Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
LitCoolAid
Izanami
Level 33
God Stats
4W - 0L
1,877 SR
Queue Stats
155W - 122L
1,616 Elo+
Solo
Athena
Athena
VenenusBathWater
Athena
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 44L
1,580 Elo+
Party 2
Khepri
Khepri
searchplayers00
Khepri
Level 27
God Stats
17W - 9L
1,682 SR
Queue Stats
43W - 31L
1,595 Elo+
Party 3
Team Averages
Level 63
1,612 SR
1,558 Elo+

VS

Team Averages
Level 71
1,659 SR
1,534 Elo+
Cthulhu
Cthulhu
Arrifnylr
Cthulhu
Level 66
God Stats
0W - 1L
1,710 SR
Queue Stats
222W - 210L
1,489 Elo+
Solo
The Morrigan
The Morrigan
EnviedNexus
The Morrigan
Level 105
God Stats
18W - 5L
1,808 SR
Queue Stats
211W - 181L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
SossBoi
Ne Zha
Level 143
God Stats
5W - 6L
1,684 SR
Queue Stats
239W - 216L
1,601 Elo+
Party 1
Izanami
Izanami
TTVJustinMerksTV
Izanami
Level 35
God Stats
38W - 36L
1,592 SR
Queue Stats
175W - 192L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
TrippieRaven
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
1 / 3 / 7
8,194
585
7,039
8,464
4,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
 
Cu Chulainn
13
0 / 4 / 1
7,422
530
6,763
9,796
4,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
LitCoolAid
Izanami
14
3 / 3 / 6
8,229
588
8,163
11,835
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 1 / 4
9,309
665
11,448
11,882
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 1 / 10
8,005
572
3,223
8,741
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arrifnylr
Cthulhu
11
1 / 6 / 4
7,746
553
8,033
15,503
9,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
EnviedNexus
The Morrigan
11
2 / 4 / 0
6,684
477
4,426
5,757
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
SossBoi
Ne Zha
12
3 / 4 / 2
6,914
494
5,749
11,112
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 6 / 1
8,386
599
8,711
10,164
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TrippieRaven
Sun Wukong
12
2 / 2 / 1
6,943
496
6,840
11,172
6,028
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
21
Kills
12
12
Deaths
22
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
7
1.5
W
Cu Chulainn
 
Cu Chulainn
0
4
1
0.13
L
Cthulhu
Arrifnylr
Cthulhu
1
6
4
0.5
L
The Morrigan
EnviedNexus
The Morrigan
2
4
0
0.5
W
Izanami
LitCoolAid
Izanami
3
3
6
2
L
Ne Zha
SossBoi
Ne Zha
3
4
2
1
L
4
6
1
0.75
L
Sun Wukong
TrippieRaven
Sun Wukong
2
2
1
1.25
W
11
1
4
13
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,636
Damage
33,759
50,718
Taken
53,708
25,616
Mitigated
25,395
13,804
Healing
12,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,039
323
0
2,867
8,464
4,109
572
2,798
5,508
65,113
0
W
Cu Chulainn
 
Cu Chulainn
6,763
1,796
0
2,345
9,796
4,354
502
0
9,796
0
42,983
L
Cthulhu
Arrifnylr
Cthulhu
8,033
1,173
62
1,303
15,503
9,883
0
6,857
8,646
27,329
0
L
The Morrigan
EnviedNexus
The Morrigan
4,426
529
221
230
5,757
1,895
0
4,386
1,346
33,909
1,726
W
Izanami
LitCoolAid
Izanami
8,163
6,055
0
4,313
11,835
4,187
399
3,205
8,515
0
65,557
L
Ne Zha
SossBoi
Ne Zha
5,749
1,725
0
3,966
11,112
4,130
369
4,866
6,246
0
34,792
L
8,711
5,822
0
3,027
10,164
3,459
335
4,040
6,124
0
63,082
L
Sun Wukong
TrippieRaven
Sun Wukong
6,840
1,606
0
3,193
11,172
6,028
375
1,561
9,513
0
41,277
W
11,448
2,867
0
3,063
11,882
5,432
0
2,779
8,983
50,611
0
W
3,223
708
0
1,216
8,741
7,534
243
2,273
6,000
10,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,159
Gold Earned
36,673
421
Minions Killed
382
0
Camps Cleared
0
1,323,035
Distance Traveled
1,220,109
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,194
585
124
9
0
241,361
3
W
Cu Chulainn
7,422
530
81
6
0
244,789
1
L
Cthulhu
7,746
553
28
2
0
278,453
2
L
The Morrigan
6,684
477
82
6
0
236,191
3
W
Izanami
8,229
588
94
7
0
228,018
0
L
Ne Zha
6,914
494
76
5
0
257,479
1
L
Izanami
8,386
599
113
8
0
207,941
1
L
Sun Wukong
6,943
496
83
6
0
240,045
0
W
Athena
9,309
665
100
7
0
330,584
2
W
Khepri
8,005
572
22
2
0
278,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role