Player Matchup

Thor
Thor
BigTuna4454
Thor
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,060 Elo+
Solo
Jormungandr
Jormungandr
ITALIANB01
Jormungandr
Level 15
God Stats
1W - 1L
1,248 SR
Queue Stats
5W - 6L
1,411 Elo+
Party 1
Skadi
Skadi
Light-Carrot
Skadi
Level 23
God Stats
2W - 0L
1,679 SR
Queue Stats
41W - 37L
1,304 Elo+
Solo
Artemis
Artemis
TwitchyBois
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
V1Mort1s
Cthulhu
Level 18
God Stats
19W - 10L
1,507 SR
Queue Stats
26W - 17L
1,369 Elo+
Solo
Team Averages
Level 14
1,487 SR
1,302 Elo+

VS

Team Averages
Level 16
1,478 SR
1,349 Elo+
Bakasura
Bakasura
DiegoG211
Bakasura
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 21L
1,375 Elo+
Solo
Ravana
Ravana
Hebr3wHamm3r252
Ravana
Level 28
God Stats
27W - 35L
1,407 SR
Queue Stats
152W - 189L
1,326 Elo+
Solo
Hel
Hel
Mysterio4470
Hel
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,223 Elo+
Solo
Hades
Hades
SlushierYak1822
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
iBeTim89
Yemoja
Level 27
God Stats
25W - 22L
1,481 SR
Queue Stats
116W - 139L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 12 / 17
18,053
1,128
35,290
28,065
13,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
ITALIANB01
Jormungandr
17
1 / 2 / 0
11,954
747
1,290
1,919
942
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
23 / 9 / 13
20,033
1,252
56,336
27,493
12,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
TwitchyBois
Artemis
17
0 / 1 / 0
11,680
730
353
823
208
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
V1Mort1s
Cthulhu
20
12 / 0 / 26
19,658
1,229
42,876
30,495
34,234
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

8

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DiegoG211
Bakasura
20
11 / 12 / 9
18,174
1,136
21,601
32,552
16,017
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 12
15,976
999
20,795
26,914
39,352
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
3 / 10 / 12
14,959
935
10,556
23,121
16,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
2 / 13 / 9
14,620
914
12,932
29,320
16,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
iBeTim89
Yemoja
20
2 / 9 / 10
14,540
909
14,364
31,804
30,570
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
76
49
Kills
24
24
Deaths
49
56
Assists
52
Player
Kills
Deaths
Assists
KDA
W
13
12
17
1.79
L
Bakasura
DiegoG211
Bakasura
11
12
9
1.29
L
6
5
12
2.4
W
Jormungandr
ITALIANB01
Jormungandr
1
2
0
0.5
W
23
9
13
3.28
L
3
10
12
0.9
L
2
13
9
0.5
W
Artemis
TwitchyBois
Artemis
0
1
0
0
W
Cthulhu
V1Mort1s
Cthulhu
12
0
26
25
L
Yemoja
iBeTim89
Yemoja
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,145
Damage
80,248
88,795
Taken
143,711
61,118
Mitigated
118,632
19,279
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,290
14,335
0
0
28,065
13,553
0
12,389
14,781
0
71,138
L
Bakasura
DiegoG211
Bakasura
21,601
12,347
0
4,653
32,552
16,017
0
7,487
24,066
0
56,909
L
20,795
6,437
426
4,470
26,914
39,352
0
6,098
19,692
0
30,153
W
Jormungandr
ITALIANB01
Jormungandr
1,290
736
0
0
1,919
942
0
246
1,487
2,291
0
W
56,336
42,331
0
7,524
27,493
12,181
0
9,126
17,021
0
82,523
L
10,556
3,410
3,674
1,397
23,121
16,523
0
8,242
14,133
16,661
0
L
12,932
669
112
4,272
29,320
16,170
0
5,632
23,076
38,087
0
W
Artemis
TwitchyBois
Artemis
353
230
0
46
823
208
0
135
649
0
783
W
Cthulhu
V1Mort1s
Cthulhu
42,876
2,395
850
10,859
30,495
34,234
0
15,956
13,005
67,521
0
L
Yemoja
iBeTim89
Yemoja
14,364
3,025
2,411
0
31,804
30,570
0
12,288
18,578
42,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,378
Gold Earned
78,269
194
Minions Killed
257
4
Camps Cleared
2
912,458
Distance Traveled
1,370,263
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
18,053
1,128
69
4
4
275,884
1
L
Bakasura
18,174
1,136
94
6
1
362,863
2
L
Ravana
15,976
999
21
1
0
309,064
0
W
Jormungandr
11,954
747
0
0
0
33,322
0
W
Skadi
20,033
1,252
68
4
0
249,042
0
L
Hel
14,959
935
11
1
1
222,415
1
L
Hades
14,620
914
68
4
0
212,692
0
W
Artemis
11,680
730
1
0
0
10,936
0
W
Cthulhu
19,658
1,229
56
4
0
343,274
0
L
Yemoja
14,540
909
63
4
0
263,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role