Player Matchup

Anhur
Anhur
DrizzyDave7
Anhur
Level 29
God Stats
0W - 4L
1,204 SR
Queue Stats
19W - 36L
1,313 Elo+
Solo
Cerberus
Cerberus
GesR22
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Solo
Nemesis
Nemesis
JasonPine
Nemesis
Level 21
God Stats
7W - 6L
1,676 SR
Queue Stats
66W - 75L
1,321 Elo+
Solo
Ymir
Ymir
genio184osado
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
santi1312
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,144 Elo+
Solo
Team Averages
Level 14
1,476 SR
1,270 Elo+

VS

Team Averages
Level 24
1,405 SR
1,289 Elo+
Baron Samedi
Baron Samedi
Cebros0410
Baron Samedi
Level 29
God Stats
1W - 1L
1,294 SR
Queue Stats
50W - 54L
1,114 Elo+
Solo
Izanami
Izanami
Doge Smurf
Izanami
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,314 Elo+
Solo
Hades
Hades
El pro4540
Hades
Level 21
God Stats
4W - 2L
1,445 SR
Queue Stats
72W - 79L
1,252 Elo+
Solo
Vamana
Vamana
Marvinsroom420
Vamana
Level 28
God Stats
1W - 1L
1,485 SR
Queue Stats
40W - 40L
1,399 Elo+
Solo
Da Ji
Da Ji
Pettinezzz
Da Ji
Level 27
God Stats
11W - 13L
1,302 SR
Queue Stats
156W - 187L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 19 / 3
7,770
409
6,215
18,073
4,892
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
GesR22
Cerberus
11
2 / 14 / 0
8,135
428
5,408
21,614
8,705
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
JasonPine
Nemesis
9
3 / 2 / 0
7,206
379
5,435
9,121
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 10 / 1
7,564
398
1,065
20,603
16,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
santi1312
Bellona
5
0 / 10 / 1
5,879
309
271
8,148
3,028

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cebros0410
Baron Samedi
15
13 / 1 / 16
10,968
577
19,415
8,989
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Doge Smurf
Izanami
13
9 / 4 / 9
10,052
529
8,996
10,978
3,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
17
20 / 0 / 12
12,492
657
16,225
9,785
4,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 6
10,458
550
7,662
8,501
7,756
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
18
4 / 0 / 2
11,677
615
2,397
12,835
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
96
6
Kills
51
55
Deaths
7
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cebros0410
Baron Samedi
13
1
16
21
W
Izanami
Doge Smurf
Izanami
9
4
9
3.38
L
1
19
3
0.13
W
Hades
20
0
12
26
L
Cerberus
GesR22
Cerberus
2
14
0
0.14
L
Nemesis
JasonPine
Nemesis
3
2
0
1.5
W
5
2
6
4
W
Da Ji
4
0
2
5
L
0
10
1
0.05
L
Bellona
santi1312
Bellona
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,394
Damage
54,695
77,559
Taken
51,088
36,383
Mitigated
23,727
5,695
Healing
18,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cebros0410
Baron Samedi
19,415
2,367
1,683
4,377
8,989
3,431
1,954
2,590
6,399
47,635
0
W
Izanami
Doge Smurf
Izanami
8,996
6,675
0
537
10,978
3,221
3,828
1,076
9,902
0
38,721
L
6,215
4,161
0
0
18,073
4,892
320
8,321
9,752
0
18,188
W
Hades
16,225
1,981
699
5,448
9,785
4,183
1,563
1,482
8,303
68,279
0
L
Cerberus
GesR22
Cerberus
5,408
612
0
3,326
21,614
8,705
0
11,884
9,730
25,332
0
L
Nemesis
JasonPine
Nemesis
5,435
2,288
0
2,079
9,121
3,178
0
998
8,123
0
23,684
W
7,662
3,065
0
972
8,501
7,756
3,113
1,907
6,594
0
53,931
W
Da Ji
2,397
723
0
5,047
12,835
5,136
1,264
74
12,761
0
92,580
L
1,065
272
0
290
20,603
16,580
0
12,533
8,070
16,495
0
L
Bellona
santi1312
Bellona
271
271
0
0
8,148
3,028
0
1,904
6,244
0
2,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,554
Gold Earned
55,647
133
Minions Killed
478
0
Camps Cleared
0
1,323,671
Distance Traveled
1,753,069
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,968
577
54
3
0
356,110
0
W
Izanami
10,052
529
70
4
0
321,161
3
L
Anhur
7,770
409
21
1
0
278,012
2
W
Hades
12,492
657
109
6
0
395,757
2
L
Cerberus
8,135
428
46
2
0
276,936
8
L
Nemesis
7,206
379
43
2
0
260,337
0
W
Vamana
10,458
550
81
4
0
317,224
1
W
Da Ji
11,677
615
164
9
0
362,817
0
L
Ymir
7,564
398
19
1
0
291,664
0
L
Bellona
5,879
309
4
0
0
216,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role