Player Matchup

Agni
Agni
LucasGanjaman
Agni
Level 34
God Stats
1W - 1L
1,293 SR
Queue Stats
84W - 95L
1,462 Elo+
Party 2
Nox
Nox
Pomarola420
Nox
Level 27
God Stats
8W - 7L
1,509 SR
Queue Stats
49W - 62L
1,458 Elo+
Party 2
Bakasura
Bakasura
Sp0tN00b
Bakasura
Level 5
God Stats
3W - 1L
1,599 SR
Queue Stats
13W - 14L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
Ssprout
Guan Yu
Level 12
God Stats
3W - 1L
1,510 SR
Queue Stats
126W - 134L
1,423 Elo+
Party 1
Da Ji
Da Ji
gaemBro
Da Ji
Level 66
God Stats
1W - 3L
1,298 SR
Queue Stats
20W - 23L
1,401 Elo+
Party 1
Team Averages
Level 29
1,442 SR
1,446 Elo+

VS

Team Averages
Level 17
1,504 SR
1,457 Elo+
Scylla
Scylla
SteelSteel
Scylla
Level 11
God Stats
10W - 15L
1,481 SR
Queue Stats
23W - 33L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Super Sienra
Morgan Le Fay
Level 6
God Stats
4W - 7L
1,409 SR
Queue Stats
9W - 17L
1,343 Elo+
Solo
Sol
Sol
alesuki
Sol
Level 27
God Stats
1W - 6L
1,623 SR
Queue Stats
40W - 60L
1,445 Elo+
Solo
Olorun
Olorun
doblecola
Olorun
Level 29
God Stats
0W - 3L
1,410 SR
Queue Stats
62W - 77L
1,445 Elo+
Solo
Neith
Neith
juanelrey1600
Neith
Level 14
God Stats
0W - 2L
1,595 SR
Queue Stats
4W - 5L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 21
14,418
1,311
22,828
11,558
4,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 0 / 27
12,676
1,152
12,433
11,534
5,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Sp0tN00b
Bakasura
19
7 / 2 / 24
12,503
1,137
13,464
13,471
6,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Ssprout
Guan Yu
20
7 / 3 / 25
12,468
1,133
13,055
17,915
20,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
gaemBro
Da Ji
20
11 / 5 / 23
13,518
1,229
17,799
9,648
4,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
SteelSteel
Scylla
18
7 / 8 / 6
12,956
1,178
12,358
16,088
5,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Super Sienra
Morgan Le Fay
17
1 / 10 / 5
10,011
910
5,688
13,439
4,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sol
17
2 / 11 / 8
11,205
1,019
15,692
21,049
6,680
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
doblecola
Olorun
18
3 / 8 / 8
11,872
1,079
14,560
16,596
5,674
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 11 / 10
10,481
953
8,453
16,138
5,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
50
48
Kills
13
13
Deaths
48
120
Assists
37
Player
Kills
Deaths
Assists
KDA
W
18
3
21
9.5
W
5
0
27
18.5
W
Bakasura
Sp0tN00b
Bakasura
7
2
24
9.5
W
Guan Yu
Ssprout
Guan Yu
7
3
25
6.5
L
Scylla
SteelSteel
Scylla
7
8
6
1.25
L
Morgan Le Fay
Super Sienra
Morgan Le Fay
1
10
5
0.35
L
Sol
2
11
8
0.55
L
Olorun
doblecola
Olorun
3
8
8
0.88
W
Da Ji
gaemBro
Da Ji
11
5
23
4.5
L
0
11
10
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,579
Damage
56,751
64,126
Taken
83,310
41,273
Mitigated
27,397
12,825
Healing
5,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,828
3,025
166
2,034
11,558
4,592
0
9,478
2,080
45,729
0
W
12,433
2,352
0
0
11,534
5,994
0
8,575
2,959
22,132
0
W
Bakasura
Sp0tN00b
Bakasura
13,464
9,088
0
2,360
13,471
6,175
0
9,124
4,347
0
24,499
W
Guan Yu
Ssprout
Guan Yu
13,055
2,611
3,859
4,138
17,915
20,476
0
14,046
3,869
0
32,989
L
Scylla
SteelSteel
Scylla
12,358
1,439
0
807
16,088
5,266
0
5,761
9,779
39,093
0
L
Morgan Le Fay
Super Sienra
Morgan Le Fay
5,688
1,079
0
298
13,439
4,760
0
8,124
5,135
11,690
0
L
Sol
15,692
4,922
0
1,866
21,049
6,680
0
6,579
14,080
46,726
0
L
Olorun
doblecola
Olorun
14,560
7,844
332
1,267
16,596
5,674
0
7,408
8,820
45,520
0
W
Da Ji
gaemBro
Da Ji
17,799
5,195
0
268
9,648
4,036
0
7,075
2,573
0
31,166
L
8,453
3,872
0
714
16,138
5,017
0
7,389
8,749
0
28,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,583
Gold Earned
56,525
214
Minions Killed
231
7
Camps Cleared
6
1,072,455
Distance Traveled
900,879
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,418
1,311
68
6
0
205,910
0
W
Nox
12,676
1,152
20
2
0
203,468
0
W
Bakasura
12,503
1,137
57
5
3
256,225
0
W
Guan Yu
12,468
1,133
37
3
0
224,983
0
L
Scylla
12,956
1,178
64
6
0
185,769
0
L
Morgan Le Fay
10,011
910
4
0
1
128,814
0
L
Sol
11,205
1,019
76
7
1
201,788
0
L
Olorun
11,872
1,079
48
4
1
209,213
0
W
Da Ji
13,518
1,229
32
3
4
181,869
0
L
Neith
10,481
953
39
4
3
175,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role