Player Matchup

Aphrodite
Aphrodite
Assassin0018114
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,335 Elo+
Party 1
Janus
Janus
FitzyPoppins
Janus
Level 32
God Stats
7W - 8L
1,501 SR
Queue Stats
61W - 76L
1,428 Elo+
Party 1
Chiron
Chiron
ICECOLDLONDO
Chiron
Level 67
God Stats
0W - 2L
1,572 SR
Queue Stats
20W - 45L
1,335 Elo+
Party 1
Mulan
Mulan
ICECOLDMARZ
Mulan
Level 122
God Stats
0W - 1L
1,427 SR
Queue Stats
14W - 36L
1,318 Elo+
Party 1
Ganesha
Ganesha
QQ9420
Ganesha
Level 33
God Stats
0W - 2L
1,261 SR
Queue Stats
216W - 180L
1,605 Elo+
Solo
Team Averages
Level 52
1,452 SR
1,404 Elo+

VS

Team Averages
Level 62
1,535 SR
1,584 Elo+
Scylla
Scylla
ASHphoenix19
Scylla
Level 49
God Stats
12W - 11L
1,558 SR
Queue Stats
133W - 144L
1,522 Elo+
Party 3
Thanatos
Thanatos
BreakfastMcBurgr
Thanatos
Level 20
God Stats
14W - 19L
1,500 SR
Queue Stats
62W - 46L
1,614 Elo+
Party 3
Freya
Freya
Dcman
Freya
Level 153
God Stats
1W - 0L
1,457 SR
Queue Stats
134W - 71L
1,709 Elo+
Party 2
Chaac
Chaac
Fl00by
Chaac
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 18L
1,705 Elo+
Party 2
Danzaburou
Danzaburou
xXALLM1GH7Xx
Danzaburou
Level 41
God Stats
6W - 2L
1,659 SR
Queue Stats
75W - 103L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Assassin0018114
Aphrodite
15
0 / 7 / 2
8,230
823
1,832
10,888
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 7 / 3
9,201
920
11,307
14,711
5,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
2 / 7 / 1
8,689
869
10,931
16,216
6,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 8 / 3
9,053
905
9,878
19,883
17,764
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
QQ9420
Ganesha
15
0 / 6 / 5
8,892
889
8,606
26,182
25,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

39

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 1 / 20
10,739
1,074
10,521
4,104
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 0 / 19
11,934
1,193
15,585
8,643
3,297
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
Dcman
Freya
19
17 / 0 / 15
13,297
1,330
29,451
11,100
4,404
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Fl00by
Chaac
17
2 / 2 / 21
9,735
974
13,958
15,424
13,662
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
xXALLM1GH7Xx
Danzaburou
17
2 / 3 / 17
9,906
991
11,202
9,712
3,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
6
Kills
35
35
Deaths
6
14
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
20
14
L
Aphrodite
Assassin0018114
Aphrodite
0
7
2
0.14
W
10
0
19
19.5
W
Freya
Dcman
Freya
17
0
15
24.5
L
2
7
3
0.5
W
Chaac
Fl00by
Chaac
2
2
21
6.25
L
Chiron
2
7
1
0.36
L
2
8
3
0.44
L
Ganesha
QQ9420
Ganesha
0
6
5
0.42
W
Danzaburou
xXALLM1GH7Xx
Danzaburou
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,554
Damage
80,717
87,880
Taken
48,983
61,312
Mitigated
25,425
6,320
Healing
21,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,521
351
55
257
4,104
1,062
0
2,538
1,566
24,244
0
L
Aphrodite
Assassin0018114
Aphrodite
1,832
378
1,174
959
10,888
6,247
0
4,238
6,650
7,339
0
W
15,585
6,769
0
6,631
8,643
3,297
0
3,203
5,258
0
26,768
W
Freya
Dcman
Freya
29,451
9,805
0
7,611
11,100
4,404
0
4,383
6,717
58,099
0
L
11,307
510
79
930
14,711
5,172
0
5,765
8,946
37,553
0
W
Chaac
Fl00by
Chaac
13,958
3,133
0
5,301
15,424
13,662
0
5,813
9,611
0
22,250
L
Chiron
10,931
2,071
765
1,102
16,216
6,478
0
8,457
7,713
0
23,143
L
9,878
1,164
0
658
19,883
17,764
0
10,819
9,064
378
27,967
L
Ganesha
QQ9420
Ganesha
8,606
852
330
323
26,182
25,651
0
10,647
15,535
16,840
0
W
Danzaburou
xXALLM1GH7Xx
Danzaburou
11,202
4,257
0
1,192
9,712
3,000
0
6,186
3,526
0
28,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
55,611
139
Minions Killed
197
3
Camps Cleared
12
879,349
Distance Traveled
983,292
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,739
1,074
38
4
0
194,693
0
L
Aphrodite
8,230
823
8
1
0
150,059
0
W
Thanatos
11,934
1,193
22
2
5
212,902
0
W
Freya
13,297
1,330
87
9
4
199,716
3
L
Janus
9,201
920
75
8
1
171,478
0
W
Chaac
9,735
974
15
2
0
193,061
0
L
Chiron
8,689
869
16
2
1
184,553
0
L
Mulan
9,053
905
39
4
1
172,969
0
L
Ganesha
8,892
889
1
0
0
200,290
0
W
Danzaburou
9,906
991
35
4
3
182,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role