizzle
Anubis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,127 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
GDR00
Kali
20
18 / 2 / 4
15,195
633
21,538
20,696
10,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
IIgabrielzitoII
Zhong Kui
20
5 / 0 / 9
13,734
572
24,123
19,724
14,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 4
10,326
430
4,402
11,016
15,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
UtopianEmblem
Morgan Le Fay
17
3 / 2 / 1
10,464
436
13,163
13,292
6,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
0 / 3 / 6
11,327
472
7,124
15,190
15,980
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
9,507
396
6,177
21,858
15,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

19
4 / 2 / 0
11,603
483
8,303
18,651
9,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
captSlauter
Danzaburou
16
1 / 7 / 3
10,442
435
14,332
19,703
7,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
jwhit67
Persephone
19
3 / 5 / 0
13,596
567
12,071
14,260
4,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
16
0 / 8 / 0
9,720
405
9,856
23,692
9,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
26
Kills
9
9
Deaths
26
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Kali
GDR00
Kali
18
2
4
10
W
Zhong Kui
IIgabrielzitoII
Zhong Kui
5
0
9
9.5
W
0
2
4
1
W
Morgan Le Fay
UtopianEmblem
Morgan Le Fay
3
2
1
1.75
L
4
2
0
2
L
Danzaburou
captSlauter
Danzaburou
1
7
3
0.36
L
Persephone
jwhit67
Persephone
3
5
0
0.6
L
Anubis
0
8
0
0
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,350
Damage
50,739
79,918
Taken
98,164
62,565
Mitigated
46,496
28,119
Healing
24,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,177
1,825
945
2,504
21,858
15,745
423
10,821
10,696
9,042
38,175
W
Kali
GDR00
Kali
21,538
12,744
0
8,218
20,696
10,305
455
5,733
14,877
0
126,877
W
Zhong Kui
IIgabrielzitoII
Zhong Kui
24,123
2,177
0
14,219
19,724
14,347
20
9,625
9,335
116,257
0
W
4,402
99
0
960
11,016
15,515
136
270
10,746
33,488
0
W
Morgan Le Fay
UtopianEmblem
Morgan Le Fay
13,163
1,134
0
3,305
13,292
6,418
345
857
12,435
84,649
0
L
8,303
4,756
0
2,160
18,651
9,617
0
5,009
13,642
0
102,374
L
Danzaburou
captSlauter
Danzaburou
14,332
5,989
0
5,641
19,703
7,045
706
8,764
10,677
40
74,352
L
Persephone
jwhit67
Persephone
12,071
1,332
55
4,123
14,260
4,855
710
2,454
11,801
88,108
0
L
Anubis
9,856
909
14
9,442
23,692
9,234
237
14,035
9,657
61,574
0
W
7,124
692
0
1,417
15,190
15,980
1,014
7,006
8,184
0
66,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,046
Gold Earned
54,868
652
Minions Killed
617
0
Camps Cleared
0
2,352,913
Distance Traveled
1,953,382
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,507
396
72
3
0
400,252
1
W
Kali
15,195
633
155
6
0
538,074
2
W
Zhong Kui
13,734
572
201
8
0
500,235
1
W
Khepri
10,326
430
42
2
0
422,307
0
W
Morgan Le Fay
10,464
436
138
6
0
412,330
0
L
Set
11,603
483
142
6
0
496,609
1
L
Danzaburou
10,442
435
131
5
0
346,216
0
L
Persephone
13,596
567
183
8
0
411,511
4
L
Anubis
9,720
405
89
4
0
298,794
1
W
Nike
11,327
472
116
5
0
479,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role