Player Matchup

Neith
Neith
JestJesion SR
Neith
Level 27
God Stats
45W - 39L
1,516 SR
Queue Stats
76W - 83L
1,358 Elo+
Solo
Jormungandr
Jormungandr
Krasi55_05
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 3
Thanatos
Thanatos
Team_R6_Streety
Thanatos
Level 3
God Stats
42W - 42L
1,500 SR
Queue Stats
120W - 129L
1,102 Elo+
Party 2
Kukulkan
Kukulkan
WayBlack_68
Kukulkan
Level 31
God Stats
4W - 2L
1,364 SR
Queue Stats
212W - 237L
1,391 Elo+
Party 2
Nemesis
Nemesis
denislavcho
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 3
Team Averages
Level 15
1,476 SR
1,370 Elo+

VS

Team Averages
Level 6
1,463 SR
1,401 Elo+
Thor
Thor
DS_Invictus
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Dysfunc1ton4l
Ao Kuang
Level 14
God Stats
2W - 3L
1,313 SR
Queue Stats
7W - 10L
1,378 Elo+
Solo
Izanami
Izanami
LEGEND_OF--2000
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 1
Ares
Ares
Saiyan-MMI
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Zeus
Zeus
vYeeZix-
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 2
16,908
676
13,916
19,179
8,635
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Jormungandr
Krasi55_05
Jormungandr
18
5 / 3 / 8
14,282
571
10,011
20,677
22,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
16
10 / 10 / 7
12,147
486
13,599
17,629
6,851
Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
WayBlack_68
Kukulkan
19
14 / 8 / 12
13,830
553
20,570
15,219
6,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
denislavcho
Nemesis
16
4 / 8 / 4
11,163
447
7,780
20,029
9,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 19 / 7
9,763
391
8,169
22,494
21,967
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
Dysfunc1ton4l
Ao Kuang
20
25 / 3 / 3
16,401
656
37,302
34,683
22,226
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 6 / 6
12,854
514
7,236
17,617
6,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
3 / 10 / 1
9,977
399
2,716
12,895
7,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
12
0 / 9 / 2
9,304
372
5,341
8,536
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
45
Kills
31
33
Deaths
47
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
19
7
0.18
L
Ao Kuang
Dysfunc1ton4l
Ao Kuang
25
3
3
8.83
W
12
4
2
3.25
W
Jormungandr
Krasi55_05
Jormungandr
5
3
8
3
L
3
6
6
1
L
3
10
1
0.35
W
Thanatos
10
10
7
1.35
W
Kukulkan
WayBlack_68
Kukulkan
14
8
12
2.5
W
Nemesis
denislavcho
Nemesis
4
8
4
0.75
L
Zeus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,876
Damage
60,764
92,733
Taken
96,225
53,601
Mitigated
60,399
21,187
Healing
23,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,169
2,382
0
83
22,494
21,967
120
8,539
13,955
0
37,154
L
Ao Kuang
Dysfunc1ton4l
Ao Kuang
37,302
13,177
0
19,791
34,683
22,226
24
11,771
22,912
112,018
0
W
13,916
8,243
0
6,986
19,179
8,635
6,707
9,397
9,476
0
124,073
W
Jormungandr
Krasi55_05
Jormungandr
10,011
3,988
0
1,010
20,677
22,738
2,250
7,808
12,829
44,801
0
L
7,236
6,502
0
2,916
17,617
6,764
2,832
5,724
11,893
0
87,707
L
2,716
320
0
340
12,895
7,356
0
4,288
8,607
7,354
0
W
Thanatos
13,599
6,367
0
7,817
17,629
6,851
1,454
11,192
6,437
0
33,299
W
Kukulkan
WayBlack_68
Kukulkan
20,570
3,336
0
2,116
15,219
6,157
2,177
10,278
4,901
83,112
0
W
Nemesis
denislavcho
Nemesis
7,780
3,309
0
3,258
20,029
9,220
3,064
6,376
13,653
0
34,959
L
Zeus
5,341
1,864
0
0
8,536
2,086
731
442
8,094
33,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,330
Gold Earned
58,299
534
Minions Killed
411
0
Camps Cleared
0
2,096,198
Distance Traveled
1,789,071
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,763
391
46
2
0
424,298
0
L
Ao Kuang
16,401
656
160
6
0
455,120
0
W
Neith
16,908
676
255
10
0
366,629
0
W
Jormungandr
14,282
571
59
2
0
448,457
0
L
Izanami
12,854
514
137
5
0
416,070
0
L
Ares
9,977
399
8
0
0
208,232
0
W
Thanatos
12,147
486
44
2
0
419,041
0
W
Kukulkan
13,830
553
123
5
0
425,309
0
W
Nemesis
11,163
447
53
2
0
436,762
4
L
Zeus
9,304
372
60
2
0
285,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role