Player Matchup

Jormungandr
Jormungandr
NelsonToasty
Jormungandr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Bellona
Bellona
SippaTea
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
StratusRay
Ullr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Bakasura
Bakasura
raypls
Bakasura
Level 62
God Stats
4W - 3L
1,664 SR
Queue Stats
64W - 64L
1,509 Elo+
Party 1
Olorun
Olorun
rocklionmba
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,103 Elo+
Party 1
Team Averages
Level 15
1,533 SR
1,422 Elo+

VS

Team Averages
Level 18
1,447 SR
1,403 Elo+
Thor
Thor
Churkus
Thor
Level 24
God Stats
10W - 15L
1,348 SR
Queue Stats
93W - 129L
1,295 Elo+
Solo
Skadi
Skadi
Dinorath
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OrionCP
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 132L
1,381 Elo+
Solo
Chaac
Chaac
Smokee02
Chaac
Level 18
God Stats
53W - 35L
1,444 SR
Queue Stats
113W - 108L
1,396 Elo+
Solo
Hun Batz
Hun Batz
kukler
Hun Batz
Level 17
God Stats
0W - 2L
1,444 SR
Queue Stats
14W - 14L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NelsonToasty
Jormungandr
14
0 / 2 / 5
12,011
445
1,691
12,838
10,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SippaTea
Bellona
5
1 / 3 / 2
8,340
309
1,182
2,698
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 6 / 4
14,449
535
14,253
22,211
9,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
raypls
Bakasura
20
17 / 3 / 5
17,457
647
24,526
26,912
19,973
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
20
7 / 7 / 9
14,533
538
14,985
17,817
9,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Churkus
Thor
20
5 / 6 / 5
14,254
528
10,248
18,836
7,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Dinorath
Skadi
20
10 / 6 / 3
15,164
562
24,014
22,234
8,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
OrionCP
Morgan Le Fay
16
2 / 15 / 3
11,322
419
11,421
23,445
13,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Smokee02
Chaac
3
0 / 0 / 0
7,383
273
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
kukler
Hun Batz
19
2 / 4 / 7
12,924
479
5,526
13,942
8,710
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
31
Kills
19
21
Deaths
31
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
Churkus
Thor
5
6
5
1.25
L
Skadi
Dinorath
Skadi
10
6
3
1.92
W
Jormungandr
NelsonToasty
Jormungandr
0
2
5
1.25
L
Morgan Le Fay
OrionCP
Morgan Le Fay
2
15
3
0.23
W
Bellona
SippaTea
Bellona
1
3
2
0.67
L
Chaac
Smokee02
Chaac
0
0
0
0
W
6
6
4
1.33
L
Hun Batz
kukler
Hun Batz
2
4
7
1.38
W
Bakasura
raypls
Bakasura
17
3
5
6.5
W
Olorun
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,637
Damage
51,209
82,476
Taken
78,457
50,875
Mitigated
37,876
22,388
Healing
15,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Churkus
Thor
10,248
2,352
0
500
18,836
7,317
789
2,233
15,955
0
97,034
L
Skadi
Dinorath
Skadi
24,014
12,329
0
8,430
22,234
8,011
2,450
5,834
15,907
0
127,172
W
Jormungandr
NelsonToasty
Jormungandr
1,691
597
0
1,210
12,838
10,844
0
2,729
10,109
22,143
0
L
Morgan Le Fay
OrionCP
Morgan Le Fay
11,421
2,030
0
2,440
23,445
13,838
854
5,549
16,717
70,049
0
W
Bellona
SippaTea
Bellona
1,182
770
0
282
2,698
1,137
0
332
2,366
0
4,687
L
Chaac
Smokee02
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
14,253
7,154
0
4,069
22,211
9,692
2,285
1,810
20,401
0
114,046
L
Hun Batz
kukler
Hun Batz
5,526
1,019
0
3,678
13,942
8,710
1,580
1,793
11,064
0
59,903
W
Bakasura
raypls
Bakasura
24,526
17,437
0
10,628
26,912
19,973
3,033
2,813
24,099
0
140,870
W
Olorun
14,985
7,193
537
5,662
17,817
9,229
5,128
4,079
13,738
77,909
7,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,790
Gold Earned
61,047
577
Minions Killed
521
0
Camps Cleared
0
1,923,033
Distance Traveled
1,845,687
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,254
528
127
5
0
457,594
0
L
Skadi
15,164
562
198
7
0
469,977
9
W
Jormungandr
12,011
445
30
1
0
364,020
4
L
Morgan Le Fay
11,322
419
89
3
0
388,214
1
W
Bellona
8,340
309
8
0
0
94,530
1
L
Chaac
7,383
273
0
0
0
2,688
0
W
Ullr
14,449
535
157
6
0
441,527
2
L
Hun Batz
12,924
479
107
4
0
527,214
0
W
Bakasura
17,457
647
226
8
0
608,216
0
W
Olorun
14,533
538
156
6
0
414,740
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role