Player Matchup

Thor
Thor
AdmiralFeRReT
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 72L
1,500 Elo+
Solo
Hachiman
Hachiman
Aquadoorjke
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 73L
1,451 Elo+
Solo
Janus
Janus
bravo2773
Janus
Level 21
God Stats
56W - 53L
1,440 SR
Queue Stats
145W - 138L
1,306 Elo+
Party 1
Odin
Odin
gylfi96z
Odin
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 281L
1,366 Elo+
Solo
Yemoja
Yemoja
romanhn04
Yemoja
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
314W - 380L
1,291 Elo+
Party 1
Team Averages
Level 18
1,488 SR
1,383 Elo+

VS

Team Averages
Level 16
1,534 SR
1,264 Elo+
Nemesis
Nemesis
Ashurov0114
Nemesis
Level 6
God Stats
2W - 2L
1,611 SR
Queue Stats
3W - 7L
1,328 Elo+
Solo
Ra
Ra
Desa_Zm
Ra
Level 18
God Stats
5W - 6L
1,560 SR
Queue Stats
22W - 43L
1,250 Elo+
Party 2
Kukulkan
Kukulkan
Heilord
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,284 Elo+
Solo
Artemis
Artemis
sandroviz
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 43L
1,171 Elo+
Party 2
Guan Yu
Guan Yu
Дракарс
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,869
534
1,924
5,963
1,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Aquadoorjke
Hachiman
10
11 / 0 / 3
7,213
656
8,609
7,399
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
bravo2773
Janus
11
6 / 1 / 3
6,999
636
6,500
3,997
1,132
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Odin
11
3 / 3 / 2
6,561
596
4,713
8,857
2,742
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
romanhn04
Yemoja
8
2 / 0 / 7
6,353
578
1,659
3,396
2,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ashurov0114
Nemesis
8
0 / 5 / 2
5,221
475
1,527
7,313
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 8 / 0
4,722
429
2,750
8,643
1,855
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Heilord
Kukulkan
9
1 / 4 / 0
5,253
478
2,958
5,819
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
sandroviz
Artemis
9
1 / 4 / 2
5,272
479
1,122
6,424
1,691
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 3 / 0
5,969
543
6,377
7,642
4,000
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
24
Kills
6
6
Deaths
24
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Hachiman
Aquadoorjke
Hachiman
11
0
3
12.5
L
Nemesis
Ashurov0114
Nemesis
0
5
2
0.2
L
0
8
0
0
L
Kukulkan
Heilord
Kukulkan
1
4
0
0.25
W
Janus
bravo2773
Janus
6
1
3
7.5
W
Odin
3
3
2
1.33
W
Yemoja
romanhn04
Yemoja
2
0
7
5.5
L
Artemis
sandroviz
Artemis
1
4
2
0.5
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,405
Damage
14,734
29,612
Taken
35,841
10,358
Mitigated
11,591
8,565
Healing
4,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,924
432
0
1,628
5,963
1,620
287
227
5,736
0
20,278
W
Hachiman
Aquadoorjke
Hachiman
8,609
6,433
0
2,801
7,399
2,270
656
2,493
4,906
0
31,693
L
Nemesis
Ashurov0114
Nemesis
1,527
673
0
1,491
7,313
2,360
0
2,132
5,181
0
23,167
L
2,750
463
0
329
8,643
1,855
120
742
7,901
18,848
0
L
Kukulkan
Heilord
Kukulkan
2,958
277
0
500
5,819
1,685
28
2,596
3,223
23,845
0
W
Janus
bravo2773
Janus
6,500
880
205
379
3,997
1,132
1,935
1,567
2,430
34,468
0
W
Odin
4,713
1,169
0
1,893
8,857
2,742
0
294
8,563
0
28,616
W
Yemoja
romanhn04
Yemoja
1,659
467
1,099
560
3,396
2,594
205
1,127
2,269
11,627
0
L
Artemis
sandroviz
Artemis
1,122
481
0
1,203
6,424
1,691
637
302
6,122
0
13,835
L
6,377
1,289
147
1,266
7,642
4,000
258
2,387
5,255
0
25,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,995
Gold Earned
26,437
234
Minions Killed
211
0
Camps Cleared
0
1,001,838
Distance Traveled
988,242
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,869
534
46
4
0
194,577
1
W
Hachiman
7,213
656
50
5
0
175,308
0
L
Nemesis
5,221
475
48
4
0
212,579
0
L
Ra
4,722
429
31
3
0
183,778
0
L
Kukulkan
5,253
478
56
5
0
204,273
1
W
Janus
6,999
636
60
5
0
237,497
0
W
Odin
6,561
596
60
5
0
209,963
0
W
Yemoja
6,353
578
18
2
0
184,493
0
L
Artemis
5,272
479
29
3
0
187,815
0
L
Guan Yu
5,969
543
47
4
0
199,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role