Player Matchup

Guan Yu
Guan Yu
FailcraftElite
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Kratzsch
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
Nerotox
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kali
Kali
Quaskasten
Kali
Level 20
God Stats
2W - 5L
1,350 SR
Queue Stats
13W - 24L
1,226 Elo+
Solo
Ymir
Ymir
Vitali1203
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 6
1,470 SR
1,445 Elo+

VS

Team Averages
Level 31
1,420 SR
1,328 Elo+
Ares
Ares
Bojler94
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,074 Elo+
Party 1
Mulan
Mulan
Kolahoki
Mulan
Level 21
God Stats
4W - 2L
1,317 SR
Queue Stats
31W - 20L
1,492 Elo+
Solo
Skadi
Skadi
P1CH3NK0_HUN
Skadi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 131L
1,382 Elo+
Party 1
Hades
Hades
occidt
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bastet
Bastet
СосателиМалибу
Bastet
Level 13
God Stats
3W - 3L
1,285 SR
Queue Stats
52W - 48L
1,194 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 5 / 0
3,762
470
2,009
4,156
1,569
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Kratzsch
Izanami
6
1 / 1 / 0
3,962
495
2,835
2,550
624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Nerotox
Olorun
8
1 / 1 / 2
4,777
597
5,239
2,238
868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 2 / 1
4,447
556
1,090
3,606
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 2 / 0
3,737
467
533
3,140
1,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
1 / 1 / 5
4,709
589
941
3,004
970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Kolahoki
Mulan
9
3 / 0 / 0
5,070
634
2,339
5,120
1,945
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
6 / 0 / 2
5,264
658
4,324
3,225
641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
occidt
Hades
7
0 / 2 / 0
4,185
523
740
4,188
1,198
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 1 / 1
4,416
552
381
4,228
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
1
1
5
3.5
L
1
5
0
0.2
W
Mulan
Kolahoki
Mulan
3
0
0
3
L
Izanami
Kratzsch
Izanami
1
1
0
1
L
Olorun
Nerotox
Olorun
1
1
2
2
W
6
0
2
7
L
1
2
1
0.75
L
0
2
0
0
W
Hades
occidt
Hades
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,706
Damage
8,725
15,690
Taken
19,765
5,462
Mitigated
5,974
1,492
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
941
353
0
0
3,004
970
234
321
2,683
4,030
0
L
2,009
543
85
120
4,156
1,569
0
555
3,601
0
4,510
W
Mulan
Kolahoki
Mulan
2,339
420
0
1,797
5,120
1,945
0
1,450
3,670
0
21,178
L
Izanami
Kratzsch
Izanami
2,835
2,142
0
365
2,550
624
118
450
2,100
0
15,097
L
Olorun
Nerotox
Olorun
5,239
2,659
0
369
2,238
868
660
290
1,948
18,619
2,406
W
4,324
1,609
0
1,510
3,225
641
599
195
3,030
0
22,606
L
1,090
383
0
553
3,606
1,290
192
126
3,480
0
14,303
L
533
209
0
0
3,140
1,111
0
260
2,880
1,381
0
W
Hades
occidt
Hades
740
483
0
973
4,188
1,198
932
990
3,198
9,436
0
W
381
24
0
1,001
4,228
1,220
0
1,975
2,253
0
13,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,685
Gold Earned
23,644
95
Minions Killed
160
0
Camps Cleared
0
611,767
Distance Traveled
715,718
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,709
589
12
2
0
139,948
0
L
Guan Yu
3,762
470
4
1
0
112,696
0
W
Mulan
5,070
634
57
7
0
151,785
1
L
Izanami
3,962
495
20
3
0
115,021
0
L
Olorun
4,777
597
41
5
0
139,130
0
W
Skadi
5,264
658
37
5
0
138,734
0
L
Kali
4,447
556
30
4
0
150,229
0
L
Ymir
3,737
467
0
0
0
94,691
0
W
Hades
4,185
523
23
3
0
127,790
0
W
Bastet
4,416
552
31
4
0
157,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role