Player Matchup

Sun Wukong
Sun Wukong
CastleTennis789
Sun Wukong
Level 85
God Stats
4W - 5L
1,345 SR
Queue Stats
41W - 48L
1,342 Elo+
Solo
Ra
Ra
Meep8657
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,124 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SP3CT3R5976
Morgan Le Fay
Level 16
God Stats
6W - 7L
1,500 SR
Queue Stats
8W - 14L
1,231 Elo+
Solo
Team Averages
Level 35
1,448 SR
1,232 Elo+

VS

Team Averages
Level 36
1,495 SR
1,417 Elo+
Jormungandr
Jormungandr
Fre3down
Jormungandr
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 76L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
Pikchu27
Danzaburou
Level 27
God Stats
4W - 13L
1,484 SR
Queue Stats
15W - 43L
1,286 Elo+
Solo
Merlin
Merlin
ZagaiZa
Merlin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 62L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CastleTennis789
Sun Wukong
20
13 / 1 / 5
16,738
697
22,450
23,473
21,062
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 13 / 5
12,990
541
8,830
22,389
11,986
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SP3CT3R5976
Morgan Le Fay
17
4 / 8 / 7
14,055
586
21,136
22,199
9,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fre3down
Jormungandr
20
11 / 1 / 10
15,630
651
26,707
26,063
45,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Pikchu27
Danzaburou
17
4 / 8 / 7
13,989
583
8,711
21,026
8,181
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ZagaiZa
Merlin
18
7 / 9 / 10
14,603
608
16,528
19,472
11,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
18
Kills
22
22
Deaths
18
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CastleTennis789
Sun Wukong
13
1
5
15.5
L
Jormungandr
Fre3down
Jormungandr
11
1
10
16
W
1
13
5
0.27
L
Danzaburou
Pikchu27
Danzaburou
4
8
7
0.94
W
Morgan Le Fay
SP3CT3R5976
Morgan Le Fay
4
8
7
0.94
L
Merlin
ZagaiZa
Merlin
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,416
Damage
51,946
68,061
Taken
66,561
42,729
Mitigated
65,266
15,002
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CastleTennis789
Sun Wukong
22,450
6,608
1,019
4,369
23,473
21,062
2,798
13,183
9,266
0
63,794
L
Jormungandr
Fre3down
Jormungandr
26,707
6,008
478
9,666
26,063
45,749
327
13,612
12,451
91,738
0
W
8,830
649
1,214
2,495
22,389
11,986
420
13,206
8,223
48,777
0
L
Danzaburou
Pikchu27
Danzaburou
8,711
2,321
0
977
21,026
8,181
494
7,916
13,110
0
39,773
W
Morgan Le Fay
SP3CT3R5976
Morgan Le Fay
21,136
1,526
580
5,325
22,199
9,681
0
14,089
7,337
62,425
0
L
Merlin
ZagaiZa
Merlin
16,528
4,193
0
827
19,472
11,336
438
8,438
11,034
49,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
44,222
217
Minions Killed
219
0
Camps Cleared
0
1,132,429
Distance Traveled
1,026,968
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,738
697
81
3
0
468,610
0
L
Jormungandr
15,630
651
89
4
0
385,999
2
W
Ra
12,990
541
75
3
0
311,352
0
L
Danzaburou
13,989
583
52
2
0
337,264
0
W
Morgan Le Fay
14,055
586
61
3
0
352,467
0
L
Merlin
14,603
608
78
3
0
303,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role