Player Matchup

Danzaburou
Danzaburou
Gravystains
Danzaburou
Level 135
God Stats
3W - 3L
1,421 SR
Queue Stats
386W - 362L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
HERBALdubSAC
Sun Wukong
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
553W - 554L
1,544 Elo+
Solo
Ganesha
Ganesha
Javier187x
Ganesha
Level 149
God Stats
2W - 2L
1,424 SR
Queue Stats
225W - 212L
1,501 Elo+
Solo
Chang'e
Chang'e
ProffessorBlack
Chang'e
Level 149
God Stats
4W - 5L
1,285 SR
Queue Stats
545W - 566L
1,524 Elo+
Solo
Nemesis
Nemesis
mna04
Nemesis
Level 142
God Stats
3W - 3L
1,177 SR
Queue Stats
321W - 330L
1,619 Elo+
Solo
Team Averages
Level 146
1,361 SR
1,546 Elo+

VS

Team Averages
Level 119
1,432 SR
1,544 Elo+
Eset
Eset
MercilessFig
Eset
Level 157
God Stats
12W - 6L
1,874 SR
Queue Stats
366W - 351L
1,623 Elo+
Solo
Set
Set
Mr iron otter
Set
Level 69
God Stats
0W - 3L
1,284 SR
Queue Stats
88W - 87L
1,542 Elo+
Solo
Fafnir
Fafnir
SIllypeach
Fafnir
Level 157
God Stats
12W - 19L
1,409 SR
Queue Stats
732W - 760L
1,539 Elo+
Solo
Ra
Ra
ShoesRiceRamen
Ra
Level 105
God Stats
0W - 5L
1,095 SR
Queue Stats
197W - 192L
1,494 Elo+
Solo
Sobek
Sobek
djcherricola
Sobek
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
169W - 164L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gravystains
Danzaburou
19
6 / 6 / 10
12,915
760
22,131
17,719
8,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sun Wukong
HERBALdubSAC
Sun Wukong
20
4 / 7 / 21
12,895
759
13,560
31,981
28,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Javier187x
Ganesha
19
0 / 5 / 25
11,992
705
13,422
27,239
35,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 3 / 13
14,602
859
27,607
17,755
9,391
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
mna04
Nemesis
20
7 / 5 / 14
13,218
778
20,219
23,125
14,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 12
12,246
720
24,194
15,774
7,882
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 5 / 13
12,692
747
21,134
27,984
13,556
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
SIllypeach
Fafnir
19
4 / 6 / 14
12,383
728
11,340
25,515
39,208
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 7 / 12
11,066
651
22,652
15,990
7,758
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 7 / 19
11,910
701
16,058
34,686
51,376
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
94
29
Kills
24
26
Deaths
30
83
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Gravystains
Danzaburou
6
6
10
1.83
W
Sun Wukong
HERBALdubSAC
Sun Wukong
4
7
21
2.07
W
Ganesha
Javier187x
Ganesha
0
5
25
2.5
L
5
5
12
2.2
L
7
5
13
2.7
W
12
3
13
6.17
L
Fafnir
SIllypeach
Fafnir
4
6
14
1.83
L
4
7
12
1.43
L
4
7
19
1.93
W
Nemesis
mna04
Nemesis
7
5
14
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,939
Damage
95,378
117,819
Taken
119,949
96,891
Mitigated
119,780
61,186
Healing
42,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Gravystains
Danzaburou
22,131
10,381
1,463
4,980
17,719
8,389
1,953
11,627
6,092
0
46,191
W
Sun Wukong
HERBALdubSAC
Sun Wukong
13,560
3,014
4,552
8,986
31,981
28,659
234
18,511
13,470
0
31,571
W
Ganesha
Javier187x
Ganesha
13,422
765
1,811
5,864
27,239
35,454
644
16,188
11,051
27,520
0
L
24,194
2,912
5,178
1,714
15,774
7,882
3,068
5,006
10,768
53,628
0
L
21,134
8,483
2,743
5,375
27,984
13,556
1,714
10,690
17,294
0
48,120
W
27,607
1,839
13,551
9,971
17,755
9,391
1,098
10,992
6,763
51,786
0
L
Fafnir
SIllypeach
Fafnir
11,340
3,844
2,359
4,252
25,515
39,208
961
10,653
14,862
19,556
0
L
22,652
2,267
10,569
2,782
15,990
7,758
1,191
5,785
10,205
41,773
0
L
16,058
696
1,716
6,190
34,686
51,376
410
8,895
25,791
26,156
0
W
Nemesis
mna04
Nemesis
20,219
3,940
1,111
8,897
23,125
14,998
2,876
16,926
6,199
0
37,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,622
Gold Earned
60,297
184
Minions Killed
179
0
Camps Cleared
0
1,608,026
Distance Traveled
1,464,362
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,915
760
50
3
0
268,229
0
W
Sun Wukong
12,895
759
30
2
0
334,269
1
W
Ganesha
11,992
705
2
0
0
318,570
3
L
Eset
12,246
720
66
4
0
262,116
0
L
Set
12,692
747
46
3
0
311,186
0
W
Chang'e
14,602
859
54
3
0
355,963
0
L
Fafnir
12,383
728
11
1
0
293,205
5
L
Ra
11,066
651
43
3
0
288,636
0
L
Sobek
11,910
701
13
1
0
309,219
0
W
Nemesis
13,218
778
48
3
0
330,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role