Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Eric1609
Apollo
Level 118
God Stats
2W - 3L
1,622 SR
Queue Stats
24W - 15L
1,717 Elo+
Party 1
Gilgamesh
Gilgamesh
OlteanX1
Gilgamesh
Level 146
God Stats
2W - 2L
1,582 SR
Queue Stats
26W - 15L
1,737 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Patrikbun
Morgan Le Fay
Level 158
God Stats
2W - 1L
1,746 SR
Queue Stats
43W - 32L
1,740 Elo+
Party 1
Team Averages
Level 141
1,612 SR
1,674 Elo+

VS

Team Averages
Level 83
1,521 SR
1,409 Elo+
Bastet
Bastet
cowsus
Bastet
Level 126
God Stats
15W - 12L
1,521 SR
Queue Stats
159W - 167L
1,506 Elo+
Solo
Zeus
Zeus
hersol
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,263 Elo+
Solo
Osiris
Osiris
iorweth_elf
Osiris
Level 107
God Stats
1W - 1L
1,564 SR
Queue Stats
58W - 83L
1,368 Elo+
Solo
Izanami
Izanami
kokotulius
Izanami
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 2 / 6
10,228
787
5,541
11,252
12,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
Eric1609
Apollo
15
5 / 5 / 5
10,356
797
10,420
10,741
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
OlteanX1
Gilgamesh
17
7 / 1 / 4
11,349
873
11,786
12,989
10,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Patrikbun
Morgan Le Fay
18
6 / 2 / 7
11,716
901
11,262
7,528
3,234
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
cowsus
Bastet
17
5 / 5 / 3
10,559
812
7,666
16,416
5,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zeus
hersol
Zeus
13
1 / 10 / 3
8,465
651
1,507
10,310
2,975
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
15
2 / 1 / 3
8,957
689
5,118
12,736
12,176
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
kokotulius
Izanami
15
2 / 7 / 4
9,669
744
7,879
10,616
3,920
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
23
Kills
10
10
Deaths
23
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
6
4
W
Apollo
Eric1609
Apollo
5
5
5
1.5
W
Gilgamesh
OlteanX1
Gilgamesh
7
1
4
9
W
Morgan Le Fay
Patrikbun
Morgan Le Fay
6
2
7
4.75
L
Bastet
cowsus
Bastet
5
5
3
1.3
L
Zeus
hersol
Zeus
1
10
3
0.25
L
Osiris
2
1
3
3.5
L
Izanami
kokotulius
Izanami
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,009
Damage
22,170
42,510
Taken
50,078
31,684
Mitigated
24,420
5,459
Healing
3,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,541
434
566
783
11,252
12,329
244
527
10,725
22,788
0
W
Apollo
Eric1609
Apollo
10,420
4,822
0
401
10,741
5,542
2,998
261
10,480
0
27,731
W
Gilgamesh
OlteanX1
Gilgamesh
11,786
3,889
0
2,290
12,989
10,579
1,379
1,109
11,880
6,377
35,265
W
Morgan Le Fay
Patrikbun
Morgan Le Fay
11,262
760
0
1,419
7,528
3,234
1,776
75
7,453
56,137
0
L
Bastet
cowsus
Bastet
7,666
828
0
1,096
16,416
5,349
41
7,937
8,479
0
40,645
L
Zeus
hersol
Zeus
1,507
328
0
0
10,310
2,975
288
2,898
7,412
6,740
0
L
Osiris
5,118
719
0
2,350
12,736
12,176
388
4,093
8,643
0
23,631
L
Izanami
kokotulius
Izanami
7,879
5,003
0
0
10,616
3,920
278
4,137
6,479
0
32,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,649
Gold Earned
37,650
241
Minions Killed
179
11
Camps Cleared
9
1,068,375
Distance Traveled
894,405
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,228
787
34
3
1
252,452
0
W
Apollo
10,356
797
47
4
1
257,412
1
W
Gilgamesh
11,349
873
61
5
7
292,774
4
W
Morgan Le Fay
11,716
901
99
8
2
265,737
2
L
Bastet
10,559
812
74
6
3
248,419
2
L
Zeus
8,465
651
6
0
0
168,660
0
L
Osiris
8,957
689
46
4
2
269,606
4
L
Izanami
9,669
744
53
4
4
207,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role