Player Matchup

Ares
Ares
Baconstripsyo
Ares
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 168L
1,602 Elo+
Party 2
Nemesis
Nemesis
Hint0323
Nemesis
Level 159
God Stats
2W - 1L
1,151 SR
Queue Stats
30W - 30L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
Nomzee
Sun Wukong
Level 53
God Stats
5W - 5L
1,483 SR
Queue Stats
56W - 61L
1,477 Elo+
Solo
Apollo
Apollo
Thesaltypancakes
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,588 Elo+
Party 2
Zeus
Zeus
okitty
Zeus
Level 40
God Stats
2W - 0L
1,744 SR
Queue Stats
79W - 77L
1,545 Elo+
Party 1
Team Averages
Level 73
1,476 SR
1,530 Elo+

VS

Team Averages
Level 38
1,521 SR
1,482 Elo+
Kukulkan
Kukulkan
IceAntiquarian
Kukulkan
Level 46
God Stats
3W - 1L
1,891 SR
Queue Stats
9W - 17L
1,599 Elo+
Party 4
Amaterasu
Amaterasu
M4RB1
Amaterasu
Level 16
God Stats
8W - 13L
1,567 SR
Queue Stats
16W - 23L
1,599 Elo+
Party 4
Skadi
Skadi
NAGELAX
Skadi
Level 34
God Stats
5W - 9L
1,207 SR
Queue Stats
40W - 55L
1,348 Elo+
Solo
Thor
Thor
gogata111
Thor
Level 16
God Stats
5W - 8L
1,440 SR
Queue Stats
12W - 16L
1,399 Elo+
Party 3
Ravana
Ravana
illidan1502
Ravana
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 38L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,333
633
2,471
4,933
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
Hint0323
Nemesis
11
4 / 0 / 2
6,145
615
1,950
3,585
1,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Nomzee
Sun Wukong
9
1 / 0 / 2
5,322
532
3,584
5,988
3,071
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
6 / 0 / 4
6,731
673
6,956
6,316
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
okitty
Zeus
11
2 / 1 / 3
6,273
627
3,313
4,670
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
1 / 3 / 0
4,924
492
2,073
5,344
1,623
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
M4RB1
Amaterasu
7
0 / 5 / 0
4,186
419
2,359
5,960
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
NAGELAX
Skadi
6
0 / 5 / 0
4,261
426
4,216
5,977
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
7
0 / 2 / 0
4,500
450
862
4,117
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ravana
9
0 / 1 / 0
5,156
516
3,949
3,989
2,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
16
Kills
1
1
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Nemesis
Hint0323
Nemesis
4
0
2
5
L
Kukulkan
1
3
0
0.33
L
Amaterasu
M4RB1
Amaterasu
0
5
0
0
L
Skadi
NAGELAX
Skadi
0
5
0
0
W
Sun Wukong
Nomzee
Sun Wukong
1
0
2
2
W
6
0
4
8
L
Thor
0
2
0
0
L
Ravana
0
1
0
0
W
Zeus
okitty
Zeus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,274
Damage
13,459
25,492
Taken
25,387
10,073
Mitigated
8,841
9,875
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,471
94
0
1,125
4,933
2,231
0
0
4,933
17,625
0
W
Nemesis
Hint0323
Nemesis
1,950
602
0
71
3,585
1,252
140
402
3,183
0
30,453
L
Kukulkan
2,073
123
0
510
5,344
1,623
0
2,722
2,404
25,163
0
L
Amaterasu
M4RB1
Amaterasu
2,359
850
0
608
5,960
2,412
0
1,430
4,530
0
7,489
L
Skadi
NAGELAX
Skadi
4,216
2,249
309
985
5,977
1,283
0
1,270
4,677
0
25,182
W
Sun Wukong
Nomzee
Sun Wukong
3,584
911
0
2,188
5,988
3,071
0
0
5,988
0
20,083
W
6,956
4,155
0
4,384
6,316
2,025
0
384
5,932
0
39,464
L
Thor
862
470
0
1,228
4,117
1,021
0
0
4,117
0
14,779
L
Ravana
3,949
1,011
0
1,495
3,989
2,502
180
114
3,875
0
26,124
W
Zeus
okitty
Zeus
3,313
496
0
2,107
4,670
1,494
142
1,287
3,383
38,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,804
Gold Earned
23,027
282
Minions Killed
210
0
Camps Cleared
0
930,314
Distance Traveled
854,037
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,333
633
25
3
0
198,996
3
W
Nemesis
6,145
615
57
6
0
204,161
1
L
Kukulkan
4,924
492
45
5
0
177,624
0
L
Amaterasu
4,186
419
19
2
0
181,185
1
L
Skadi
4,261
426
43
4
0
162,936
1
W
Sun Wukong
5,322
532
33
3
0
171,135
0
W
Apollo
6,731
673
79
8
0
180,324
1
L
Thor
4,500
450
35
4
0
182,190
0
L
Ravana
5,156
516
68
7
0
150,102
0
W
Zeus
6,273
627
88
9
0
175,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role