Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Deformatron
Cu Chulainn
Level 65
God Stats
3W - 0L
1,336 SR
Queue Stats
31W - 25L
1,364 Elo+
Solo
Apollo
Apollo
Mapache450
Apollo
Level 105
God Stats
9W - 9L
1,568 SR
Queue Stats
389W - 404L
1,430 Elo+
Solo
Mercury
Mercury
Shinkarushi
Mercury
Level 124
God Stats
1W - 1L
1,320 SR
Queue Stats
33W - 37L
1,412 Elo+
Solo
Cthulhu
Cthulhu
TokyoMajinn
Cthulhu
Level 83
God Stats
153W - 110L
1,624 SR
Queue Stats
659W - 644L
1,473 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,436 Elo+

VS

Team Averages
Level 84
1,544 SR
1,431 Elo+
Neith
Neith
Bot panda2647
Neith
Level 102
God Stats
1W - 2L
1,667 SR
Queue Stats
154W - 162L
1,476 Elo+
Party 1
Terra
Terra
LAKEZ-F3
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
437W - 455L
1,412 Elo+
Solo
Hera
Hera
PIGMANHASABUTT
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 97L
1,438 Elo+
Party 1
Arachne
Arachne
dinkinszn
Arachne
Level 62
God Stats
99W - 70L
1,539 SR
Queue Stats
299W - 334L
1,400 Elo+
Solo
Anubis
Anubis
goodlion9
Anubis
Level 87
God Stats
40W - 38L
1,516 SR
Queue Stats
129W - 121L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 2 / 8
10,640
560
12,302
11,432
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Deformatron
Cu Chulainn
16
4 / 1 / 5
10,703
563
14,894
14,265
16,306
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Mapache450
Apollo
16
3 / 3 / 4
9,626
507
8,788
11,639
4,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Shinkarushi
Mercury
15
4 / 1 / 4
9,802
516
3,629
10,947
4,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TokyoMajinn
Cthulhu
13
4 / 1 / 6
9,527
501
10,911
11,038
11,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 0
9,337
491
9,238
16,276
7,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
LAKEZ-F3
Terra
12
1 / 3 / 2
8,219
433
2,507
14,376
12,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 7 / 1
7,353
387
7,480
11,705
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
dinkinszn
Arachne
16
3 / 2 / 1
9,315
490
4,039
15,516
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
goodlion9
Anubis
14
2 / 3 / 1
8,370
441
8,225
10,825
5,633
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
20
Kills
8
8
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
2
8
4.5
L
1
5
0
0.2
W
Cu Chulainn
Deformatron
Cu Chulainn
4
1
5
6.5
L
Terra
LAKEZ-F3
Terra
1
3
2
0.67
W
Apollo
Mapache450
Apollo
3
3
4
1.67
L
1
7
1
0.21
W
Mercury
Shinkarushi
Mercury
4
1
4
6
W
Cthulhu
TokyoMajinn
Cthulhu
4
1
6
7
L
Arachne
dinkinszn
Arachne
3
2
1
1.75
L
Anubis
goodlion9
Anubis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,524
Damage
31,489
59,321
Taken
68,698
41,645
Mitigated
34,627
11,232
Healing
19,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,302
801
0
2,430
11,432
4,551
274
6,120
5,312
79,083
0
L
9,238
4,964
0
5,234
16,276
7,553
922
2,598
13,678
0
61,757
W
Cu Chulainn
Deformatron
Cu Chulainn
14,894
1,933
0
1,600
14,265
16,306
399
1,136
13,129
7,360
74,230
L
Terra
LAKEZ-F3
Terra
2,507
363
856
3,261
14,376
12,025
0
6,631
7,745
14,899
0
W
Apollo
Mapache450
Apollo
8,788
4,194
0
1,452
11,639
4,306
2,953
5,199
6,440
0
69,081
L
7,480
2,111
0
2,267
11,705
3,369
356
8,115
3,590
33,054
0
W
Mercury
Shinkarushi
Mercury
3,629
1,421
0
2,698
10,947
4,714
243
2,735
8,212
0
47,420
W
Cthulhu
TokyoMajinn
Cthulhu
10,911
957
484
2,568
11,038
11,768
0
3,022
8,016
37,209
0
L
Arachne
dinkinszn
Arachne
4,039
2,337
0
3,666
15,516
6,047
0
4,116
11,400
0
75,234
L
Anubis
goodlion9
Anubis
8,225
530
0
4,366
10,825
5,633
320
3,555
7,270
55,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,298
Gold Earned
42,594
513
Minions Killed
403
0
Camps Cleared
0
1,836,176
Distance Traveled
1,566,397
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,640
560
144
8
0
361,105
6
L
Neith
9,337
491
122
6
0
289,185
1
W
Cu Chulainn
10,703
563
137
7
0
331,598
3
L
Terra
8,219
433
25
1
0
332,351
1
W
Apollo
9,626
507
116
6
0
331,160
1
L
Hera
7,353
387
42
2
0
290,686
0
W
Mercury
9,802
516
78
4
0
416,249
6
W
Cthulhu
9,527
501
38
2
0
396,064
1
L
Arachne
9,315
490
124
7
0
372,542
2
L
Anubis
8,370
441
90
5
0
281,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role