Player Matchup

Baron Samedi
Baron Samedi
Rest00
Baron Samedi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 29L
1,632 Elo+
Party 1
Cupid
Cupid
SaguDeUva
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,387 Elo+
Party 2
Susano
Susano
ShooterBoi
Susano
Level 8
God Stats
10W - 9L
1,258 SR
Queue Stats
24W - 24L
1,423 Elo+
Party 1
Fenrir
Fenrir
angelo354
Fenrir
Level 6
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 3L
1,656 Elo+
Party 2
Izanami
Izanami
joaquimlegens
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2
Team Averages
Level 6
1,500 SR
1,549 Elo+

VS

Team Averages
Level 24
1,621 SR
1,595 Elo+
Bakasura
Bakasura
BrDestroyer329
Bakasura
Level 27
God Stats
5W - 1L
1,725 SR
Queue Stats
11W - 4L
1,670 Elo+
Party 3
Tyr
Tyr
calouro-entrante
Tyr
Level 15
God Stats
7W - 4L
1,640 SR
Queue Stats
29W - 19L
1,511 Elo+
Solo
Agni
Agni
jJotta
Agni
Level 26
God Stats
7W - 2L
1,335 SR
Queue Stats
68W - 56L
1,594 Elo+
Solo
Cupid
Cupid
lyokokurama
Cupid
Level 27
God Stats
8W - 13L
1,400 SR
Queue Stats
79W - 93L
1,542 Elo+
Solo
Khepri
Khepri
zueratripla857
Khepri
Level 27
God Stats
4W - 0L
2,003 SR
Queue Stats
6W - 1L
1,658 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rest00
Baron Samedi
9
2 / 1 / 0
5,667
472
4,297
4,167
1,820
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
SaguDeUva
Cupid
7
0 / 8 / 2
4,823
402
3,001
7,513
1,153
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
ShooterBoi
Susano
8
0 / 3 / 1
5,220
435
2,428
8,343
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
angelo354
Fenrir
9
2 / 3 / 0
5,314
443
2,427
5,841
4,441
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
9
1 / 7 / 1
5,391
449
2,878
7,615
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 0 / 3
6,344
529
3,430
5,536
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 4
7,032
586
5,299
10,436
4,443
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
jJotta
Agni
11
1 / 1 / 1
6,618
552
2,311
4,080
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
12 / 1 / 5
7,736
645
9,031
6,894
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 14
6,400
533
2,718
5,659
5,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
22
22
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
0
3
4.5
L
Baron Samedi
Rest00
Baron Samedi
2
1
0
2
L
Cupid
SaguDeUva
Cupid
0
8
2
0.13
L
Susano
ShooterBoi
Susano
0
3
1
0.17
L
Fenrir
angelo354
Fenrir
2
3
0
0.67
W
3
2
4
2.5
W
Agni
jJotta
Agni
1
1
1
1.5
L
Izanami
1
7
1
0.21
W
12
1
5
14.5
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
22,789
33,479
Taken
32,605
11,408
Mitigated
16,439
7,374
Healing
14,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,430
2,188
0
2,324
5,536
2,590
0
534
5,002
0
22,836
L
Baron Samedi
Rest00
Baron Samedi
4,297
523
67
1,377
4,167
1,820
0
1,249
2,866
20,670
0
L
Cupid
SaguDeUva
Cupid
3,001
1,522
265
885
7,513
1,153
0
1,406
5,997
0
7,613
L
Susano
ShooterBoi
Susano
2,428
639
0
2,958
8,343
2,318
0
318
7,950
0
24,650
L
Fenrir
angelo354
Fenrir
2,427
361
0
1,393
5,841
4,441
0
186
5,588
0
14,338
W
5,299
392
0
4,749
10,436
4,443
0
1,056
9,380
0
40,368
W
Agni
jJotta
Agni
2,311
171
0
1,282
4,080
1,307
612
1,737
2,343
31,229
0
L
Izanami
2,878
2,394
0
429
7,615
1,676
0
1,870
5,635
0
23,829
W
9,031
5,459
1,198
3,556
6,894
2,343
1,511
382
6,512
0
39,330
W
2,718
613
325
631
5,659
5,756
540
588
5,071
8,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
34,130
181
Minions Killed
326
0
Camps Cleared
0
964,568
Distance Traveled
1,151,707
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,344
529
64
5
0
276,594
0
L
Baron Samedi
5,667
472
36
3
0
199,439
2
L
Cupid
4,823
402
10
1
0
194,499
0
L
Susano
5,220
435
56
5
0
217,994
0
L
Fenrir
5,314
443
33
3
0
174,777
0
W
Tyr
7,032
586
94
8
0
232,907
3
W
Agni
6,618
552
78
7
0
227,177
3
L
Izanami
5,391
449
46
4
0
177,859
0
W
Cupid
7,736
645
78
7
0
195,596
0
W
Khepri
6,400
533
12
1
0
219,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role