Player Matchup

Gilgamesh
Gilgamesh
Eyedazzler
Gilgamesh
Level 35
God Stats
5W - 5L
1,644 SR
Queue Stats
21W - 25L
1,406 Elo+
Party 2
Nemesis
Nemesis
Flazin16
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,212 Elo+
Solo
Chernobog
Chernobog
Galancer
Chernobog
Level 16
God Stats
5W - 1L
1,739 SR
Queue Stats
79W - 80L
1,347 Elo+
Party 2
Sylvanus
Sylvanus
WeedmoseIRL
Sylvanus
Level 29
God Stats
22W - 32L
1,457 SR
Queue Stats
52W - 70L
1,322 Elo+
Solo
Ares
Ares
tizi-mixo089
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,222 Elo+
Solo
Team Averages
Level 18
1,568 SR
1,302 Elo+

VS

Team Averages
Level 19
1,505 SR
1,400 Elo+
Artemis
Artemis
Furmy21
Artemis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Party 1
Ymir
Ymir
Meegle
Ymir
Level 22
God Stats
92W - 75L
1,507 SR
Queue Stats
159W - 116L
1,463 Elo+
Solo
Nemesis
Nemesis
Squtr
Nemesis
Level 29
God Stats
40W - 56L
1,441 SR
Queue Stats
84W - 115L
1,442 Elo+
Solo
Odin
Odin
T8ters
Odin
Level 19
God Stats
7W - 6L
1,578 SR
Queue Stats
44W - 55L
1,403 Elo+
Party 1
Olorun
Olorun
Toledo987654321
Olorun
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eyedazzler
Gilgamesh
8
1 / 2 / 0
5,372
448
2,525
7,307
5,191
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Flazin16
Nemesis
8
1 / 8 / 0
5,485
457
1,578
8,281
2,558
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
Galancer
Chernobog
7
0 / 5 / 0
4,905
409
1,969
6,039
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
WeedmoseIRL
Sylvanus
8
0 / 2 / 1
5,634
470
2,050
6,187
2,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 8 / 0
5,033
419
967
9,854
4,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Furmy21
Artemis
12
7 / 1 / 2
7,299
608
6,644
4,970
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Meegle
Ymir
10
7 / 1 / 5
6,861
572
5,602
6,601
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Squtr
Nemesis
11
5 / 0 / 3
6,907
576
4,598
6,407
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
T8ters
Odin
11
3 / 1 / 2
6,322
527
4,312
4,842
4,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 5
7,073
589
6,642
5,982
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
25
25
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Eyedazzler
Gilgamesh
1
2
0
0.5
L
Nemesis
Flazin16
Nemesis
1
8
0
0.13
W
Artemis
Furmy21
Artemis
7
1
2
8
L
Chernobog
Galancer
Chernobog
0
5
0
0
W
Ymir
Meegle
Ymir
7
1
5
9.5
W
Nemesis
Squtr
Nemesis
5
0
3
6.5
W
Odin
T8ters
Odin
3
1
2
4
W
3
0
5
5.5
L
Sylvanus
WeedmoseIRL
Sylvanus
0
2
1
0.25
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,089
Damage
27,798
37,668
Taken
28,802
16,256
Mitigated
15,430
4,463
Healing
13,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Eyedazzler
Gilgamesh
2,525
766
0
2,004
7,307
5,191
184
821
6,486
0
20,251
L
Nemesis
Flazin16
Nemesis
1,578
231
0
253
8,281
2,558
217
744
7,537
0
10,888
W
Artemis
Furmy21
Artemis
6,644
5,380
0
2,105
4,970
1,692
1,556
340
4,630
0
29,476
L
Chernobog
Galancer
Chernobog
1,969
748
0
713
6,039
1,589
0
4,785
978
0
18,013
W
Ymir
Meegle
Ymir
5,602
1,557
382
1,915
6,601
5,520
189
994
5,607
17,316
0
W
Nemesis
Squtr
Nemesis
4,598
2,376
262
3,617
6,407
1,996
291
326
6,081
0
39,389
W
Odin
T8ters
Odin
4,312
1,009
0
1,146
4,842
4,309
724
410
4,432
0
24,334
W
6,642
3,082
134
4,131
5,982
1,913
472
947
5,035
50,957
0
L
Sylvanus
WeedmoseIRL
Sylvanus
2,050
853
167
1,068
6,187
2,681
46
4,097
2,006
19,891
0
L
967
134
0
258
9,854
4,237
90
1,397
8,417
5,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,429
Gold Earned
34,462
147
Minions Killed
296
0
Camps Cleared
0
966,879
Distance Traveled
1,041,727
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,372
448
36
3
0
240,392
0
L
Nemesis
5,485
457
21
2
0
158,679
0
W
Artemis
7,299
608
57
5
0
150,739
0
L
Chernobog
4,905
409
46
4
0
193,566
3
W
Ymir
6,861
572
17
1
0
229,518
0
W
Nemesis
6,907
576
79
7
0
268,704
0
W
Odin
6,322
527
52
4
0
211,921
1
W
Olorun
7,073
589
91
8
0
180,845
0
L
Sylvanus
5,634
470
32
3
0
193,305
0
L
Ares
5,033
419
12
1
0
180,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role