Player Matchup

Jormungandr
Jormungandr
CEMQ23
Jormungandr
Level 21
God Stats
1W - 1L
1,799 SR
Queue Stats
4W - 4L
1,340 Elo+
Solo
Thanatos
Thanatos
Marshmellow146
Thanatos
Level 14
God Stats
7W - 8L
1,368 SR
Queue Stats
27W - 36L
1,527 Elo+
Party 3
Ra
Ra
PaidLaidGatorade
Ra
Level 27
God Stats
3W - 2L
1,740 SR
Queue Stats
116W - 133L
1,363 Elo+
Solo
Guan Yu
Guan Yu
doppydevin
Guan Yu
Level 26
God Stats
4W - 2L
1,656 SR
Queue Stats
22W - 18L
1,584 Elo+
Party 3
Bakasura
Bakasura
xxbubsxxlawson
Bakasura
Level 26
God Stats
6W - 2L
1,287 SR
Queue Stats
204W - 231L
1,414 Elo+
Solo
Team Averages
Level 23
1,570 SR
1,446 Elo+

VS

Team Averages
Level 25
1,570 SR
1,382 Elo+
Tyr
Tyr
Atomiclobsta
Tyr
Level 26
God Stats
1W - 3L
1,470 SR
Queue Stats
77W - 127L
1,342 Elo+
Party 2
Zeus
Zeus
Brandon41562
Zeus
Level 23
God Stats
4W - 12L
1,578 SR
Queue Stats
44W - 69L
1,344 Elo+
Party 2
Ullr
Ullr
IamHez
Ullr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 59L
1,410 Elo+
Party 1
Kuzenbo
Kuzenbo
RaiseUrGame
Kuzenbo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,411 Elo+
Party 1
Hun Batz
Hun Batz
SimplyVisceral
Hun Batz
Level 28
God Stats
1W - 1L
1,803 SR
Queue Stats
3W - 9L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CEMQ23
Jormungandr
10
0 / 0 / 3
5,977
598
1,564
3,194
1,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
12
6 / 0 / 1
6,770
677
5,112
6,473
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 4
6,756
676
2,114
3,079
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
doppydevin
Guan Yu
9
2 / 3 / 3
5,856
586
3,434
6,570
2,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
9
1 / 3 / 0
5,311
531
1,807
5,642
3,425
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,553
455
926
4,431
1,846
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 3 / 0
4,711
471
2,277
3,843
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
IamHez
Ullr
8
3 / 4 / 1
5,218
522
4,361
6,445
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
RaiseUrGame
Kuzenbo
7
0 / 2 / 3
5,099
510
1,430
4,032
3,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
7
1 / 1 / 0
4,790
479
1,031
4,609
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
7
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
3
0
0.33
W
Jormungandr
CEMQ23
Jormungandr
0
0
3
1.5
L
Ullr
IamHez
Ullr
3
4
1
0.88
W
Thanatos
6
0
1
6.5
W
3
1
4
5
L
Kuzenbo
RaiseUrGame
Kuzenbo
0
2
3
0.75
L
Hun Batz
1
1
0
1
W
Guan Yu
doppydevin
Guan Yu
2
3
3
1.17
W
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,031
Damage
10,025
24,958
Taken
23,360
9,343
Mitigated
8,726
11,153
Healing
4,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
926
273
0
656
4,431
1,846
0
956
3,475
0
13,518
L
2,277
267
0
279
3,843
768
143
787
3,025
14,229
0
W
Jormungandr
CEMQ23
Jormungandr
1,564
68
0
500
3,194
1,122
0
846
2,164
18,605
0
L
Ullr
IamHez
Ullr
4,361
2,665
0
1,292
6,445
1,482
577
327
5,993
0
18,860
W
Thanatos
5,112
1,916
0
7,082
6,473
1,905
0
240
6,233
0
32,675
W
2,114
236
216
933
3,079
779
253
162
2,917
31,748
0
L
Kuzenbo
RaiseUrGame
Kuzenbo
1,430
581
0
0
4,032
3,432
20
1,179
2,853
5,259
0
L
Hun Batz
1,031
0
0
2,339
4,609
1,198
0
429
4,180
0
15,606
W
Guan Yu
doppydevin
Guan Yu
3,434
351
85
1,134
6,570
2,112
554
1,178
5,392
0
25,514
W
Bakasura
1,807
1,493
0
1,203
5,642
3,425
766
1,129
4,395
0
12,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
24,371
248
Minions Killed
147
0
Camps Cleared
0
937,718
Distance Traveled
780,455
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,553
455
27
3
0
201,595
4
L
Zeus
4,711
471
36
4
0
160,814
2
W
Jormungandr
5,977
598
33
3
0
209,277
1
L
Ullr
5,218
522
43
4
0
137,766
0
W
Thanatos
6,770
677
73
7
0
190,835
1
W
Ra
6,756
676
61
6
0
188,266
0
L
Kuzenbo
5,099
510
5
1
0
141,990
3
L
Hun Batz
4,790
479
36
4
0
138,290
2
W
Guan Yu
5,856
586
41
4
0
190,778
1
W
Bakasura
5,311
531
40
4
0
158,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role