Player Matchup

Nike
Nike
Chronic_Tron
Nike
Level 85
God Stats
10W - 9L
1,585 SR
Queue Stats
145W - 141L
1,449 Elo+
Party 2
Tyr
Tyr
CleanBunny7410
Tyr
Level 38
God Stats
27W - 45L
1,510 SR
Queue Stats
110W - 159L
1,308 Elo+
Solo
Nu Wa
Nu Wa
Depressed_bacon
Nu Wa
Level 91
God Stats
46W - 29L
1,574 SR
Queue Stats
648W - 613L
1,472 Elo+
Party 2
Yemoja
Yemoja
Sugar_Seduction
Yemoja
Level 83
God Stats
14W - 6L
1,629 SR
Queue Stats
742W - 754L
1,371 Elo+
Party 2
Jing Wei
Jing Wei
Sugar_Tempation
Jing Wei
Level 46
God Stats
6W - 3L
1,748 SR
Queue Stats
204W - 256L
1,348 Elo+
Party 2
Team Averages
Level 69
1,609 SR
1,390 Elo+

VS

Team Averages
Level 70
1,557 SR
1,395 Elo+
Jormungandr
Jormungandr
Coconuttypng
Jormungandr
Level 69
God Stats
7W - 2L
1,619 SR
Queue Stats
116W - 133L
1,350 Elo+
Party 3
Mulan
Mulan
Forgive-Pancho4
Mulan
Level 25
God Stats
2W - 4L
1,078 SR
Queue Stats
36W - 51L
1,323 Elo+
Party 3
Danzaburou
Danzaburou
Itzztio
Danzaburou
Level 143
God Stats
7W - 1L
1,714 SR
Queue Stats
67W - 42L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
Tøxxik
Kukulkan
Level 64
God Stats
10W - 7L
1,658 SR
Queue Stats
184W - 197L
1,397 Elo+
Party 1
Mercury
Mercury
XxSTORM_ANDYxX
Mercury
Level 49
God Stats
4W - 1L
1,714 SR
Queue Stats
101W - 122L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,149
479
5,169
11,033
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
7,129
419
1,573
9,216
5,303
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 2
8,798
518
9,330
8,701
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 1
6,447
379
5,453
14,433
10,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
12
0 / 5 / 1
6,940
408
5,214
14,597
4,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coconuttypng
Jormungandr
15
4 / 0 / 5
8,843
520
11,886
11,456
10,117
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 1 / 4
9,061
533
3,720
7,983
3,456
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Itzztio
Danzaburou
15
3 / 0 / 7
9,173
540
11,404
10,946
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Tøxxik
Kukulkan
17
5 / 2 / 1
10,095
594
8,844
8,714
2,966
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 2
9,193
541
5,704
11,838
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
18
19
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
1
3
0
0.33
W
Jormungandr
Coconuttypng
Jormungandr
4
0
5
6.5
L
2
5
2
0.6
W
1
1
4
3
W
Danzaburou
Itzztio
Danzaburou
3
0
7
6.5
L
0
1
1
0.5
L
Jing Wei
0
5
1
0.1
W
Kukulkan
Tøxxik
Kukulkan
5
2
1
2.75
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
41,558
57,980
Taken
50,937
28,232
Mitigated
23,746
17,125
Healing
22,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,169
1,058
0
1,680
11,033
6,006
0
3,272
7,761
0
48,905
L
1,573
304
0
2,255
9,216
5,303
0
899
8,317
0
35,101
W
Jormungandr
Coconuttypng
Jormungandr
11,886
3,396
56
4,788
11,456
10,117
190
3,236
8,220
57,319
0
L
9,330
1,909
0
1,921
8,701
2,799
339
5,718
2,983
56,291
0
W
3,720
479
0
3,488
7,983
3,456
1,200
918
7,065
0
47,324
W
Danzaburou
Itzztio
Danzaburou
11,404
3,396
352
7,905
10,946
3,616
810
4,381
6,565
0
54,166
L
5,453
1,299
2,563
4,508
14,433
10,047
100
4,886
9,547
27,719
0
L
Jing Wei
5,214
3,692
0
4,198
14,597
4,077
499
5,955
8,642
0
42,326
W
Kukulkan
Tøxxik
Kukulkan
8,844
825
107
1,104
8,714
2,966
0
3,291
5,423
73,808
0
W
5,704
3,155
0
4,239
11,838
3,591
1,084
3,072
8,766
0
57,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,463
Gold Earned
46,365
395
Minions Killed
515
0
Camps Cleared
0
1,504,866
Distance Traveled
1,683,559
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,149
479
88
5
0
339,271
0
L
Tyr
7,129
419
69
4
0
311,245
0
W
Jormungandr
8,843
520
100
6
0
334,455
4
L
Nu Wa
8,798
518
99
6
0
296,176
5
W
Mulan
9,061
533
107
6
0
331,959
0
W
Danzaburou
9,173
540
72
4
0
314,996
2
L
Yemoja
6,447
379
48
3
0
284,113
5
L
Jing Wei
6,940
408
91
5
0
274,061
0
W
Kukulkan
10,095
594
135
8
0
321,956
3
W
Mercury
9,193
541
101
6
0
380,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role