Player Matchup

Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
NotAMonster
Da Ji
Level 159
God Stats
26W - 30L
1,508 SR
Queue Stats
988W - 931L
1,692 Elo+
Solo
Ganesha
Ganesha
PureSalts
Ganesha
Level 129
God Stats
4W - 3L
1,679 SR
Queue Stats
268W - 259L
1,577 Elo+
Solo
Thor
Thor
Sasori680
Thor
Level 160
God Stats
6W - 6L
1,634 SR
Queue Stats
897W - 921L
1,576 Elo+
Solo
Loki
Loki
xRegenRex
Loki
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 68L
1,565 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,582 Elo+

VS

Team Averages
Level 114
1,515 SR
1,600 Elo+
Anubis
Anubis
BigManMavTTV
Anubis
Level 89
God Stats
5W - 6L
1,270 SR
Queue Stats
222W - 190L
1,636 Elo+
Solo
The Morrigan
The Morrigan
SaraBee
The Morrigan
Level 158
God Stats
1W - 0L
1,864 SR
Queue Stats
97W - 96L
1,552 Elo+
Solo
Janus
Janus
TGP1234
Janus
Level 87
God Stats
1W - 1L
1,576 SR
Queue Stats
111W - 100L
1,555 Elo+
Solo
Cupid
Cupid
ThaiDanh
Cupid
Level 118
God Stats
2W - 3L
1,581 SR
Queue Stats
260W - 228L
1,666 Elo+
Solo
Danzaburou
Danzaburou
Yarusenai
Danzaburou
Level 120
God Stats
2W - 4L
1,284 SR
Queue Stats
337W - 306L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 8 / 4
8,479
848
9,110
15,119
10,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 4 / 7
8,954
895
11,524
10,396
4,463
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
PureSalts
Ganesha
16
1 / 3 / 11
8,315
832
7,805
10,699
11,583
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Thor
14
1 / 5 / 8
7,961
796
4,033
9,122
4,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
13
3 / 7 / 8
7,878
788
4,978
8,960
3,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 4 / 16
9,583
958
7,670
8,005
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
SaraBee
The Morrigan
16
7 / 3 / 19
9,563
956
9,858
6,814
5,595
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
TGP1234
Janus
14
2 / 4 / 16
8,612
861
8,539
10,007
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
ThaiDanh
Cupid
17
9 / 2 / 15
10,864
1,086
11,919
9,183
3,058
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
Yarusenai
Danzaburou
16
4 / 2 / 17
9,486
949
10,638
7,176
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
110
15
Kills
27
27
Deaths
15
38
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
8
4
0.75
W
Anubis
5
4
16
3.25
L
6
4
7
2.38
L
Ganesha
PureSalts
Ganesha
1
3
11
2.17
W
The Morrigan
SaraBee
The Morrigan
7
3
19
5.5
L
Thor
1
5
8
1
W
Janus
TGP1234
Janus
2
4
16
2.5
W
Cupid
ThaiDanh
Cupid
9
2
15
8.25
W
Danzaburou
Yarusenai
Danzaburou
4
2
17
6.25
L
Loki
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,450
Damage
48,624
54,296
Taken
41,185
34,759
Mitigated
16,221
8,826
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,110
715
848
3,734
15,119
10,904
621
6,730
7,963
0
21,341
W
Anubis
7,670
57
328
1,267
8,005
3,550
644
1,004
6,913
20,176
0
L
11,524
2,509
706
561
10,396
4,463
570
4,417
5,701
0
22,272
L
Ganesha
PureSalts
Ganesha
7,805
132
0
1,842
10,699
11,583
0
4,387
5,862
23,279
0
W
The Morrigan
SaraBee
The Morrigan
9,858
2,169
884
1,513
6,814
5,595
185
1,465
4,969
13,780
1,766
L
Thor
4,033
83
361
774
9,122
4,416
716
3,484
5,343
0
11,519
W
Janus
TGP1234
Janus
8,539
390
1,216
1,138
10,007
2,056
35
2,011
7,905
20,087
0
W
Cupid
ThaiDanh
Cupid
11,919
6,798
4,280
3,541
9,183
3,058
1,536
2,201
6,889
0
22,188
W
Danzaburou
Yarusenai
Danzaburou
10,638
5,622
1,442
1,673
7,176
1,962
1,421
1,124
5,966
0
15,287
L
Loki
4,978
169
0
0
8,960
3,393
0
3,614
5,126
0
15,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,587
Gold Earned
48,108
98
Minions Killed
110
0
Camps Cleared
0
921,222
Distance Traveled
965,914
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,479
848
17
2
0
174,110
1
W
Anubis
9,583
958
27
3
0
181,833
0
L
Da Ji
8,954
895
35
4
0
186,096
1
L
Ganesha
8,315
832
1
0
0
197,251
0
W
The Morrigan
9,563
956
8
1
0
170,656
0
L
Thor
7,961
796
28
3
0
160,367
0
W
Janus
8,612
861
36
4
0
207,774
2
W
Cupid
10,864
1,086
30
3
0
202,648
3
W
Danzaburou
9,486
949
9
1
0
203,003
0
L
Loki
7,878
788
17
2
0
203,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role