Player Matchup

Sobek
Sobek
Androx
Sobek
Level 26
God Stats
10W - 5L
1,809 SR
Queue Stats
22W - 20L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IamHez
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,220 SR
Queue Stats
53W - 59L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
KillDestroyer666
Jormungandr
Level 20
God Stats
2W - 0L
1,788 SR
Queue Stats
13W - 9L
1,615 Elo+
Party 2
Nemesis
Nemesis
RaiseUrGame
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 45L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
Sean32
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 20L
1,499 Elo+
Party 2
Team Averages
Level 24
1,563 SR
1,484 Elo+

VS

Team Averages
Level 9
1,441 SR
1,307 Elo+
Nike
Nike
Skinin16
Nike
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,077 Elo+
Party 3
Bellona
Bellona
allforcejr
Bellona
Level 13
God Stats
14W - 12L
1,187 SR
Queue Stats
21W - 22L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
d3B3m
Cu Chulainn
Level 9
God Stats
13W - 11L
1,606 SR
Queue Stats
16W - 22L
1,411 Elo+
Solo
Ymir
Ymir
fangirlderezero
Ymir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 34L
1,246 Elo+
Party 3
Vulcan
Vulcan
kalbmussah
Vulcan
Level 16
God Stats
1W - 1L
1,412 SR
Queue Stats
9W - 9L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Androx
Sobek
11
4 / 1 / 11
8,223
514
5,787
10,948
8,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
IamHez
Morgan Le Fay
15
10 / 4 / 0
9,524
595
10,175
10,336
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
KillDestroyer666
Jormungandr
14
2 / 1 / 7
7,859
491
4,828
9,772
9,273
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
RaiseUrGame
Nemesis
11
0 / 2 / 6
6,867
429
2,063
10,107
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Sean32
Nu Wa
14
9 / 2 / 6
8,585
537
11,467
7,480
2,155
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 4 / 0
6,614
413
1,972
10,860
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
allforcejr
Bellona
12
1 / 7 / 2
7,692
481
3,938
11,832
9,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
d3B3m
Cu Chulainn
12
2 / 7 / 1
7,604
475
9,938
14,017
9,574
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 6 / 3
6,860
429
3,585
11,185
8,363
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vulcan
kalbmussah
Vulcan
13
3 / 1 / 0
8,302
519
8,424
4,416
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
25
Kills
7
10
Deaths
25
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
Androx
Sobek
4
1
11
9.5
W
Morgan Le Fay
IamHez
Morgan Le Fay
10
4
0
2.5
W
Jormungandr
KillDestroyer666
Jormungandr
2
1
7
5.5
W
Nemesis
RaiseUrGame
Nemesis
0
2
6
1.5
W
Nu Wa
Sean32
Nu Wa
9
2
6
6
L
Nike
1
4
0
0.25
L
Bellona
allforcejr
Bellona
1
7
2
0.29
L
Cu Chulainn
d3B3m
Cu Chulainn
2
7
1
0.36
L
0
6
3
0.25
L
Vulcan
kalbmussah
Vulcan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,320
Damage
27,857
48,643
Taken
52,310
27,963
Mitigated
31,310
9,373
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Androx
Sobek
5,787
775
769
1,724
10,948
8,811
204
3,096
7,814
19,429
0
W
Morgan Le Fay
IamHez
Morgan Le Fay
10,175
1,404
0
1,935
10,336
4,183
845
1,805
8,461
46,838
0
W
Jormungandr
KillDestroyer666
Jormungandr
4,828
1,337
0
0
9,772
9,273
215
3,514
5,898
47,599
0
W
Nemesis
RaiseUrGame
Nemesis
2,063
364
0
2,236
10,107
3,541
484
2,325
7,720
0
28,403
W
Nu Wa
Sean32
Nu Wa
11,467
2,970
229
2,480
7,480
2,155
322
1,184
6,258
37,264
0
L
Nike
1,972
268
0
1,707
10,860
2,727
0
4,709
6,151
0
33,767
L
Bellona
allforcejr
Bellona
3,938
1,596
0
2,013
11,832
9,103
665
8,063
3,769
0
28,442
L
Cu Chulainn
d3B3m
Cu Chulainn
9,938
1,694
0
2,370
14,017
9,574
658
8,583
5,434
1,215
46,591
L
3,585
1,392
0
0
11,185
8,363
348
8,299
2,886
12,100
0
L
Vulcan
kalbmussah
Vulcan
8,424
2,315
0
670
4,416
1,543
745
2,603
1,813
49,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,058
Gold Earned
37,072
326
Minions Killed
299
0
Camps Cleared
0
1,443,647
Distance Traveled
1,339,036
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,223
514
22
1
0
272,234
2
W
Morgan Le Fay
9,524
595
105
7
0
287,287
2
W
Jormungandr
7,859
491
96
6
0
284,920
7
W
Nemesis
6,867
429
48
3
0
302,727
6
W
Nu Wa
8,585
537
55
3
0
296,479
0
L
Nike
6,614
413
42
3
0
276,485
0
L
Bellona
7,692
481
67
4
0
250,347
0
L
Cu Chulainn
7,604
475
76
5
0
292,461
0
L
Ymir
6,860
429
19
1
0
272,972
0
L
Vulcan
8,302
519
95
6
0
246,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role