Player Matchup

Freya
Freya
AimedBump360
Freya
Level 29
God Stats
4W - 0L
1,811 SR
Queue Stats
68W - 101L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
Binglebimp
Heimdallr
Level 26
God Stats
10W - 6L
1,439 SR
Queue Stats
265W - 268L
1,401 Elo+
Solo
Danzaburou
Danzaburou
Filthy_cheeto__
Danzaburou
Level 26
God Stats
12W - 5L
1,263 SR
Queue Stats
36W - 59L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
Panda__Ryu
Cthulhu
Level 7
God Stats
1W - 3L
1,618 SR
Queue Stats
2W - 5L
1,228 Elo+
Solo
Cu Chulainn
Cu Chulainn
PauseR1865
Cu Chulainn
Level 27
God Stats
17W - 16L
1,544 SR
Queue Stats
116W - 118L
1,386 Elo+
Solo
Team Averages
Level 23
1,535 SR
1,324 Elo+

VS

Team Averages
Level 18
1,512 SR
1,281 Elo+
Amaterasu
Amaterasu
Clandi09
Amaterasu
Level 18
God Stats
9W - 9L
1,559 SR
Queue Stats
75W - 61L
1,316 Elo+
Solo
Bakasura
Bakasura
Hewryfp
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,550 Elo+
Solo
Thanatos
Thanatos
HolstGacha 1
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,059 Elo+
Party 2
Merlin
Merlin
Krosyn
Merlin
Level 29
God Stats
28W - 33L
1,501 SR
Queue Stats
206W - 246L
1,313 Elo+
Solo
Sol
Sol
TheMadDupper
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,168 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 13
13,704
548
14,183
21,652
9,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Binglebimp
Heimdallr
20
21 / 1 / 8
16,590
664
32,679
22,490
9,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Filthy_cheeto__
Danzaburou
19
1 / 8 / 2
12,555
502
5,777
16,215
5,341
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Panda__Ryu
Cthulhu
19
6 / 13 / 6
12,529
501
10,288
26,995
11,922
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
PauseR1865
Cu Chulainn
20
7 / 9 / 10
13,523
541
15,637
22,659
20,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Clandi09
Amaterasu
20
7 / 7 / 7
13,197
528
14,090
25,528
21,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
Hewryfp
Bakasura
20
10 / 6 / 7
13,067
523
16,044
24,630
13,354
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
HolstGacha 1
Thanatos
14
2 / 15 / 6
9,537
381
5,866
18,488
5,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Krosyn
Merlin
20
13 / 6 / 10
13,491
540
24,426
19,918
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 12 / 2
11,327
453
12,085
21,478
6,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
70
42
Kills
38
39
Deaths
46
39
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
8
13
1.69
W
Heimdallr
Binglebimp
Heimdallr
21
1
8
25
L
Amaterasu
Clandi09
Amaterasu
7
7
7
1.5
W
Danzaburou
Filthy_cheeto__
Danzaburou
1
8
2
0.25
L
Bakasura
Hewryfp
Bakasura
10
6
7
2.25
L
Thanatos
HolstGacha 1
Thanatos
2
15
6
0.33
L
Merlin
Krosyn
Merlin
13
6
10
3
W
Cthulhu
Panda__Ryu
Cthulhu
6
13
6
0.69
W
Cu Chulainn
PauseR1865
Cu Chulainn
7
9
10
1.33
L
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,564
Damage
72,511
110,011
Taken
110,042
56,544
Mitigated
55,148
27,859
Healing
27,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,183
4,779
0
5,406
21,652
9,523
1,532
8,435
13,144
42,642
6,478
W
Heimdallr
Binglebimp
Heimdallr
32,679
20,728
0
12,490
22,490
9,605
6,649
9,538
12,315
0
86,611
L
Amaterasu
Clandi09
Amaterasu
14,090
5,639
0
6,401
25,528
21,545
2,400
3,576
21,952
0
58,763
W
Danzaburou
Filthy_cheeto__
Danzaburou
5,777
3,310
0
3,782
16,215
5,341
6,041
3,694
12,197
158
74,454
L
Bakasura
Hewryfp
Bakasura
16,044
10,323
0
6,446
24,630
13,354
0
1,709
22,921
493
88,112
L
Thanatos
HolstGacha 1
Thanatos
5,866
2,269
0
4,520
18,488
5,981
1,641
5,294
13,194
0
23,078
L
Merlin
Krosyn
Merlin
24,426
1,228
0
5,298
19,918
7,534
533
8,102
11,811
100,253
0
W
Cthulhu
Panda__Ryu
Cthulhu
10,288
3,531
138
1,315
26,995
11,922
759
7,994
19,001
57,207
0
W
Cu Chulainn
PauseR1865
Cu Chulainn
15,637
4,788
0
4,728
22,659
20,153
309
7,608
14,438
4,540
86,865
L
12,085
5,249
0
4,941
21,478
6,734
3,275
5,350
16,128
51,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,901
Gold Earned
60,619
552
Minions Killed
498
0
Camps Cleared
0
2,070,157
Distance Traveled
2,105,090
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,704
548
53
2
0
444,711
1
W
Heimdallr
16,590
664
138
6
0
426,468
2
L
Amaterasu
13,197
528
97
4
0
470,060
2
W
Danzaburou
12,555
502
125
5
0
413,996
1
L
Bakasura
13,067
523
143
6
0
485,995
0
L
Thanatos
9,537
381
36
1
0
398,790
0
L
Merlin
13,491
540
138
6
0
411,293
3
W
Cthulhu
12,529
501
107
4
0
379,300
0
W
Cu Chulainn
13,523
541
129
5
0
405,682
1
L
Sol
11,327
453
84
3
0
338,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role