Player Matchup

Medusa
Medusa
DeathN0t3
Medusa
Level 17
God Stats
4W - 0L
1,797 SR
Queue Stats
132W - 132L
1,324 Elo+
Party 2
Ymir
Ymir
Draxonix
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,510 Elo+
Party 4
Tsukuyomi
Tsukuyomi
OzunuNinja
Tsukuyomi
Level 8
God Stats
15W - 14L
1,522 SR
Queue Stats
112W - 109L
1,305 Elo+
Party 2
Aphrodite
Aphrodite
Saykonex
Aphrodite
Level 18
God Stats
12W - 5L
1,352 SR
Queue Stats
23W - 17L
1,486 Elo+
Party 4
Izanami
Izanami
White0din
Izanami
Level 5
God Stats
1W - 3L
1,040 SR
Queue Stats
2W - 4L
1,099 Elo+
Solo
Team Averages
Level 14
1,442 SR
1,345 Elo+

VS

Team Averages
Level 21
1,454 SR
1,336 Elo+
Sun Wukong
Sun Wukong
BogYato21
Sun Wukong
Level 17
God Stats
12W - 14L
1,369 SR
Queue Stats
36W - 48L
1,299 Elo+
Party 1
Agni
Agni
DRBubble
Agni
Level 28
God Stats
11W - 16L
1,400 SR
Queue Stats
63W - 70L
1,344 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jibdvx
Ah Muzen Cab
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Jilow
Cthulhu
Level 30
God Stats
6W - 6L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 3
Nemesis
Nemesis
Maccdower
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,040 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeathN0t3
Medusa
20
15 / 6 / 25
15,503
1,193
32,760
20,062
8,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
20
3 / 11 / 36
13,460
1,035
8,852
38,301
43,325
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
OzunuNinja
Tsukuyomi
20
15 / 13 / 24
16,230
1,248
44,907
24,418
11,426
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Saykonex
Aphrodite
20
3 / 5 / 33
15,181
1,168
9,984
19,286
20,158
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
White0din
Izanami
20
13 / 4 / 27
15,898
1,223
35,279
15,887
7,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BogYato21
Sun Wukong
20
12 / 7 / 17
15,840
1,218
20,442
31,887
36,786
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
20
12 / 6 / 21
17,014
1,309
33,530
18,647
6,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Jibdvx
Ah Muzen Cab
20
11 / 8 / 20
14,952
1,150
29,920
21,880
8,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Jilow
Cthulhu
20
2 / 6 / 32
14,224
1,094
15,848
32,816
41,002
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Maccdower
Nemesis
20
2 / 22 / 17
12,593
969
11,954
33,974
15,396
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
146
49
Kills
39
39
Deaths
49
145
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BogYato21
Sun Wukong
12
7
17
2.93
L
Agni
12
6
21
3.75
W
Medusa
DeathN0t3
Medusa
15
6
25
4.58
W
Ymir
3
11
36
1.91
L
Ah Muzen Cab
Jibdvx
Ah Muzen Cab
11
8
20
2.63
L
Cthulhu
Jilow
Cthulhu
2
6
32
3
L
Nemesis
Maccdower
Nemesis
2
22
17
0.48
W
Tsukuyomi
OzunuNinja
Tsukuyomi
15
13
24
2.08
W
Aphrodite
Saykonex
Aphrodite
3
5
33
3.9
W
Izanami
White0din
Izanami
13
4
27
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,782
Damage
111,694
117,954
Taken
139,204
90,808
Mitigated
109,071
12,865
Healing
11,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BogYato21
Sun Wukong
20,442
4,323
0
818
31,887
36,786
0
4,176
27,711
0
51,589
L
Agni
33,530
4,019
443
660
18,647
6,952
0
2,143
16,504
63,105
0
W
Medusa
DeathN0t3
Medusa
32,760
13,742
0
1,579
20,062
8,603
0
8,621
11,331
0
64,971
W
Ymir
8,852
1,048
0
0
38,301
43,325
0
16,687
21,540
15,723
0
L
Ah Muzen Cab
Jibdvx
Ah Muzen Cab
29,920
10,405
0
3,959
21,880
8,935
0
1,765
20,115
0
55,289
L
Cthulhu
Jilow
Cthulhu
15,848
1,134
1,657
2,161
32,816
41,002
0
4,004
28,812
28,522
0
L
Nemesis
Maccdower
Nemesis
11,954
3,608
0
1,896
33,974
15,396
0
6,748
27,226
0
22,909
W
Tsukuyomi
OzunuNinja
Tsukuyomi
44,907
12,891
0
264
24,418
11,426
0
8,774
15,093
0
69,224
W
Aphrodite
Saykonex
Aphrodite
9,984
4,358
3,107
6,195
19,286
20,158
0
6,706
12,580
25,077
0
W
Izanami
White0din
Izanami
35,279
16,971
0
1,720
15,887
7,296
0
7,855
8,032
0
68,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,272
Gold Earned
74,623
248
Minions Killed
223
3
Camps Cleared
2
1,152,907
Distance Traveled
1,135,115
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,840
1,218
72
6
0
233,035
0
L
Agni
17,014
1,309
58
4
0
216,267
0
W
Medusa
15,503
1,193
41
3
1
256,949
0
W
Ymir
13,460
1,035
16
1
0
186,566
1
L
Ah Muzen Cab
14,952
1,150
41
3
1
252,150
1
L
Cthulhu
14,224
1,094
37
3
0
249,178
3
L
Nemesis
12,593
969
15
1
1
184,485
0
W
Tsukuyomi
16,230
1,248
47
4
0
249,622
1
W
Aphrodite
15,181
1,168
40
3
1
207,242
0
W
Izanami
15,898
1,223
104
8
1
252,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role