Player Matchup

Mulan
Mulan
Gardefors
Mulan
Level 13
God Stats
4W - 1L
1,658 SR
Queue Stats
18W - 15L
1,231 Elo+
Party 1
Neith
Neith
Pragge
Neith
Level 12
God Stats
4W - 0L
1,441 SR
Queue Stats
5W - 3L
1,270 Elo+
Party 1
Izanami
Izanami
halleskalle
Izanami
Level 7
God Stats
10W - 5L
1,433 SR
Queue Stats
13W - 10L
1,231 Elo+
Party 1
Chang'e
Chang'e
meginapple
Chang'e
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
nafisgay
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,451 Elo+
Party 2
Team Averages
Level 14
1,507 SR
1,327 Elo+

VS

Team Averages
Level 20
1,325 SR
1,332 Elo+
Ah Puch
Ah Puch
Dantes7
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,783 Elo+
Solo
Izanami
Izanami
OrihimeInoue
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,258 Elo+
Party 3
Jormungandr
Jormungandr
Sinmadella
Jormungandr
Level 9
God Stats
0W - 2L
1,306 SR
Queue Stats
17W - 30L
1,202 Elo+
Party 3
Cthulhu
Cthulhu
Spapsus
Cthulhu
Level 29
God Stats
0W - 4L
1,173 SR
Queue Stats
107W - 130L
1,366 Elo+
Solo
Fenrir
Fenrir
Virus3301
Fenrir
Level 6
God Stats
1W - 10L
1,147 SR
Queue Stats
6W - 17L
1,049 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gardefors
Mulan
20
5 / 7 / 26
14,497
1,036
29,136
30,104
40,444
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Pragge
Neith
20
10 / 5 / 25
14,905
1,065
27,957
19,749
7,129
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
halleskalle
Izanami
20
13 / 6 / 16
15,337
1,096
33,610
23,441
8,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
meginapple
Chang'e
20
6 / 3 / 25
14,256
1,018
14,280
22,097
7,757
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
nafisgay
Ah Puch
20
6 / 3 / 23
14,555
1,040
20,750
14,734
5,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dantes7
Ah Puch
20
1 / 5 / 14
14,512
1,037
21,210
17,533
6,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
OrihimeInoue
Izanami
20
20 / 5 / 2
18,851
1,347
47,893
34,143
12,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Sinmadella
Jormungandr
20
0 / 15 / 8
12,270
876
9,894
30,925
33,451
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Spapsus
Cthulhu
20
2 / 9 / 10
13,211
944
13,971
32,565
16,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Virus3301
Fenrir
20
1 / 6 / 10
12,612
901
11,501
20,256
10,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
68
40
Kills
24
24
Deaths
40
115
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dantes7
Ah Puch
1
5
14
1.6
W
Mulan
Gardefors
Mulan
5
7
26
2.57
L
Izanami
OrihimeInoue
Izanami
20
5
2
4.2
W
Neith
Pragge
Neith
10
5
25
4.5
L
Jormungandr
Sinmadella
Jormungandr
0
15
8
0.27
L
Cthulhu
Spapsus
Cthulhu
2
9
10
0.78
L
Fenrir
Virus3301
Fenrir
1
6
10
1
W
Izanami
halleskalle
Izanami
13
6
16
3.5
W
Chang'e
meginapple
Chang'e
6
3
25
6.17
W
Ah Puch
nafisgay
Ah Puch
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,733
Damage
104,469
110,125
Taken
135,422
69,407
Mitigated
79,078
22,222
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dantes7
Ah Puch
21,210
1,684
0
1,840
17,533
6,435
0
6,940
10,593
61,386
0
W
Mulan
Gardefors
Mulan
29,136
3,340
0
2,661
30,104
40,444
0
9,643
20,461
2,679
48,974
L
Izanami
OrihimeInoue
Izanami
47,893
32,949
0
11,621
34,143
12,836
0
9,844
24,299
0
96,465
W
Neith
Pragge
Neith
27,957
15,846
0
4,161
19,749
7,129
0
9,670
10,079
0
50,337
L
Jormungandr
Sinmadella
Jormungandr
9,894
1,562
0
572
30,925
33,451
0
9,357
21,568
32,119
0
L
Cthulhu
Spapsus
Cthulhu
13,971
457
80
943
32,565
16,173
0
5,346
27,219
29,186
0
L
Fenrir
Virus3301
Fenrir
11,501
4,353
0
432
20,256
10,183
0
5,788
14,468
0
13,303
W
Izanami
halleskalle
Izanami
33,610
27,192
0
75
23,441
8,812
0
9,959
13,482
0
57,643
W
Chang'e
meginapple
Chang'e
14,280
2,119
6,555
6,570
22,097
7,757
0
9,562
12,535
33,672
0
W
Ah Puch
nafisgay
Ah Puch
20,750
1,541
0
2,200
14,734
5,265
0
6,241
8,493
52,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,550
Gold Earned
71,456
321
Minions Killed
306
7
Camps Cleared
7
1,273,802
Distance Traveled
1,281,502
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
14,512
1,037
103
7
0
263,537
0
W
Mulan
14,497
1,036
36
3
7
252,200
3
L
Izanami
18,851
1,347
112
8
4
251,191
2
W
Neith
14,905
1,065
64
5
0
211,446
0
L
Jormungandr
12,270
876
47
3
0
202,952
3
L
Cthulhu
13,211
944
38
3
2
263,524
0
L
Fenrir
12,612
901
6
0
1
300,298
0
W
Izanami
15,337
1,096
65
5
0
257,933
0
W
Chang'e
14,256
1,018
67
5
0
284,283
0
W
Ah Puch
14,555
1,040
89
6
0
267,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role